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-rw-r--r--arch/arm/vfp/vfpmodule.c99
1 files changed, 99 insertions, 0 deletions
diff --git a/arch/arm/vfp/vfpmodule.c b/arch/arm/vfp/vfpmodule.c
index 858748eaa144..bc683b8219b5 100644
--- a/arch/arm/vfp/vfpmodule.c
+++ b/arch/arm/vfp/vfpmodule.c
@@ -17,6 +17,8 @@
#include <linux/sched.h>
#include <linux/smp.h>
#include <linux/init.h>
+#include <linux/uaccess.h>
+#include <linux/user.h>
#include <asm/cp15.h>
#include <asm/cputype.h>
@@ -529,6 +531,103 @@ void vfp_flush_hwstate(struct thread_info *thread)
}
/*
+ * Save the current VFP state into the provided structures and prepare
+ * for entry into a new function (signal handler).
+ */
+int vfp_preserve_user_clear_hwstate(struct user_vfp __user *ufp,
+ struct user_vfp_exc __user *ufp_exc)
+{
+ struct thread_info *thread = current_thread_info();
+ struct vfp_hard_struct *hwstate = &thread->vfpstate.hard;
+ int err = 0;
+
+ /* Ensure that the saved hwstate is up-to-date. */
+ vfp_sync_hwstate(thread);
+
+ /*
+ * Copy the floating point registers. There can be unused
+ * registers see asm/hwcap.h for details.
+ */
+ err |= __copy_to_user(&ufp->fpregs, &hwstate->fpregs,
+ sizeof(hwstate->fpregs));
+ /*
+ * Copy the status and control register.
+ */
+ __put_user_error(hwstate->fpscr, &ufp->fpscr, err);
+
+ /*
+ * Copy the exception registers.
+ */
+ __put_user_error(hwstate->fpexc, &ufp_exc->fpexc, err);
+ __put_user_error(hwstate->fpinst, &ufp_exc->fpinst, err);
+ __put_user_error(hwstate->fpinst2, &ufp_exc->fpinst2, err);
+
+ if (err)
+ return -EFAULT;
+
+ /* Ensure that VFP is disabled. */
+ vfp_flush_hwstate(thread);
+
+ /*
+ * As per the PCS, clear the length and stride bits for function
+ * entry.
+ */
+ hwstate->fpscr &= ~(FPSCR_LENGTH_MASK | FPSCR_STRIDE_MASK);
+
+ /*
+ * Disable VFP in the hwstate so that we can detect if it gets
+ * used.
+ */
+ hwstate->fpexc &= ~FPEXC_EN;
+ return 0;
+}
+
+/* Sanitise and restore the current VFP state from the provided structures. */
+int vfp_restore_user_hwstate(struct user_vfp __user *ufp,
+ struct user_vfp_exc __user *ufp_exc)
+{
+ struct thread_info *thread = current_thread_info();
+ struct vfp_hard_struct *hwstate = &thread->vfpstate.hard;
+ unsigned long fpexc;
+ int err = 0;
+
+ /*
+ * If VFP has been used, then disable it to avoid corrupting
+ * the new thread state.
+ */
+ if (hwstate->fpexc & FPEXC_EN)
+ vfp_flush_hwstate(thread);
+
+ /*
+ * Copy the floating point registers. There can be unused
+ * registers see asm/hwcap.h for details.
+ */
+ err |= __copy_from_user(&hwstate->fpregs, &ufp->fpregs,
+ sizeof(hwstate->fpregs));
+ /*
+ * Copy the status and control register.
+ */
+ __get_user_error(hwstate->fpscr, &ufp->fpscr, err);
+
+ /*
+ * Sanitise and restore the exception registers.
+ */
+ __get_user_error(fpexc, &ufp_exc->fpexc, err);
+
+ /* Ensure the VFP is enabled. */
+ fpexc |= FPEXC_EN;
+
+ /* Ensure FPINST2 is invalid and the exception flag is cleared. */
+ fpexc &= ~(FPEXC_EX | FPEXC_FP2V);
+ hwstate->fpexc = fpexc;
+
+ __get_user_error(hwstate->fpinst, &ufp_exc->fpinst, err);
+ __get_user_error(hwstate->fpinst2, &ufp_exc->fpinst2, err);
+
+ return err ? -EFAULT : 0;
+}
+
+/*
* VFP hardware can lose all context when a CPU goes offline.
* As we will be running in SMP mode with CPU hotplug, we will save the
* hardware state at every thread switch. We clear our held state when