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diff --git a/Documentation/media/uapi/v4l/pixfmt-meta-intel-ipu3.rst b/Documentation/media/uapi/v4l/pixfmt-meta-intel-ipu3.rst new file mode 100644 index 000000000000..dc871006b41a --- /dev/null +++ b/Documentation/media/uapi/v4l/pixfmt-meta-intel-ipu3.rst @@ -0,0 +1,178 @@ +.. -*- coding: utf-8; mode: rst -*- + +.. _v4l2-meta-fmt-params: +.. _v4l2-meta-fmt-stat-3a: + +****************************************************************** +V4L2_META_FMT_IPU3_PARAMS ('ip3p'), V4L2_META_FMT_IPU3_3A ('ip3s') +****************************************************************** + +.. c:type:: ipu3_uapi_stats_3a + +3A statistics +============= + +For IPU3 ImgU, the 3A statistics accelerators collect different statistics over +an input bayer frame. Those statistics, defined in data struct :c:type:`ipu3_uapi_stats_3a`, +are obtained from "ipu3-imgu 3a stat" metadata capture video node, which are then +passed to user space for statistics analysis using :c:type:`v4l2_meta_format` interface. + +The statistics collected are AWB (Auto-white balance) RGBS (Red, Green, Blue and +Saturation measure) cells, AWB filter response, AF (Auto-focus) filter response, +and AE (Auto-exposure) histogram. + +struct :c:type:`ipu3_uapi_4a_config` saves configurable parameters for all above. + +.. code-block:: c + + struct ipu3_uapi_stats_3a { + struct ipu3_uapi_awb_raw_buffer awb_raw_buffer; + struct ipu3_uapi_ae_raw_buffer_aligned ae_raw_buffer[IPU3_UAPI_MAX_STRIPES]; + struct ipu3_uapi_af_raw_buffer af_raw_buffer; + struct ipu3_uapi_awb_fr_raw_buffer awb_fr_raw_buffer; + struct ipu3_uapi_4a_config stats_4a_config; + __u32 ae_join_buffers; + __u8 padding[28]; + struct ipu3_uapi_stats_3a_bubble_info_per_stripe stats_3a_bubble_per_stripe; + struct ipu3_uapi_ff_status stats_3a_status; + }; + +.. c:type:: ipu3_uapi_params + +Pipeline parameters +=================== + +IPU3 pipeline has a number of image processing stages, each of which takes a +set of parameters as input. The major stages of pipelines are shown here: + +Raw pixels -> Bayer Downscaling -> Optical Black Correction -> + +Linearization -> Lens Shading Correction -> White Balance / Exposure / + +Focus Apply -> Bayer Noise Reduction -> ANR -> Demosaicing -> Color + +Correction Matrix -> Gamma correction -> Color Space Conversion -> + +Chroma Down Scaling -> Chromatic Noise Reduction -> Total Color + +Correction -> XNR3 -> TNR -> DDR + +The table below presents a description of the above algorithms. + +======================== ======================================================= +Name Description +======================== ======================================================= +Optical Black Correction Optical Black Correction block subtracts a pre-defined + value from the respective pixel values to obtain better + image quality. + Defined in :c:type:`ipu3_uapi_obgrid_param`. +Linearization This algo block uses linearization parameters to + address non-linearity sensor effects. The Lookup table + table is defined in + :c:type:`ipu3_uapi_isp_lin_vmem_params`. +SHD Lens shading correction is used to correct spatial + non-uniformity of the pixel response due to optical + lens shading. This is done by applying a different gain + for each pixel. The gain, black level etc are + configured in :c:type:`ipu3_uapi_shd_config_static`. +BNR Bayer noise reduction block removes image noise by + applying a bilateral filter. + See :c:type:`ipu3_uapi_bnr_static_config` for details. +ANR Advanced Noise Reduction is a block based algorithm + that performs noise reduction in the Bayer domain. The + convolution matrix etc can be found in + :c:type:`ipu3_uapi_anr_config`. +Demosaicing Demosaicing converts raw sensor data in Bayer format + into RGB (Red, Green, Blue) presentation. Then add + outputs of estimation of Y channel for following stream + processing by Firmware. The struct is defined as + :c:type:`ipu3_uapi_dm_config`. (TODO) +Color Correction Color Correction algo transforms sensor specific color + space to the standard "sRGB" color space. This is done + by applying 3x3 matrix defined in + :c:type:`ipu3_uapi_ccm_mat_config`. +Gamma correction Gamma correction :c:type:`ipu3_uapi_gamma_config` is a + basic non-linear tone mapping correction that is + applied per pixel for each pixel component. +CSC Color space conversion transforms each pixel from the + RGB primary presentation to YUV (Y: brightness, + UV: Luminance) presentation. This is done by applying + a 3x3 matrix defined in + :c:type:`ipu3_uapi_csc_mat_config` +CDS Chroma down sampling + After the CSC is performed, the Chroma Down Sampling + is applied for a UV plane down sampling by a factor + of 2 in each direction for YUV 4:2:0 using a 4x2 + configurable filter :c:type:`ipu3_uapi_cds_params`. +CHNR Chroma noise reduction + This block processes only the chrominance pixels and + performs noise reduction by cleaning the high + frequency noise. + See struct :c:type:`ipu3_uapi_yuvp1_chnr_config`. +TCC Total color correction as defined in struct + :c:type:`ipu3_uapi_yuvp2_tcc_static_config`. +XNR3 eXtreme Noise Reduction V3 is the third revision of + noise reduction algorithm used to improve image + quality. This removes the low frequency noise in the + captured image. Two related structs are being defined, + :c:type:`ipu3_uapi_isp_xnr3_params` for ISP data memory + and :c:type:`ipu3_uapi_isp_xnr3_vmem_params` for vector + memory. +TNR Temporal Noise Reduction block compares successive + frames in time to remove anomalies / noise in pixel + values. :c:type:`ipu3_uapi_isp_tnr3_vmem_params` and + :c:type:`ipu3_uapi_isp_tnr3_params` are defined for ISP + vector and data memory respectively. +======================== ======================================================= + +A few stages of the pipeline will be executed by firmware running on the ISP +processor, while many others will use a set of fixed hardware blocks also +called accelerator cluster (ACC) to crunch pixel data and produce statistics. + +ACC parameters of individual algorithms, as defined by +:c:type:`ipu3_uapi_acc_param`, can be chosen to be applied by the user +space through struct :c:type:`ipu3_uapi_flags` embedded in +:c:type:`ipu3_uapi_params` structure. For parameters that are configured as +not enabled by the user space, the corresponding structs are ignored by the +driver, in which case the existing configuration of the algorithm will be +preserved. + +Both 3A statistics and pipeline parameters described here are closely tied to +the underlying camera sub-system (CSS) APIs. They are usually consumed and +produced by dedicated user space libraries that comprise the important tuning +tools, thus freeing the developers from being bothered with the low level +hardware and algorithm details. + +It should be noted that IPU3 DMA operations require the addresses of all data +structures (that includes both input and output) to be aligned on 32 byte +boundaries. + +The meta data :c:type:`ipu3_uapi_params` will be sent to "ipu3-imgu parameters" +video node in ``V4L2_BUF_TYPE_META_CAPTURE`` format. + +.. code-block:: c + + struct ipu3_uapi_params { + /* Flags which of the settings below are to be applied */ + struct ipu3_uapi_flags use; + + /* Accelerator cluster parameters */ + struct ipu3_uapi_acc_param acc_param; + + /* ISP vector address space parameters */ + struct ipu3_uapi_isp_lin_vmem_params lin_vmem_params; + struct ipu3_uapi_isp_tnr3_vmem_params tnr3_vmem_params; + struct ipu3_uapi_isp_xnr3_vmem_params xnr3_vmem_params; + + /* ISP data memory (DMEM) parameters */ + struct ipu3_uapi_isp_tnr3_params tnr3_dmem_params; + struct ipu3_uapi_isp_xnr3_params xnr3_dmem_params; + + /* Optical black level compensation */ + struct ipu3_uapi_obgrid_param obgrid_param; + }; + +Intel IPU3 ImgU uAPI data types +=============================== + +.. kernel-doc:: drivers/staging/media/ipu3/include/intel-ipu3.h |