diff options
Diffstat (limited to 'drivers/gpu/drm/amd/amdgpu/amdgpu_fence.c')
-rw-r--r-- | drivers/gpu/drm/amd/amdgpu/amdgpu_fence.c | 580 |
1 files changed, 186 insertions, 394 deletions
diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_fence.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_fence.c index a7189a1fa6a1..1be2bd6d07ea 100644 --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_fence.c +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_fence.c @@ -126,7 +126,8 @@ int amdgpu_fence_emit(struct amdgpu_ring *ring, void *owner, (*fence)->ring = ring; (*fence)->owner = owner; fence_init(&(*fence)->base, &amdgpu_fence_ops, - &adev->fence_queue.lock, adev->fence_context + ring->idx, + &ring->fence_drv.fence_queue.lock, + adev->fence_context + ring->idx, (*fence)->seq); amdgpu_ring_emit_fence(ring, ring->fence_drv.gpu_addr, (*fence)->seq, @@ -136,38 +137,6 @@ int amdgpu_fence_emit(struct amdgpu_ring *ring, void *owner, } /** - * amdgpu_fence_recreate - recreate a fence from an user fence - * - * @ring: ring the fence is associated with - * @owner: creator of the fence - * @seq: user fence sequence number - * @fence: resulting amdgpu fence object - * - * Recreates a fence command from the user fence sequence number (all asics). - * Returns 0 on success, -ENOMEM on failure. - */ -int amdgpu_fence_recreate(struct amdgpu_ring *ring, void *owner, - uint64_t seq, struct amdgpu_fence **fence) -{ - struct amdgpu_device *adev = ring->adev; - - if (seq > ring->fence_drv.sync_seq[ring->idx]) - return -EINVAL; - - *fence = kmalloc(sizeof(struct amdgpu_fence), GFP_KERNEL); - if ((*fence) == NULL) - return -ENOMEM; - - (*fence)->seq = seq; - (*fence)->ring = ring; - (*fence)->owner = owner; - fence_init(&(*fence)->base, &amdgpu_fence_ops, - &adev->fence_queue.lock, adev->fence_context + ring->idx, - (*fence)->seq); - return 0; -} - -/** * amdgpu_fence_check_signaled - callback from fence_queue * * this function is called with fence_queue lock held, which is also used @@ -196,9 +165,7 @@ static int amdgpu_fence_check_signaled(wait_queue_t *wait, unsigned mode, int fl else FENCE_TRACE(&fence->base, "was already signaled\n"); - amdgpu_irq_put(adev, fence->ring->fence_drv.irq_src, - fence->ring->fence_drv.irq_type); - __remove_wait_queue(&adev->fence_queue, &fence->fence_wake); + __remove_wait_queue(&fence->ring->fence_drv.fence_queue, &fence->fence_wake); fence_put(&fence->base); } else FENCE_TRACE(&fence->base, "pending\n"); @@ -299,14 +266,9 @@ static void amdgpu_fence_check_lockup(struct work_struct *work) return; } - if (fence_drv->delayed_irq && ring->adev->ddev->irq_enabled) { - fence_drv->delayed_irq = false; - amdgpu_irq_update(ring->adev, fence_drv->irq_src, - fence_drv->irq_type); + if (amdgpu_fence_activity(ring)) { + wake_up_all(&ring->fence_drv.fence_queue); } - - if (amdgpu_fence_activity(ring)) - wake_up_all(&ring->adev->fence_queue); else if (amdgpu_ring_is_lockup(ring)) { /* good news we believe it's a lockup */ dev_warn(ring->adev->dev, "GPU lockup (current fence id " @@ -316,7 +278,7 @@ static void amdgpu_fence_check_lockup(struct work_struct *work) /* remember that we need an reset */ ring->adev->needs_reset = true; - wake_up_all(&ring->adev->fence_queue); + wake_up_all(&ring->fence_drv.fence_queue); } up_read(&ring->adev->exclusive_lock); } @@ -332,62 +294,8 @@ static void amdgpu_fence_check_lockup(struct work_struct *work) */ void amdgpu_fence_process(struct amdgpu_ring *ring) { - uint64_t seq, last_seq, last_emitted; - unsigned count_loop = 0; - bool wake = false; - - /* Note there is a scenario here for an infinite loop but it's - * very unlikely to happen. For it to happen, the current polling - * process need to be interrupted by another process and another - * process needs to update the last_seq btw the atomic read and - * xchg of the current process. - * - * More over for this to go in infinite loop there need to be - * continuously new fence signaled ie amdgpu_fence_read needs - * to return a different value each time for both the currently - * polling process and the other process that xchg the last_seq - * btw atomic read and xchg of the current process. And the - * value the other process set as last seq must be higher than - * the seq value we just read. Which means that current process - * need to be interrupted after amdgpu_fence_read and before - * atomic xchg. - * - * To be even more safe we count the number of time we loop and - * we bail after 10 loop just accepting the fact that we might - * have temporarly set the last_seq not to the true real last - * seq but to an older one. - */ - last_seq = atomic64_read(&ring->fence_drv.last_seq); - do { - last_emitted = ring->fence_drv.sync_seq[ring->idx]; - seq = amdgpu_fence_read(ring); - seq |= last_seq & 0xffffffff00000000LL; - if (seq < last_seq) { - seq &= 0xffffffff; - seq |= last_emitted & 0xffffffff00000000LL; - } - - if (seq <= last_seq || seq > last_emitted) { - break; - } - /* If we loop over we don't want to return without - * checking if a fence is signaled as it means that the - * seq we just read is different from the previous on. - */ - wake = true; - last_seq = seq; - if ((count_loop++) > 10) { - /* We looped over too many time leave with the - * fact that we might have set an older fence - * seq then the current real last seq as signaled - * by the hw. - */ - break; - } - } while (atomic64_xchg(&ring->fence_drv.last_seq, seq) > seq); - - if (wake) - wake_up_all(&ring->adev->fence_queue); + if (amdgpu_fence_activity(ring)) + wake_up_all(&ring->fence_drv.fence_queue); } /** @@ -447,284 +355,49 @@ static bool amdgpu_fence_enable_signaling(struct fence *f) { struct amdgpu_fence *fence = to_amdgpu_fence(f); struct amdgpu_ring *ring = fence->ring; - struct amdgpu_device *adev = ring->adev; if (atomic64_read(&ring->fence_drv.last_seq) >= fence->seq) return false; - if (down_read_trylock(&adev->exclusive_lock)) { - amdgpu_irq_get(adev, ring->fence_drv.irq_src, - ring->fence_drv.irq_type); - if (amdgpu_fence_activity(ring)) - wake_up_all_locked(&adev->fence_queue); - - /* did fence get signaled after we enabled the sw irq? */ - if (atomic64_read(&ring->fence_drv.last_seq) >= fence->seq) { - amdgpu_irq_put(adev, ring->fence_drv.irq_src, - ring->fence_drv.irq_type); - up_read(&adev->exclusive_lock); - return false; - } - - up_read(&adev->exclusive_lock); - } else { - /* we're probably in a lockup, lets not fiddle too much */ - if (amdgpu_irq_get_delayed(adev, ring->fence_drv.irq_src, - ring->fence_drv.irq_type)) - ring->fence_drv.delayed_irq = true; - amdgpu_fence_schedule_check(ring); - } - fence->fence_wake.flags = 0; fence->fence_wake.private = NULL; fence->fence_wake.func = amdgpu_fence_check_signaled; - __add_wait_queue(&adev->fence_queue, &fence->fence_wake); + __add_wait_queue(&ring->fence_drv.fence_queue, &fence->fence_wake); fence_get(f); FENCE_TRACE(&fence->base, "armed on ring %i!\n", ring->idx); return true; } -/** - * amdgpu_fence_signaled - check if a fence has signaled - * - * @fence: amdgpu fence object - * - * Check if the requested fence has signaled (all asics). - * Returns true if the fence has signaled or false if it has not. - */ -bool amdgpu_fence_signaled(struct amdgpu_fence *fence) -{ - if (!fence) - return true; - - if (amdgpu_fence_seq_signaled(fence->ring, fence->seq)) { - if (!fence_signal(&fence->base)) - FENCE_TRACE(&fence->base, "signaled from amdgpu_fence_signaled\n"); - return true; - } - - return false; -} - -/** - * amdgpu_fence_any_seq_signaled - check if any sequence number is signaled - * - * @adev: amdgpu device pointer - * @seq: sequence numbers - * - * Check if the last signaled fence sequnce number is >= the requested - * sequence number (all asics). - * Returns true if any has signaled (current value is >= requested value) - * or false if it has not. Helper function for amdgpu_fence_wait_seq. - */ -static bool amdgpu_fence_any_seq_signaled(struct amdgpu_device *adev, u64 *seq) -{ - unsigned i; - - for (i = 0; i < AMDGPU_MAX_RINGS; ++i) { - if (!adev->rings[i] || !seq[i]) - continue; - - if (amdgpu_fence_seq_signaled(adev->rings[i], seq[i])) - return true; - } - - return false; -} - -/** - * amdgpu_fence_wait_seq_timeout - wait for a specific sequence numbers - * - * @adev: amdgpu device pointer - * @target_seq: sequence number(s) we want to wait for - * @intr: use interruptable sleep - * @timeout: maximum time to wait, or MAX_SCHEDULE_TIMEOUT for infinite wait - * - * Wait for the requested sequence number(s) to be written by any ring - * (all asics). Sequnce number array is indexed by ring id. - * @intr selects whether to use interruptable (true) or non-interruptable - * (false) sleep when waiting for the sequence number. Helper function - * for amdgpu_fence_wait_*(). - * Returns remaining time if the sequence number has passed, 0 when - * the wait timeout, or an error for all other cases. - * -EDEADLK is returned when a GPU lockup has been detected. - */ -static long amdgpu_fence_wait_seq_timeout(struct amdgpu_device *adev, - u64 *target_seq, bool intr, - long timeout) -{ - uint64_t last_seq[AMDGPU_MAX_RINGS]; - bool signaled; - int i; - long r; - - if (timeout == 0) { - return amdgpu_fence_any_seq_signaled(adev, target_seq); - } - - while (!amdgpu_fence_any_seq_signaled(adev, target_seq)) { - - /* Save current sequence values, used to check for GPU lockups */ - for (i = 0; i < AMDGPU_MAX_RINGS; ++i) { - struct amdgpu_ring *ring = adev->rings[i]; - - if (!ring || !target_seq[i]) - continue; - - last_seq[i] = atomic64_read(&ring->fence_drv.last_seq); - trace_amdgpu_fence_wait_begin(adev->ddev, i, target_seq[i]); - amdgpu_irq_get(adev, ring->fence_drv.irq_src, - ring->fence_drv.irq_type); - } - - if (intr) { - r = wait_event_interruptible_timeout(adev->fence_queue, ( - (signaled = amdgpu_fence_any_seq_signaled(adev, target_seq)) - || adev->needs_reset), AMDGPU_FENCE_JIFFIES_TIMEOUT); - } else { - r = wait_event_timeout(adev->fence_queue, ( - (signaled = amdgpu_fence_any_seq_signaled(adev, target_seq)) - || adev->needs_reset), AMDGPU_FENCE_JIFFIES_TIMEOUT); - } - - for (i = 0; i < AMDGPU_MAX_RINGS; ++i) { - struct amdgpu_ring *ring = adev->rings[i]; - - if (!ring || !target_seq[i]) - continue; - - amdgpu_irq_put(adev, ring->fence_drv.irq_src, - ring->fence_drv.irq_type); - trace_amdgpu_fence_wait_end(adev->ddev, i, target_seq[i]); - } - - if (unlikely(r < 0)) - return r; - - if (unlikely(!signaled)) { - - if (adev->needs_reset) - return -EDEADLK; - - /* we were interrupted for some reason and fence - * isn't signaled yet, resume waiting */ - if (r) - continue; - - for (i = 0; i < AMDGPU_MAX_RINGS; ++i) { - struct amdgpu_ring *ring = adev->rings[i]; - - if (!ring || !target_seq[i]) - continue; - - if (last_seq[i] != atomic64_read(&ring->fence_drv.last_seq)) - break; - } - - if (i != AMDGPU_MAX_RINGS) - continue; - - for (i = 0; i < AMDGPU_MAX_RINGS; ++i) { - if (!adev->rings[i] || !target_seq[i]) - continue; - - if (amdgpu_ring_is_lockup(adev->rings[i])) - break; - } - - if (i < AMDGPU_MAX_RINGS) { - /* good news we believe it's a lockup */ - dev_warn(adev->dev, "GPU lockup (waiting for " - "0x%016llx last fence id 0x%016llx on" - " ring %d)\n", - target_seq[i], last_seq[i], i); - - /* remember that we need an reset */ - adev->needs_reset = true; - wake_up_all(&adev->fence_queue); - return -EDEADLK; - } - - if (timeout < MAX_SCHEDULE_TIMEOUT) { - timeout -= AMDGPU_FENCE_JIFFIES_TIMEOUT; - if (timeout <= 0) { - return 0; - } - } - } - } - return timeout; -} - -/** - * amdgpu_fence_wait - wait for a fence to signal - * - * @fence: amdgpu fence object - * @intr: use interruptable sleep - * - * Wait for the requested fence to signal (all asics). - * @intr selects whether to use interruptable (true) or non-interruptable - * (false) sleep when waiting for the fence. - * Returns 0 if the fence has passed, error for all other cases. - */ -int amdgpu_fence_wait(struct amdgpu_fence *fence, bool intr) -{ - uint64_t seq[AMDGPU_MAX_RINGS] = {}; - long r; - - seq[fence->ring->idx] = fence->seq; - r = amdgpu_fence_wait_seq_timeout(fence->ring->adev, seq, intr, MAX_SCHEDULE_TIMEOUT); - if (r < 0) { - return r; - } - - r = fence_signal(&fence->base); - if (!r) - FENCE_TRACE(&fence->base, "signaled from fence_wait\n"); - return 0; -} - -/** - * amdgpu_fence_wait_any - wait for a fence to signal on any ring - * - * @adev: amdgpu device pointer - * @fences: amdgpu fence object(s) - * @intr: use interruptable sleep +/* + * amdgpu_ring_wait_seq_timeout - wait for seq of the specific ring to signal + * @ring: ring to wait on for the seq number + * @seq: seq number wait for * - * Wait for any requested fence to signal (all asics). Fence - * array is indexed by ring id. @intr selects whether to use - * interruptable (true) or non-interruptable (false) sleep when - * waiting for the fences. Used by the suballocator. - * Returns 0 if any fence has passed, error for all other cases. + * return value: + * 0: seq signaled, and gpu not hang + * -EDEADL: GPU hang detected + * -EINVAL: some paramter is not valid */ -int amdgpu_fence_wait_any(struct amdgpu_device *adev, - struct amdgpu_fence **fences, - bool intr) +static int amdgpu_fence_ring_wait_seq(struct amdgpu_ring *ring, uint64_t seq) { - uint64_t seq[AMDGPU_MAX_RINGS]; - unsigned i, num_rings = 0; - long r; - - for (i = 0; i < AMDGPU_MAX_RINGS; ++i) { - seq[i] = 0; + struct amdgpu_device *adev = ring->adev; + bool signaled = false; - if (!fences[i]) { - continue; - } + BUG_ON(!ring); + if (seq > ring->fence_drv.sync_seq[ring->idx]) + return -EINVAL; - seq[i] = fences[i]->seq; - ++num_rings; - } + if (atomic64_read(&ring->fence_drv.last_seq) >= seq) + return 0; - /* nothing to wait for ? */ - if (num_rings == 0) - return -ENOENT; + wait_event(ring->fence_drv.fence_queue, ( + (signaled = amdgpu_fence_seq_signaled(ring, seq)) + || adev->needs_reset)); - r = amdgpu_fence_wait_seq_timeout(adev, seq, intr, MAX_SCHEDULE_TIMEOUT); - if (r < 0) { - return r; - } - return 0; + if (signaled) + return 0; + else + return -EDEADLK; } /** @@ -739,19 +412,12 @@ int amdgpu_fence_wait_any(struct amdgpu_device *adev, */ int amdgpu_fence_wait_next(struct amdgpu_ring *ring) { - uint64_t seq[AMDGPU_MAX_RINGS] = {}; - long r; + uint64_t seq = atomic64_read(&ring->fence_drv.last_seq) + 1ULL; - seq[ring->idx] = atomic64_read(&ring->fence_drv.last_seq) + 1ULL; - if (seq[ring->idx] >= ring->fence_drv.sync_seq[ring->idx]) { - /* nothing to wait for, last_seq is - already the last emited fence */ + if (seq >= ring->fence_drv.sync_seq[ring->idx]) return -ENOENT; - } - r = amdgpu_fence_wait_seq_timeout(ring->adev, seq, false, MAX_SCHEDULE_TIMEOUT); - if (r < 0) - return r; - return 0; + + return amdgpu_fence_ring_wait_seq(ring, seq); } /** @@ -766,23 +432,12 @@ int amdgpu_fence_wait_next(struct amdgpu_ring *ring) */ int amdgpu_fence_wait_empty(struct amdgpu_ring *ring) { - struct amdgpu_device *adev = ring->adev; - uint64_t seq[AMDGPU_MAX_RINGS] = {}; - long r; + uint64_t seq = ring->fence_drv.sync_seq[ring->idx]; - seq[ring->idx] = ring->fence_drv.sync_seq[ring->idx]; - if (!seq[ring->idx]) + if (!seq) return 0; - r = amdgpu_fence_wait_seq_timeout(adev, seq, false, MAX_SCHEDULE_TIMEOUT); - if (r < 0) { - if (r == -EDEADLK) - return -EDEADLK; - - dev_err(adev->dev, "error waiting for ring[%d] to become idle (%ld)\n", - ring->idx, r); - } - return 0; + return amdgpu_fence_ring_wait_seq(ring, seq); } /** @@ -933,9 +588,12 @@ int amdgpu_fence_driver_start_ring(struct amdgpu_ring *ring, ring->fence_drv.gpu_addr = adev->uvd.gpu_addr + index; } amdgpu_fence_write(ring, atomic64_read(&ring->fence_drv.last_seq)); - ring->fence_drv.initialized = true; + amdgpu_irq_get(adev, irq_src, irq_type); + ring->fence_drv.irq_src = irq_src; ring->fence_drv.irq_type = irq_type; + ring->fence_drv.initialized = true; + dev_info(adev->dev, "fence driver on ring %d use gpu addr 0x%016llx, " "cpu addr 0x%p\n", ring->idx, ring->fence_drv.gpu_addr, ring->fence_drv.cpu_addr); @@ -966,6 +624,16 @@ void amdgpu_fence_driver_init_ring(struct amdgpu_ring *ring) INIT_DELAYED_WORK(&ring->fence_drv.lockup_work, amdgpu_fence_check_lockup); ring->fence_drv.ring = ring; + + if (amdgpu_enable_scheduler) { + ring->scheduler = amd_sched_create(&amdgpu_sched_ops, + ring->idx, + amdgpu_sched_hw_submission, + (void *)ring->adev); + if (!ring->scheduler) + DRM_ERROR("Failed to create scheduler on ring %d.\n", + ring->idx); + } } /** @@ -982,7 +650,6 @@ void amdgpu_fence_driver_init_ring(struct amdgpu_ring *ring) */ int amdgpu_fence_driver_init(struct amdgpu_device *adev) { - init_waitqueue_head(&adev->fence_queue); if (amdgpu_debugfs_fence_init(adev)) dev_err(adev->dev, "fence debugfs file creation failed\n"); @@ -1011,13 +678,78 @@ void amdgpu_fence_driver_fini(struct amdgpu_device *adev) /* no need to trigger GPU reset as we are unloading */ amdgpu_fence_driver_force_completion(adev); } - wake_up_all(&adev->fence_queue); + wake_up_all(&ring->fence_drv.fence_queue); + amdgpu_irq_put(adev, ring->fence_drv.irq_src, + ring->fence_drv.irq_type); + if (ring->scheduler) + amd_sched_destroy(ring->scheduler); ring->fence_drv.initialized = false; } mutex_unlock(&adev->ring_lock); } /** + * amdgpu_fence_driver_suspend - suspend the fence driver + * for all possible rings. + * + * @adev: amdgpu device pointer + * + * Suspend the fence driver for all possible rings (all asics). + */ +void amdgpu_fence_driver_suspend(struct amdgpu_device *adev) +{ + int i, r; + + mutex_lock(&adev->ring_lock); + for (i = 0; i < AMDGPU_MAX_RINGS; i++) { + struct amdgpu_ring *ring = adev->rings[i]; + if (!ring || !ring->fence_drv.initialized) + continue; + + /* wait for gpu to finish processing current batch */ + r = amdgpu_fence_wait_empty(ring); + if (r) { + /* delay GPU reset to resume */ + amdgpu_fence_driver_force_completion(adev); + } + + /* disable the interrupt */ + amdgpu_irq_put(adev, ring->fence_drv.irq_src, + ring->fence_drv.irq_type); + } + mutex_unlock(&adev->ring_lock); +} + +/** + * amdgpu_fence_driver_resume - resume the fence driver + * for all possible rings. + * + * @adev: amdgpu device pointer + * + * Resume the fence driver for all possible rings (all asics). + * Not all asics have all rings, so each asic will only + * start the fence driver on the rings it has using + * amdgpu_fence_driver_start_ring(). + * Returns 0 for success. + */ +void amdgpu_fence_driver_resume(struct amdgpu_device *adev) +{ + int i; + + mutex_lock(&adev->ring_lock); + for (i = 0; i < AMDGPU_MAX_RINGS; i++) { + struct amdgpu_ring *ring = adev->rings[i]; + if (!ring || !ring->fence_drv.initialized) + continue; + + /* enable the interrupt */ + amdgpu_irq_get(adev, ring->fence_drv.irq_src, + ring->fence_drv.irq_type); + } + mutex_unlock(&adev->ring_lock); +} + +/** * amdgpu_fence_driver_force_completion - force all fence waiter to complete * * @adev: amdgpu device pointer @@ -1104,6 +836,21 @@ static inline bool amdgpu_test_signaled(struct amdgpu_fence *fence) return test_bit(FENCE_FLAG_SIGNALED_BIT, &fence->base.flags); } +static bool amdgpu_test_signaled_any(struct fence **fences, uint32_t count) +{ + int idx; + struct fence *fence; + + for (idx = 0; idx < count; ++idx) { + fence = fences[idx]; + if (fence) { + if (test_bit(FENCE_FLAG_SIGNALED_BIT, &fence->flags)) + return true; + } + } + return false; +} + struct amdgpu_wait_cb { struct fence_cb base; struct task_struct *task; @@ -1121,12 +868,48 @@ static signed long amdgpu_fence_default_wait(struct fence *f, bool intr, { struct amdgpu_fence *fence = to_amdgpu_fence(f); struct amdgpu_device *adev = fence->ring->adev; - struct amdgpu_wait_cb cb; - cb.task = current; + return amdgpu_fence_wait_any(adev, &f, 1, intr, t); +} - if (fence_add_callback(f, &cb.base, amdgpu_fence_wait_cb)) - return t; +/** + * Wait the fence array with timeout + * + * @adev: amdgpu device + * @array: the fence array with amdgpu fence pointer + * @count: the number of the fence array + * @intr: when sleep, set the current task interruptable or not + * @t: timeout to wait + * + * It will return when any fence is signaled or timeout. + */ +signed long amdgpu_fence_wait_any(struct amdgpu_device *adev, + struct fence **array, uint32_t count, + bool intr, signed long t) +{ + struct amdgpu_wait_cb *cb; + struct fence *fence; + unsigned idx; + + BUG_ON(!array); + + cb = kcalloc(count, sizeof(struct amdgpu_wait_cb), GFP_KERNEL); + if (cb == NULL) { + t = -ENOMEM; + goto err_free_cb; + } + + for (idx = 0; idx < count; ++idx) { + fence = array[idx]; + if (fence) { + cb[idx].task = current; + if (fence_add_callback(fence, + &cb[idx].base, amdgpu_fence_wait_cb)) { + /* The fence is already signaled */ + goto fence_rm_cb; + } + } + } while (t > 0) { if (intr) @@ -1135,10 +918,10 @@ static signed long amdgpu_fence_default_wait(struct fence *f, bool intr, set_current_state(TASK_UNINTERRUPTIBLE); /* - * amdgpu_test_signaled must be called after + * amdgpu_test_signaled_any must be called after * set_current_state to prevent a race with wake_up_process */ - if (amdgpu_test_signaled(fence)) + if (amdgpu_test_signaled_any(array, count)) break; if (adev->needs_reset) { @@ -1153,7 +936,16 @@ static signed long amdgpu_fence_default_wait(struct fence *f, bool intr, } __set_current_state(TASK_RUNNING); - fence_remove_callback(f, &cb.base); + +fence_rm_cb: + for (idx = 0; idx < count; ++idx) { + fence = array[idx]; + if (fence && cb[idx].base.func) + fence_remove_callback(fence, &cb[idx].base); + } + +err_free_cb: + kfree(cb); return t; } |