diff options
Diffstat (limited to 'block/bfq-iosched.c')
-rw-r--r-- | block/bfq-iosched.c | 705 |
1 files changed, 380 insertions, 325 deletions
diff --git a/block/bfq-iosched.c b/block/bfq-iosched.c index cd307767a134..4c592496a16a 100644 --- a/block/bfq-iosched.c +++ b/block/bfq-iosched.c @@ -230,11 +230,16 @@ static struct kmem_cache *bfq_pool; #define BFQ_MIN_TT (2 * NSEC_PER_MSEC) /* hw_tag detection: parallel requests threshold and min samples needed. */ -#define BFQ_HW_QUEUE_THRESHOLD 4 +#define BFQ_HW_QUEUE_THRESHOLD 3 #define BFQ_HW_QUEUE_SAMPLES 32 #define BFQQ_SEEK_THR (sector_t)(8 * 100) #define BFQQ_SECT_THR_NONROT (sector_t)(2 * 32) +#define BFQ_RQ_SEEKY(bfqd, last_pos, rq) \ + (get_sdist(last_pos, rq) > \ + BFQQ_SEEK_THR && \ + (!blk_queue_nonrot(bfqd->queue) || \ + blk_rq_sectors(rq) < BFQQ_SECT_THR_NONROT)) #define BFQQ_CLOSE_THR (sector_t)(8 * 1024) #define BFQQ_SEEKY(bfqq) (hweight32(bfqq->seek_history) > 19) @@ -624,26 +629,6 @@ void bfq_pos_tree_add_move(struct bfq_data *bfqd, struct bfq_queue *bfqq) } /* - * Tell whether there are active queues with different weights or - * active groups. - */ -static bool bfq_varied_queue_weights_or_active_groups(struct bfq_data *bfqd) -{ - /* - * For queue weights to differ, queue_weights_tree must contain - * at least two nodes. - */ - return (!RB_EMPTY_ROOT(&bfqd->queue_weights_tree) && - (bfqd->queue_weights_tree.rb_node->rb_left || - bfqd->queue_weights_tree.rb_node->rb_right) -#ifdef CONFIG_BFQ_GROUP_IOSCHED - ) || - (bfqd->num_groups_with_pending_reqs > 0 -#endif - ); -} - -/* * The following function returns true if every queue must receive the * same share of the throughput (this condition is used when deciding * whether idling may be disabled, see the comments in the function @@ -651,25 +636,48 @@ static bool bfq_varied_queue_weights_or_active_groups(struct bfq_data *bfqd) * * Such a scenario occurs when: * 1) all active queues have the same weight, - * 2) all active groups at the same level in the groups tree have the same - * weight, + * 2) all active queues belong to the same I/O-priority class, * 3) all active groups at the same level in the groups tree have the same + * weight, + * 4) all active groups at the same level in the groups tree have the same * number of children. * * Unfortunately, keeping the necessary state for evaluating exactly * the last two symmetry sub-conditions above would be quite complex - * and time consuming. Therefore this function evaluates, instead, - * only the following stronger two sub-conditions, for which it is + * and time consuming. Therefore this function evaluates, instead, + * only the following stronger three sub-conditions, for which it is * much easier to maintain the needed state: * 1) all active queues have the same weight, - * 2) there are no active groups. + * 2) all active queues belong to the same I/O-priority class, + * 3) there are no active groups. * In particular, the last condition is always true if hierarchical * support or the cgroups interface are not enabled, thus no state * needs to be maintained in this case. */ static bool bfq_symmetric_scenario(struct bfq_data *bfqd) { - return !bfq_varied_queue_weights_or_active_groups(bfqd); + /* + * For queue weights to differ, queue_weights_tree must contain + * at least two nodes. + */ + bool varied_queue_weights = !RB_EMPTY_ROOT(&bfqd->queue_weights_tree) && + (bfqd->queue_weights_tree.rb_node->rb_left || + bfqd->queue_weights_tree.rb_node->rb_right); + + bool multiple_classes_busy = + (bfqd->busy_queues[0] && bfqd->busy_queues[1]) || + (bfqd->busy_queues[0] && bfqd->busy_queues[2]) || + (bfqd->busy_queues[1] && bfqd->busy_queues[2]); + + /* + * For queue weights to differ, queue_weights_tree must contain + * at least two nodes. + */ + return !(varied_queue_weights || multiple_classes_busy +#ifdef BFQ_GROUP_IOSCHED_ENABLED + || bfqd->num_groups_with_pending_reqs > 0 +#endif + ); } /* @@ -728,15 +736,14 @@ void bfq_weights_tree_add(struct bfq_data *bfqd, struct bfq_queue *bfqq, /* * In the unlucky event of an allocation failure, we just * exit. This will cause the weight of queue to not be - * considered in bfq_varied_queue_weights_or_active_groups, - * which, in its turn, causes the scenario to be deemed - * wrongly symmetric in case bfqq's weight would have been - * the only weight making the scenario asymmetric. On the - * bright side, no unbalance will however occur when bfqq - * becomes inactive again (the invocation of this function - * is triggered by an activation of queue). In fact, - * bfq_weights_tree_remove does nothing if - * !bfqq->weight_counter. + * considered in bfq_symmetric_scenario, which, in its turn, + * causes the scenario to be deemed wrongly symmetric in case + * bfqq's weight would have been the only weight making the + * scenario asymmetric. On the bright side, no unbalance will + * however occur when bfqq becomes inactive again (the + * invocation of this function is triggered by an activation + * of queue). In fact, bfq_weights_tree_remove does nothing + * if !bfqq->weight_counter. */ if (unlikely(!bfqq->weight_counter)) return; @@ -747,6 +754,7 @@ void bfq_weights_tree_add(struct bfq_data *bfqd, struct bfq_queue *bfqq, inc_counter: bfqq->weight_counter->num_active++; + bfqq->ref++; } /* @@ -771,6 +779,7 @@ void __bfq_weights_tree_remove(struct bfq_data *bfqd, reset_entity_pointer: bfqq->weight_counter = NULL; + bfq_put_queue(bfqq); } /* @@ -782,9 +791,6 @@ void bfq_weights_tree_remove(struct bfq_data *bfqd, { struct bfq_entity *entity = bfqq->entity.parent; - __bfq_weights_tree_remove(bfqd, bfqq, - &bfqd->queue_weights_tree); - for_each_entity(entity) { struct bfq_sched_data *sd = entity->my_sched_data; @@ -818,6 +824,15 @@ void bfq_weights_tree_remove(struct bfq_data *bfqd, bfqd->num_groups_with_pending_reqs--; } } + + /* + * Next function is invoked last, because it causes bfqq to be + * freed if the following holds: bfqq is not in service and + * has no dispatched request. DO NOT use bfqq after the next + * function invocation. + */ + __bfq_weights_tree_remove(bfqd, bfqq, + &bfqd->queue_weights_tree); } /* @@ -873,7 +888,8 @@ static struct request *bfq_find_next_rq(struct bfq_data *bfqd, static unsigned long bfq_serv_to_charge(struct request *rq, struct bfq_queue *bfqq) { - if (bfq_bfqq_sync(bfqq) || bfqq->wr_coeff > 1) + if (bfq_bfqq_sync(bfqq) || bfqq->wr_coeff > 1 || + !bfq_symmetric_scenario(bfqq->bfqd)) return blk_rq_sectors(rq); return blk_rq_sectors(rq) * bfq_async_charge_factor; @@ -907,8 +923,10 @@ static void bfq_updated_next_req(struct bfq_data *bfqd, */ return; - new_budget = max_t(unsigned long, bfqq->max_budget, - bfq_serv_to_charge(next_rq, bfqq)); + new_budget = max_t(unsigned long, + max_t(unsigned long, bfqq->max_budget, + bfq_serv_to_charge(next_rq, bfqq)), + entity->service); if (entity->budget != new_budget) { entity->budget = new_budget; bfq_log_bfqq(bfqd, bfqq, "updated next rq: new budget %lu", @@ -1011,7 +1029,8 @@ bfq_bfqq_resume_state(struct bfq_queue *bfqq, struct bfq_data *bfqd, static int bfqq_process_refs(struct bfq_queue *bfqq) { - return bfqq->ref - bfqq->allocated - bfqq->entity.on_st; + return bfqq->ref - bfqq->allocated - bfqq->entity.on_st - + (bfqq->weight_counter != NULL); } /* Empty burst list and add just bfqq (see comments on bfq_handle_burst) */ @@ -1380,7 +1399,15 @@ static bool bfq_bfqq_update_budg_for_activation(struct bfq_data *bfqd, { struct bfq_entity *entity = &bfqq->entity; - if (bfq_bfqq_non_blocking_wait_rq(bfqq) && arrived_in_time) { + /* + * In the next compound condition, we check also whether there + * is some budget left, because otherwise there is no point in + * trying to go on serving bfqq with this same budget: bfqq + * would be expired immediately after being selected for + * service. This would only cause useless overhead. + */ + if (bfq_bfqq_non_blocking_wait_rq(bfqq) && arrived_in_time && + bfq_bfqq_budget_left(bfqq) > 0) { /* * We do not clear the flag non_blocking_wait_rq here, as * the latter is used in bfq_activate_bfqq to signal @@ -2217,14 +2244,15 @@ bfq_setup_cooperator(struct bfq_data *bfqd, struct bfq_queue *bfqq, return NULL; /* If there is only one backlogged queue, don't search. */ - if (bfqd->busy_queues == 1) + if (bfq_tot_busy_queues(bfqd) == 1) return NULL; in_service_bfqq = bfqd->in_service_queue; if (in_service_bfqq && in_service_bfqq != bfqq && likely(in_service_bfqq != &bfqd->oom_bfqq) && - bfq_rq_close_to_sector(io_struct, request, bfqd->last_position) && + bfq_rq_close_to_sector(io_struct, request, + bfqd->in_serv_last_pos) && bfqq->entity.parent == in_service_bfqq->entity.parent && bfq_may_be_close_cooperator(bfqq, in_service_bfqq)) { new_bfqq = bfq_setup_merge(bfqq, in_service_bfqq); @@ -2742,7 +2770,7 @@ static void bfq_update_peak_rate(struct bfq_data *bfqd, struct request *rq) if ((bfqd->rq_in_driver > 0 || now_ns - bfqd->last_completion < BFQ_MIN_TT) - && get_sdist(bfqd->last_position, rq) < BFQQ_SEEK_THR) + && !BFQ_RQ_SEEKY(bfqd, bfqd->last_position, rq)) bfqd->sequential_samples++; bfqd->tot_sectors_dispatched += blk_rq_sectors(rq); @@ -2764,6 +2792,8 @@ update_rate_and_reset: bfq_update_rate_reset(bfqd, rq); update_last_values: bfqd->last_position = blk_rq_pos(rq) + blk_rq_sectors(rq); + if (RQ_BFQQ(rq) == bfqd->in_service_queue) + bfqd->in_serv_last_pos = bfqd->last_position; bfqd->last_dispatch = now_ns; } @@ -3274,16 +3304,32 @@ void bfq_bfqq_expire(struct bfq_data *bfqd, * requests, then the request pattern is isochronous * (see the comments on the function * bfq_bfqq_softrt_next_start()). Thus we can compute - * soft_rt_next_start. If, instead, the queue still - * has outstanding requests, then we have to wait for - * the completion of all the outstanding requests to - * discover whether the request pattern is actually - * isochronous. + * soft_rt_next_start. And we do it, unless bfqq is in + * interactive weight raising. We do not do it in the + * latter subcase, for the following reason. bfqq may + * be conveying the I/O needed to load a soft + * real-time application. Such an application will + * actually exhibit a soft real-time I/O pattern after + * it finally starts doing its job. But, if + * soft_rt_next_start is computed here for an + * interactive bfqq, and bfqq had received a lot of + * service before remaining with no outstanding + * request (likely to happen on a fast device), then + * soft_rt_next_start would be assigned such a high + * value that, for a very long time, bfqq would be + * prevented from being possibly considered as soft + * real time. + * + * If, instead, the queue still has outstanding + * requests, then we have to wait for the completion + * of all the outstanding requests to discover whether + * the request pattern is actually isochronous. */ - if (bfqq->dispatched == 0) + if (bfqq->dispatched == 0 && + bfqq->wr_coeff != bfqd->bfq_wr_coeff) bfqq->soft_rt_next_start = bfq_bfqq_softrt_next_start(bfqd, bfqq); - else { + else if (bfqq->dispatched > 0) { /* * Schedule an update of soft_rt_next_start to when * the task may be discovered to be isochronous. @@ -3376,53 +3422,13 @@ static bool bfq_may_expire_for_budg_timeout(struct bfq_queue *bfqq) bfq_bfqq_budget_timeout(bfqq); } -/* - * For a queue that becomes empty, device idling is allowed only if - * this function returns true for the queue. As a consequence, since - * device idling plays a critical role in both throughput boosting and - * service guarantees, the return value of this function plays a - * critical role in both these aspects as well. - * - * In a nutshell, this function returns true only if idling is - * beneficial for throughput or, even if detrimental for throughput, - * idling is however necessary to preserve service guarantees (low - * latency, desired throughput distribution, ...). In particular, on - * NCQ-capable devices, this function tries to return false, so as to - * help keep the drives' internal queues full, whenever this helps the - * device boost the throughput without causing any service-guarantee - * issue. - * - * In more detail, the return value of this function is obtained by, - * first, computing a number of boolean variables that take into - * account throughput and service-guarantee issues, and, then, - * combining these variables in a logical expression. Most of the - * issues taken into account are not trivial. We discuss these issues - * individually while introducing the variables. - */ -static bool bfq_better_to_idle(struct bfq_queue *bfqq) +static bool idling_boosts_thr_without_issues(struct bfq_data *bfqd, + struct bfq_queue *bfqq) { - struct bfq_data *bfqd = bfqq->bfqd; bool rot_without_queueing = !blk_queue_nonrot(bfqd->queue) && !bfqd->hw_tag, bfqq_sequential_and_IO_bound, - idling_boosts_thr, idling_boosts_thr_without_issues, - idling_needed_for_service_guarantees, - asymmetric_scenario; - - if (bfqd->strict_guarantees) - return true; - - /* - * Idling is performed only if slice_idle > 0. In addition, we - * do not idle if - * (a) bfqq is async - * (b) bfqq is in the idle io prio class: in this case we do - * not idle because we want to minimize the bandwidth that - * queues in this class can steal to higher-priority queues - */ - if (bfqd->bfq_slice_idle == 0 || !bfq_bfqq_sync(bfqq) || - bfq_class_idle(bfqq)) - return false; + idling_boosts_thr; bfqq_sequential_and_IO_bound = !BFQQ_SEEKY(bfqq) && bfq_bfqq_IO_bound(bfqq) && bfq_bfqq_has_short_ttime(bfqq); @@ -3454,8 +3460,7 @@ static bool bfq_better_to_idle(struct bfq_queue *bfqq) bfqq_sequential_and_IO_bound); /* - * The value of the next variable, - * idling_boosts_thr_without_issues, is equal to that of + * The return value of this function is equal to that of * idling_boosts_thr, unless a special case holds. In this * special case, described below, idling may cause problems to * weight-raised queues. @@ -3472,217 +3477,252 @@ static bool bfq_better_to_idle(struct bfq_queue *bfqq) * which enqueue several requests in advance, and further * reorder internally-queued requests. * - * For this reason, we force to false the value of - * idling_boosts_thr_without_issues if there are weight-raised - * busy queues. In this case, and if bfqq is not weight-raised, - * this guarantees that the device is not idled for bfqq (if, - * instead, bfqq is weight-raised, then idling will be - * guaranteed by another variable, see below). Combined with - * the timestamping rules of BFQ (see [1] for details), this - * behavior causes bfqq, and hence any sync non-weight-raised - * queue, to get a lower number of requests served, and thus - * to ask for a lower number of requests from the request - * pool, before the busy weight-raised queues get served - * again. This often mitigates starvation problems in the - * presence of heavy write workloads and NCQ, thereby - * guaranteeing a higher application and system responsiveness - * in these hostile scenarios. + * For this reason, we force to false the return value if + * there are weight-raised busy queues. In this case, and if + * bfqq is not weight-raised, this guarantees that the device + * is not idled for bfqq (if, instead, bfqq is weight-raised, + * then idling will be guaranteed by another variable, see + * below). Combined with the timestamping rules of BFQ (see + * [1] for details), this behavior causes bfqq, and hence any + * sync non-weight-raised queue, to get a lower number of + * requests served, and thus to ask for a lower number of + * requests from the request pool, before the busy + * weight-raised queues get served again. This often mitigates + * starvation problems in the presence of heavy write + * workloads and NCQ, thereby guaranteeing a higher + * application and system responsiveness in these hostile + * scenarios. */ - idling_boosts_thr_without_issues = idling_boosts_thr && + return idling_boosts_thr && bfqd->wr_busy_queues == 0; +} - /* - * There is then a case where idling must be performed not - * for throughput concerns, but to preserve service - * guarantees. - * - * To introduce this case, we can note that allowing the drive - * to enqueue more than one request at a time, and hence - * delegating de facto final scheduling decisions to the - * drive's internal scheduler, entails loss of control on the - * actual request service order. In particular, the critical - * situation is when requests from different processes happen - * to be present, at the same time, in the internal queue(s) - * of the drive. In such a situation, the drive, by deciding - * the service order of the internally-queued requests, does - * determine also the actual throughput distribution among - * these processes. But the drive typically has no notion or - * concern about per-process throughput distribution, and - * makes its decisions only on a per-request basis. Therefore, - * the service distribution enforced by the drive's internal - * scheduler is likely to coincide with the desired - * device-throughput distribution only in a completely - * symmetric scenario where: - * (i) each of these processes must get the same throughput as - * the others; - * (ii) the I/O of each process has the same properties, in - * terms of locality (sequential or random), direction - * (reads or writes), request sizes, greediness - * (from I/O-bound to sporadic), and so on. - * In fact, in such a scenario, the drive tends to treat - * the requests of each of these processes in about the same - * way as the requests of the others, and thus to provide - * each of these processes with about the same throughput - * (which is exactly the desired throughput distribution). In - * contrast, in any asymmetric scenario, device idling is - * certainly needed to guarantee that bfqq receives its - * assigned fraction of the device throughput (see [1] for - * details). - * The problem is that idling may significantly reduce - * throughput with certain combinations of types of I/O and - * devices. An important example is sync random I/O, on flash - * storage with command queueing. So, unless bfqq falls in the - * above cases where idling also boosts throughput, it would - * be important to check conditions (i) and (ii) accurately, - * so as to avoid idling when not strictly needed for service - * guarantees. - * - * Unfortunately, it is extremely difficult to thoroughly - * check condition (ii). And, in case there are active groups, - * it becomes very difficult to check condition (i) too. In - * fact, if there are active groups, then, for condition (i) - * to become false, it is enough that an active group contains - * more active processes or sub-groups than some other active - * group. More precisely, for condition (i) to hold because of - * such a group, it is not even necessary that the group is - * (still) active: it is sufficient that, even if the group - * has become inactive, some of its descendant processes still - * have some request already dispatched but still waiting for - * completion. In fact, requests have still to be guaranteed - * their share of the throughput even after being - * dispatched. In this respect, it is easy to show that, if a - * group frequently becomes inactive while still having - * in-flight requests, and if, when this happens, the group is - * not considered in the calculation of whether the scenario - * is asymmetric, then the group may fail to be guaranteed its - * fair share of the throughput (basically because idling may - * not be performed for the descendant processes of the group, - * but it had to be). We address this issue with the - * following bi-modal behavior, implemented in the function - * bfq_symmetric_scenario(). - * - * If there are groups with requests waiting for completion - * (as commented above, some of these groups may even be - * already inactive), then the scenario is tagged as - * asymmetric, conservatively, without checking any of the - * conditions (i) and (ii). So the device is idled for bfqq. - * This behavior matches also the fact that groups are created - * exactly if controlling I/O is a primary concern (to - * preserve bandwidth and latency guarantees). - * - * On the opposite end, if there are no groups with requests - * waiting for completion, then only condition (i) is actually - * controlled, i.e., provided that condition (i) holds, idling - * is not performed, regardless of whether condition (ii) - * holds. In other words, only if condition (i) does not hold, - * then idling is allowed, and the device tends to be - * prevented from queueing many requests, possibly of several - * processes. Since there are no groups with requests waiting - * for completion, then, to control condition (i) it is enough - * to check just whether all the queues with requests waiting - * for completion also have the same weight. - * - * Not checking condition (ii) evidently exposes bfqq to the - * risk of getting less throughput than its fair share. - * However, for queues with the same weight, a further - * mechanism, preemption, mitigates or even eliminates this - * problem. And it does so without consequences on overall - * throughput. This mechanism and its benefits are explained - * in the next three paragraphs. - * - * Even if a queue, say Q, is expired when it remains idle, Q - * can still preempt the new in-service queue if the next - * request of Q arrives soon (see the comments on - * bfq_bfqq_update_budg_for_activation). If all queues and - * groups have the same weight, this form of preemption, - * combined with the hole-recovery heuristic described in the - * comments on function bfq_bfqq_update_budg_for_activation, - * are enough to preserve a correct bandwidth distribution in - * the mid term, even without idling. In fact, even if not - * idling allows the internal queues of the device to contain - * many requests, and thus to reorder requests, we can rather - * safely assume that the internal scheduler still preserves a - * minimum of mid-term fairness. - * - * More precisely, this preemption-based, idleless approach - * provides fairness in terms of IOPS, and not sectors per - * second. This can be seen with a simple example. Suppose - * that there are two queues with the same weight, but that - * the first queue receives requests of 8 sectors, while the - * second queue receives requests of 1024 sectors. In - * addition, suppose that each of the two queues contains at - * most one request at a time, which implies that each queue - * always remains idle after it is served. Finally, after - * remaining idle, each queue receives very quickly a new - * request. It follows that the two queues are served - * alternatively, preempting each other if needed. This - * implies that, although both queues have the same weight, - * the queue with large requests receives a service that is - * 1024/8 times as high as the service received by the other - * queue. - * - * The motivation for using preemption instead of idling (for - * queues with the same weight) is that, by not idling, - * service guarantees are preserved (completely or at least in - * part) without minimally sacrificing throughput. And, if - * there is no active group, then the primary expectation for - * this device is probably a high throughput. - * - * We are now left only with explaining the additional - * compound condition that is checked below for deciding - * whether the scenario is asymmetric. To explain this - * compound condition, we need to add that the function - * bfq_symmetric_scenario checks the weights of only - * non-weight-raised queues, for efficiency reasons (see - * comments on bfq_weights_tree_add()). Then the fact that - * bfqq is weight-raised is checked explicitly here. More - * precisely, the compound condition below takes into account - * also the fact that, even if bfqq is being weight-raised, - * the scenario is still symmetric if all queues with requests - * waiting for completion happen to be - * weight-raised. Actually, we should be even more precise - * here, and differentiate between interactive weight raising - * and soft real-time weight raising. - * - * As a side note, it is worth considering that the above - * device-idling countermeasures may however fail in the - * following unlucky scenario: if idling is (correctly) - * disabled in a time period during which all symmetry - * sub-conditions hold, and hence the device is allowed to - * enqueue many requests, but at some later point in time some - * sub-condition stops to hold, then it may become impossible - * to let requests be served in the desired order until all - * the requests already queued in the device have been served. - */ - asymmetric_scenario = (bfqq->wr_coeff > 1 && - bfqd->wr_busy_queues < bfqd->busy_queues) || +/* + * There is a case where idling must be performed not for + * throughput concerns, but to preserve service guarantees. + * + * To introduce this case, we can note that allowing the drive + * to enqueue more than one request at a time, and hence + * delegating de facto final scheduling decisions to the + * drive's internal scheduler, entails loss of control on the + * actual request service order. In particular, the critical + * situation is when requests from different processes happen + * to be present, at the same time, in the internal queue(s) + * of the drive. In such a situation, the drive, by deciding + * the service order of the internally-queued requests, does + * determine also the actual throughput distribution among + * these processes. But the drive typically has no notion or + * concern about per-process throughput distribution, and + * makes its decisions only on a per-request basis. Therefore, + * the service distribution enforced by the drive's internal + * scheduler is likely to coincide with the desired + * device-throughput distribution only in a completely + * symmetric scenario where: + * (i) each of these processes must get the same throughput as + * the others; + * (ii) the I/O of each process has the same properties, in + * terms of locality (sequential or random), direction + * (reads or writes), request sizes, greediness + * (from I/O-bound to sporadic), and so on. + * In fact, in such a scenario, the drive tends to treat + * the requests of each of these processes in about the same + * way as the requests of the others, and thus to provide + * each of these processes with about the same throughput + * (which is exactly the desired throughput distribution). In + * contrast, in any asymmetric scenario, device idling is + * certainly needed to guarantee that bfqq receives its + * assigned fraction of the device throughput (see [1] for + * details). + * The problem is that idling may significantly reduce + * throughput with certain combinations of types of I/O and + * devices. An important example is sync random I/O, on flash + * storage with command queueing. So, unless bfqq falls in the + * above cases where idling also boosts throughput, it would + * be important to check conditions (i) and (ii) accurately, + * so as to avoid idling when not strictly needed for service + * guarantees. + * + * Unfortunately, it is extremely difficult to thoroughly + * check condition (ii). And, in case there are active groups, + * it becomes very difficult to check condition (i) too. In + * fact, if there are active groups, then, for condition (i) + * to become false, it is enough that an active group contains + * more active processes or sub-groups than some other active + * group. More precisely, for condition (i) to hold because of + * such a group, it is not even necessary that the group is + * (still) active: it is sufficient that, even if the group + * has become inactive, some of its descendant processes still + * have some request already dispatched but still waiting for + * completion. In fact, requests have still to be guaranteed + * their share of the throughput even after being + * dispatched. In this respect, it is easy to show that, if a + * group frequently becomes inactive while still having + * in-flight requests, and if, when this happens, the group is + * not considered in the calculation of whether the scenario + * is asymmetric, then the group may fail to be guaranteed its + * fair share of the throughput (basically because idling may + * not be performed for the descendant processes of the group, + * but it had to be). We address this issue with the + * following bi-modal behavior, implemented in the function + * bfq_symmetric_scenario(). + * + * If there are groups with requests waiting for completion + * (as commented above, some of these groups may even be + * already inactive), then the scenario is tagged as + * asymmetric, conservatively, without checking any of the + * conditions (i) and (ii). So the device is idled for bfqq. + * This behavior matches also the fact that groups are created + * exactly if controlling I/O is a primary concern (to + * preserve bandwidth and latency guarantees). + * + * On the opposite end, if there are no groups with requests + * waiting for completion, then only condition (i) is actually + * controlled, i.e., provided that condition (i) holds, idling + * is not performed, regardless of whether condition (ii) + * holds. In other words, only if condition (i) does not hold, + * then idling is allowed, and the device tends to be + * prevented from queueing many requests, possibly of several + * processes. Since there are no groups with requests waiting + * for completion, then, to control condition (i) it is enough + * to check just whether all the queues with requests waiting + * for completion also have the same weight. + * + * Not checking condition (ii) evidently exposes bfqq to the + * risk of getting less throughput than its fair share. + * However, for queues with the same weight, a further + * mechanism, preemption, mitigates or even eliminates this + * problem. And it does so without consequences on overall + * throughput. This mechanism and its benefits are explained + * in the next three paragraphs. + * + * Even if a queue, say Q, is expired when it remains idle, Q + * can still preempt the new in-service queue if the next + * request of Q arrives soon (see the comments on + * bfq_bfqq_update_budg_for_activation). If all queues and + * groups have the same weight, this form of preemption, + * combined with the hole-recovery heuristic described in the + * comments on function bfq_bfqq_update_budg_for_activation, + * are enough to preserve a correct bandwidth distribution in + * the mid term, even without idling. In fact, even if not + * idling allows the internal queues of the device to contain + * many requests, and thus to reorder requests, we can rather + * safely assume that the internal scheduler still preserves a + * minimum of mid-term fairness. + * + * More precisely, this preemption-based, idleless approach + * provides fairness in terms of IOPS, and not sectors per + * second. This can be seen with a simple example. Suppose + * that there are two queues with the same weight, but that + * the first queue receives requests of 8 sectors, while the + * second queue receives requests of 1024 sectors. In + * addition, suppose that each of the two queues contains at + * most one request at a time, which implies that each queue + * always remains idle after it is served. Finally, after + * remaining idle, each queue receives very quickly a new + * request. It follows that the two queues are served + * alternatively, preempting each other if needed. This + * implies that, although both queues have the same weight, + * the queue with large requests receives a service that is + * 1024/8 times as high as the service received by the other + * queue. + * + * The motivation for using preemption instead of idling (for + * queues with the same weight) is that, by not idling, + * service guarantees are preserved (completely or at least in + * part) without minimally sacrificing throughput. And, if + * there is no active group, then the primary expectation for + * this device is probably a high throughput. + * + * We are now left only with explaining the additional + * compound condition that is checked below for deciding + * whether the scenario is asymmetric. To explain this + * compound condition, we need to add that the function + * bfq_symmetric_scenario checks the weights of only + * non-weight-raised queues, for efficiency reasons (see + * comments on bfq_weights_tree_add()). Then the fact that + * bfqq is weight-raised is checked explicitly here. More + * precisely, the compound condition below takes into account + * also the fact that, even if bfqq is being weight-raised, + * the scenario is still symmetric if all queues with requests + * waiting for completion happen to be + * weight-raised. Actually, we should be even more precise + * here, and differentiate between interactive weight raising + * and soft real-time weight raising. + * + * As a side note, it is worth considering that the above + * device-idling countermeasures may however fail in the + * following unlucky scenario: if idling is (correctly) + * disabled in a time period during which all symmetry + * sub-conditions hold, and hence the device is allowed to + * enqueue many requests, but at some later point in time some + * sub-condition stops to hold, then it may become impossible + * to let requests be served in the desired order until all + * the requests already queued in the device have been served. + */ +static bool idling_needed_for_service_guarantees(struct bfq_data *bfqd, + struct bfq_queue *bfqq) +{ + return (bfqq->wr_coeff > 1 && + bfqd->wr_busy_queues < + bfq_tot_busy_queues(bfqd)) || !bfq_symmetric_scenario(bfqd); +} + +/* + * For a queue that becomes empty, device idling is allowed only if + * this function returns true for that queue. As a consequence, since + * device idling plays a critical role for both throughput boosting + * and service guarantees, the return value of this function plays a + * critical role as well. + * + * In a nutshell, this function returns true only if idling is + * beneficial for throughput or, even if detrimental for throughput, + * idling is however necessary to preserve service guarantees (low + * latency, desired throughput distribution, ...). In particular, on + * NCQ-capable devices, this function tries to return false, so as to + * help keep the drives' internal queues full, whenever this helps the + * device boost the throughput without causing any service-guarantee + * issue. + * + * Most of the issues taken into account to get the return value of + * this function are not trivial. We discuss these issues in the two + * functions providing the main pieces of information needed by this + * function. + */ +static bool bfq_better_to_idle(struct bfq_queue *bfqq) +{ + struct bfq_data *bfqd = bfqq->bfqd; + bool idling_boosts_thr_with_no_issue, idling_needed_for_service_guar; + + if (unlikely(bfqd->strict_guarantees)) + return true; /* - * Finally, there is a case where maximizing throughput is the - * best choice even if it may cause unfairness toward - * bfqq. Such a case is when bfqq became active in a burst of - * queue activations. Queues that became active during a large - * burst benefit only from throughput, as discussed in the - * comments on bfq_handle_burst. Thus, if bfqq became active - * in a burst and not idling the device maximizes throughput, - * then the device must no be idled, because not idling the - * device provides bfqq and all other queues in the burst with - * maximum benefit. Combining this and the above case, we can - * now establish when idling is actually needed to preserve - * service guarantees. + * Idling is performed only if slice_idle > 0. In addition, we + * do not idle if + * (a) bfqq is async + * (b) bfqq is in the idle io prio class: in this case we do + * not idle because we want to minimize the bandwidth that + * queues in this class can steal to higher-priority queues */ - idling_needed_for_service_guarantees = - asymmetric_scenario && !bfq_bfqq_in_large_burst(bfqq); + if (bfqd->bfq_slice_idle == 0 || !bfq_bfqq_sync(bfqq) || + bfq_class_idle(bfqq)) + return false; + + idling_boosts_thr_with_no_issue = + idling_boosts_thr_without_issues(bfqd, bfqq); + + idling_needed_for_service_guar = + idling_needed_for_service_guarantees(bfqd, bfqq); /* - * We have now all the components we need to compute the + * We have now the two components we need to compute the * return value of the function, which is true only if idling * either boosts the throughput (without issues), or is * necessary to preserve service guarantees. */ - return idling_boosts_thr_without_issues || - idling_needed_for_service_guarantees; + return idling_boosts_thr_with_no_issue || + idling_needed_for_service_guar; } /* @@ -3934,7 +3974,7 @@ static struct request *bfq_dispatch_rq_from_bfqq(struct bfq_data *bfqd, * belongs to CLASS_IDLE and other queues are waiting for * service. */ - if (!(bfqd->busy_queues > 1 && bfq_class_idle(bfqq))) + if (!(bfq_tot_busy_queues(bfqd) > 1 && bfq_class_idle(bfqq))) goto return_rq; bfq_bfqq_expire(bfqd, bfqq, false, BFQQE_BUDGET_EXHAUSTED); @@ -3952,7 +3992,7 @@ static bool bfq_has_work(struct blk_mq_hw_ctx *hctx) * most a call to dispatch for nothing */ return !list_empty_careful(&bfqd->dispatch) || - bfqd->busy_queues > 0; + bfq_tot_busy_queues(bfqd) > 0; } static struct request *__bfq_dispatch_request(struct blk_mq_hw_ctx *hctx) @@ -4006,9 +4046,10 @@ static struct request *__bfq_dispatch_request(struct blk_mq_hw_ctx *hctx) goto start_rq; } - bfq_log(bfqd, "dispatch requests: %d busy queues", bfqd->busy_queues); + bfq_log(bfqd, "dispatch requests: %d busy queues", + bfq_tot_busy_queues(bfqd)); - if (bfqd->busy_queues == 0) + if (bfq_tot_busy_queues(bfqd) == 0) goto exit; /* @@ -4488,10 +4529,7 @@ bfq_update_io_seektime(struct bfq_data *bfqd, struct bfq_queue *bfqq, struct request *rq) { bfqq->seek_history <<= 1; - bfqq->seek_history |= - get_sdist(bfqq->last_request_pos, rq) > BFQQ_SEEK_THR && - (!blk_queue_nonrot(bfqd->queue) || - blk_rq_sectors(rq) < BFQQ_SECT_THR_NONROT); + bfqq->seek_history |= BFQ_RQ_SEEKY(bfqd, bfqq->last_request_pos, rq); } static void bfq_update_has_short_ttime(struct bfq_data *bfqd, @@ -4560,28 +4598,31 @@ static void bfq_rq_enqueued(struct bfq_data *bfqd, struct bfq_queue *bfqq, bool budget_timeout = bfq_bfqq_budget_timeout(bfqq); /* - * There is just this request queued: if the request - * is small and the queue is not to be expired, then - * just exit. + * There is just this request queued: if + * - the request is small, and + * - we are idling to boost throughput, and + * - the queue is not to be expired, + * then just exit. * * In this way, if the device is being idled to wait * for a new request from the in-service queue, we * avoid unplugging the device and committing the - * device to serve just a small request. On the - * contrary, we wait for the block layer to decide - * when to unplug the device: hopefully, new requests - * will be merged to this one quickly, then the device - * will be unplugged and larger requests will be - * dispatched. + * device to serve just a small request. In contrast + * we wait for the block layer to decide when to + * unplug the device: hopefully, new requests will be + * merged to this one quickly, then the device will be + * unplugged and larger requests will be dispatched. */ - if (small_req && !budget_timeout) + if (small_req && idling_boosts_thr_without_issues(bfqd, bfqq) && + !budget_timeout) return; /* - * A large enough request arrived, or the queue is to - * be expired: in both cases disk idling is to be - * stopped, so clear wait_request flag and reset - * timer. + * A large enough request arrived, or idling is being + * performed to preserve service guarantees, or + * finally the queue is to be expired: in all these + * cases disk idling is to be stopped, so clear + * wait_request flag and reset timer. */ bfq_clear_bfqq_wait_request(bfqq); hrtimer_try_to_cancel(&bfqd->idle_slice_timer); @@ -4607,8 +4648,6 @@ static bool __bfq_insert_request(struct bfq_data *bfqd, struct request *rq) bool waiting, idle_timer_disabled = false; if (new_bfqq) { - if (bic_to_bfqq(RQ_BIC(rq), 1) != bfqq) - new_bfqq = bic_to_bfqq(RQ_BIC(rq), 1); /* * Release the request's reference to the old bfqq * and make sure one is taken to the shared queue. @@ -4751,6 +4790,8 @@ static void bfq_insert_requests(struct blk_mq_hw_ctx *hctx, static void bfq_update_hw_tag(struct bfq_data *bfqd) { + struct bfq_queue *bfqq = bfqd->in_service_queue; + bfqd->max_rq_in_driver = max_t(int, bfqd->max_rq_in_driver, bfqd->rq_in_driver); @@ -4763,7 +4804,18 @@ static void bfq_update_hw_tag(struct bfq_data *bfqd) * sum is not exact, as it's not taking into account deactivated * requests. */ - if (bfqd->rq_in_driver + bfqd->queued < BFQ_HW_QUEUE_THRESHOLD) + if (bfqd->rq_in_driver + bfqd->queued <= BFQ_HW_QUEUE_THRESHOLD) + return; + + /* + * If active queue hasn't enough requests and can idle, bfq might not + * dispatch sufficient requests to hardware. Don't zero hw_tag in this + * case + */ + if (bfqq && bfq_bfqq_has_short_ttime(bfqq) && + bfqq->dispatched + bfqq->queued[0] + bfqq->queued[1] < + BFQ_HW_QUEUE_THRESHOLD && + bfqd->rq_in_driver < BFQ_HW_QUEUE_THRESHOLD) return; if (bfqd->hw_tag_samples++ < BFQ_HW_QUEUE_SAMPLES) @@ -4834,11 +4886,14 @@ static void bfq_completed_request(struct bfq_queue *bfqq, struct bfq_data *bfqd) * isochronous, and both requisites for this condition to hold * are now satisfied, then compute soft_rt_next_start (see the * comments on the function bfq_bfqq_softrt_next_start()). We - * schedule this delayed check when bfqq expires, if it still - * has in-flight requests. + * do not compute soft_rt_next_start if bfqq is in interactive + * weight raising (see the comments in bfq_bfqq_expire() for + * an explanation). We schedule this delayed update when bfqq + * expires, if it still has in-flight requests. */ if (bfq_bfqq_softrt_update(bfqq) && bfqq->dispatched == 0 && - RB_EMPTY_ROOT(&bfqq->sort_list)) + RB_EMPTY_ROOT(&bfqq->sort_list) && + bfqq->wr_coeff != bfqd->bfq_wr_coeff) bfqq->soft_rt_next_start = bfq_bfqq_softrt_next_start(bfqd, bfqq); |