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diff --git a/Documentation/input/devices/sentelic.rst b/Documentation/input/devices/sentelic.rst new file mode 100644 index 000000000000..d7ad603dd77e --- /dev/null +++ b/Documentation/input/devices/sentelic.rst @@ -0,0 +1,901 @@ +.. include:: <isonum.txt> + +================= +Sentelic Touchpad +================= + + +:Copyright: |copy| 2002-2011 Sentelic Corporation. + +:Last update: Dec-07-2011 + +Finger Sensing Pad Intellimouse Mode (scrolling wheel, 4th and 5th buttons) +============================================================================ + +A) MSID 4: Scrolling wheel mode plus Forward page(4th button) and Backward + page (5th button) + +1. Set sample rate to 200; +2. Set sample rate to 200; +3. Set sample rate to 80; +4. Issuing the "Get device ID" command (0xF2) and waits for the response; +5. FSP will respond 0x04. + +:: + + Packet 1 + Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 + BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------| + 1 |Y|X|y|x|1|M|R|L| 2 |X|X|X|X|X|X|X|X| 3 |Y|Y|Y|Y|Y|Y|Y|Y| 4 | | |B|F|W|W|W|W| + |---------------| |---------------| |---------------| |---------------| + + Byte 1: Bit7 => Y overflow + Bit6 => X overflow + Bit5 => Y sign bit + Bit4 => X sign bit + Bit3 => 1 + Bit2 => Middle Button, 1 is pressed, 0 is not pressed. + Bit1 => Right Button, 1 is pressed, 0 is not pressed. + Bit0 => Left Button, 1 is pressed, 0 is not pressed. + Byte 2: X Movement(9-bit 2's complement integers) + Byte 3: Y Movement(9-bit 2's complement integers) + Byte 4: Bit3~Bit0 => the scrolling wheel's movement since the last data report. + valid values, -8 ~ +7 + Bit4 => 1 = 4th mouse button is pressed, Forward one page. + 0 = 4th mouse button is not pressed. + Bit5 => 1 = 5th mouse button is pressed, Backward one page. + 0 = 5th mouse button is not pressed. + +B) MSID 6: Horizontal and Vertical scrolling + +- Set bit 1 in register 0x40 to 1 + +FSP replaces scrolling wheel's movement as 4 bits to show horizontal and +vertical scrolling. + +:: + + Packet 1 + Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 + BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------| + 1 |Y|X|y|x|1|M|R|L| 2 |X|X|X|X|X|X|X|X| 3 |Y|Y|Y|Y|Y|Y|Y|Y| 4 | | |B|F|r|l|u|d| + |---------------| |---------------| |---------------| |---------------| + + Byte 1: Bit7 => Y overflow + Bit6 => X overflow + Bit5 => Y sign bit + Bit4 => X sign bit + Bit3 => 1 + Bit2 => Middle Button, 1 is pressed, 0 is not pressed. + Bit1 => Right Button, 1 is pressed, 0 is not pressed. + Bit0 => Left Button, 1 is pressed, 0 is not pressed. + Byte 2: X Movement(9-bit 2's complement integers) + Byte 3: Y Movement(9-bit 2's complement integers) + Byte 4: Bit0 => the Vertical scrolling movement downward. + Bit1 => the Vertical scrolling movement upward. + Bit2 => the Horizontal scrolling movement leftward. + Bit3 => the Horizontal scrolling movement rightward. + Bit4 => 1 = 4th mouse button is pressed, Forward one page. + 0 = 4th mouse button is not pressed. + Bit5 => 1 = 5th mouse button is pressed, Backward one page. + 0 = 5th mouse button is not pressed. + +C) MSID 7 + +FSP uses 2 packets (8 Bytes) to represent Absolute Position. +so we have PACKET NUMBER to identify packets. + + If PACKET NUMBER is 0, the packet is Packet 1. + If PACKET NUMBER is 1, the packet is Packet 2. + Please count this number in program. + +MSID6 special packet will be enable at the same time when enable MSID 7. + +Absolute position for STL3886-G0 +================================ + +1. Set bit 2 or 3 in register 0x40 to 1 +2. Set bit 6 in register 0x40 to 1 + +:: + + Packet 1 (ABSOLUTE POSITION) + Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 + BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------| + 1 |0|1|V|1|1|M|R|L| 2 |X|X|X|X|X|X|X|X| 3 |Y|Y|Y|Y|Y|Y|Y|Y| 4 |r|l|d|u|X|X|Y|Y| + |---------------| |---------------| |---------------| |---------------| + + Byte 1: Bit7~Bit6 => 00, Normal data packet + => 01, Absolute coordination packet + => 10, Notify packet + Bit5 => valid bit + Bit4 => 1 + Bit3 => 1 + Bit2 => Middle Button, 1 is pressed, 0 is not pressed. + Bit1 => Right Button, 1 is pressed, 0 is not pressed. + Bit0 => Left Button, 1 is pressed, 0 is not pressed. + Byte 2: X coordinate (xpos[9:2]) + Byte 3: Y coordinate (ypos[9:2]) + Byte 4: Bit1~Bit0 => Y coordinate (xpos[1:0]) + Bit3~Bit2 => X coordinate (ypos[1:0]) + Bit4 => scroll up + Bit5 => scroll down + Bit6 => scroll left + Bit7 => scroll right + + Notify Packet for G0 + Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 + BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------| + 1 |1|0|0|1|1|M|R|L| 2 |C|C|C|C|C|C|C|C| 3 |M|M|M|M|M|M|M|M| 4 |0|0|0|0|0|0|0|0| + |---------------| |---------------| |---------------| |---------------| + + Byte 1: Bit7~Bit6 => 00, Normal data packet + => 01, Absolute coordination packet + => 10, Notify packet + Bit5 => 0 + Bit4 => 1 + Bit3 => 1 + Bit2 => Middle Button, 1 is pressed, 0 is not pressed. + Bit1 => Right Button, 1 is pressed, 0 is not pressed. + Bit0 => Left Button, 1 is pressed, 0 is not pressed. + Byte 2: Message Type => 0x5A (Enable/Disable status packet) + Mode Type => 0xA5 (Normal/Icon mode status) + Byte 3: Message Type => 0x00 (Disabled) + => 0x01 (Enabled) + Mode Type => 0x00 (Normal) + => 0x01 (Icon) + Byte 4: Bit7~Bit0 => Don't Care + +Absolute position for STL3888-Ax +================================ + +:: + + Packet 1 (ABSOLUTE POSITION) + Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 + BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------| + 1 |0|1|V|A|1|L|0|1| 2 |X|X|X|X|X|X|X|X| 3 |Y|Y|Y|Y|Y|Y|Y|Y| 4 |x|x|y|y|X|X|Y|Y| + |---------------| |---------------| |---------------| |---------------| + + Byte 1: Bit7~Bit6 => 00, Normal data packet + => 01, Absolute coordination packet + => 10, Notify packet + => 11, Normal data packet with on-pad click + Bit5 => Valid bit, 0 means that the coordinate is invalid or finger up. + When both fingers are up, the last two reports have zero valid + bit. + Bit4 => arc + Bit3 => 1 + Bit2 => Left Button, 1 is pressed, 0 is released. + Bit1 => 0 + Bit0 => 1 + Byte 2: X coordinate (xpos[9:2]) + Byte 3: Y coordinate (ypos[9:2]) + Byte 4: Bit1~Bit0 => Y coordinate (xpos[1:0]) + Bit3~Bit2 => X coordinate (ypos[1:0]) + Bit5~Bit4 => y1_g + Bit7~Bit6 => x1_g + + Packet 2 (ABSOLUTE POSITION) + Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 + BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------| + 1 |0|1|V|A|1|R|1|0| 2 |X|X|X|X|X|X|X|X| 3 |Y|Y|Y|Y|Y|Y|Y|Y| 4 |x|x|y|y|X|X|Y|Y| + |---------------| |---------------| |---------------| |---------------| + + Byte 1: Bit7~Bit6 => 00, Normal data packet + => 01, Absolute coordinates packet + => 10, Notify packet + => 11, Normal data packet with on-pad click + Bit5 => Valid bit, 0 means that the coordinate is invalid or finger up. + When both fingers are up, the last two reports have zero valid + bit. + Bit4 => arc + Bit3 => 1 + Bit2 => Right Button, 1 is pressed, 0 is released. + Bit1 => 1 + Bit0 => 0 + Byte 2: X coordinate (xpos[9:2]) + Byte 3: Y coordinate (ypos[9:2]) + Byte 4: Bit1~Bit0 => Y coordinate (xpos[1:0]) + Bit3~Bit2 => X coordinate (ypos[1:0]) + Bit5~Bit4 => y2_g + Bit7~Bit6 => x2_g + + Notify Packet for STL3888-Ax + Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 + BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------| + 1 |1|0|1|P|1|M|R|L| 2 |C|C|C|C|C|C|C|C| 3 |0|0|F|F|0|0|0|i| 4 |r|l|d|u|0|0|0|0| + |---------------| |---------------| |---------------| |---------------| + + Byte 1: Bit7~Bit6 => 00, Normal data packet + => 01, Absolute coordinates packet + => 10, Notify packet + => 11, Normal data packet with on-pad click + Bit5 => 1 + Bit4 => when in absolute coordinates mode (valid when EN_PKT_GO is 1): + 0: left button is generated by the on-pad command + 1: left button is generated by the external button + Bit3 => 1 + Bit2 => Middle Button, 1 is pressed, 0 is not pressed. + Bit1 => Right Button, 1 is pressed, 0 is not pressed. + Bit0 => Left Button, 1 is pressed, 0 is not pressed. + Byte 2: Message Type => 0xB7 (Multi Finger, Multi Coordinate mode) + Byte 3: Bit7~Bit6 => Don't care + Bit5~Bit4 => Number of fingers + Bit3~Bit1 => Reserved + Bit0 => 1: enter gesture mode; 0: leaving gesture mode + Byte 4: Bit7 => scroll right button + Bit6 => scroll left button + Bit5 => scroll down button + Bit4 => scroll up button + * Note that if gesture and additional button (Bit4~Bit7) + happen at the same time, the button information will not + be sent. + Bit3~Bit0 => Reserved + +Sample sequence of Multi-finger, Multi-coordinate mode: + + notify packet (valid bit == 1), abs pkt 1, abs pkt 2, abs pkt 1, + abs pkt 2, ..., notify packet (valid bit == 0) + +Absolute position for STL3888-B0 +================================ + +:: + + Packet 1(ABSOLUTE POSITION) + Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 + BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------| + 1 |0|1|V|F|1|0|R|L| 2 |X|X|X|X|X|X|X|X| 3 |Y|Y|Y|Y|Y|Y|Y|Y| 4 |r|l|u|d|X|X|Y|Y| + |---------------| |---------------| |---------------| |---------------| + + Byte 1: Bit7~Bit6 => 00, Normal data packet + => 01, Absolute coordinates packet + => 10, Notify packet + => 11, Normal data packet with on-pad click + Bit5 => Valid bit, 0 means that the coordinate is invalid or finger up. + When both fingers are up, the last two reports have zero valid + bit. + Bit4 => finger up/down information. 1: finger down, 0: finger up. + Bit3 => 1 + Bit2 => finger index, 0 is the first finger, 1 is the second finger. + Bit1 => Right Button, 1 is pressed, 0 is not pressed. + Bit0 => Left Button, 1 is pressed, 0 is not pressed. + Byte 2: X coordinate (xpos[9:2]) + Byte 3: Y coordinate (ypos[9:2]) + Byte 4: Bit1~Bit0 => Y coordinate (xpos[1:0]) + Bit3~Bit2 => X coordinate (ypos[1:0]) + Bit4 => scroll down button + Bit5 => scroll up button + Bit6 => scroll left button + Bit7 => scroll right button + + Packet 2 (ABSOLUTE POSITION) + Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 + BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------| + 1 |0|1|V|F|1|1|R|L| 2 |X|X|X|X|X|X|X|X| 3 |Y|Y|Y|Y|Y|Y|Y|Y| 4 |r|l|u|d|X|X|Y|Y| + |---------------| |---------------| |---------------| |---------------| + + Byte 1: Bit7~Bit6 => 00, Normal data packet + => 01, Absolute coordination packet + => 10, Notify packet + => 11, Normal data packet with on-pad click + Bit5 => Valid bit, 0 means that the coordinate is invalid or finger up. + When both fingers are up, the last two reports have zero valid + bit. + Bit4 => finger up/down information. 1: finger down, 0: finger up. + Bit3 => 1 + Bit2 => finger index, 0 is the first finger, 1 is the second finger. + Bit1 => Right Button, 1 is pressed, 0 is not pressed. + Bit0 => Left Button, 1 is pressed, 0 is not pressed. + Byte 2: X coordinate (xpos[9:2]) + Byte 3: Y coordinate (ypos[9:2]) + Byte 4: Bit1~Bit0 => Y coordinate (xpos[1:0]) + Bit3~Bit2 => X coordinate (ypos[1:0]) + Bit4 => scroll down button + Bit5 => scroll up button + Bit6 => scroll left button + Bit7 => scroll right button + +Notify Packet for STL3888-B0:: + + Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 + BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------| + 1 |1|0|1|P|1|M|R|L| 2 |C|C|C|C|C|C|C|C| 3 |0|0|F|F|0|0|0|i| 4 |r|l|u|d|0|0|0|0| + |---------------| |---------------| |---------------| |---------------| + + Byte 1: Bit7~Bit6 => 00, Normal data packet + => 01, Absolute coordination packet + => 10, Notify packet + => 11, Normal data packet with on-pad click + Bit5 => 1 + Bit4 => when in absolute coordinates mode (valid when EN_PKT_GO is 1): + 0: left button is generated by the on-pad command + 1: left button is generated by the external button + Bit3 => 1 + Bit2 => Middle Button, 1 is pressed, 0 is not pressed. + Bit1 => Right Button, 1 is pressed, 0 is not pressed. + Bit0 => Left Button, 1 is pressed, 0 is not pressed. + Byte 2: Message Type => 0xB7 (Multi Finger, Multi Coordinate mode) + Byte 3: Bit7~Bit6 => Don't care + Bit5~Bit4 => Number of fingers + Bit3~Bit1 => Reserved + Bit0 => 1: enter gesture mode; 0: leaving gesture mode + Byte 4: Bit7 => scroll right button + Bit6 => scroll left button + Bit5 => scroll up button + Bit4 => scroll down button + * Note that if gesture and additional button(Bit4~Bit7) + happen at the same time, the button information will not + be sent. + Bit3~Bit0 => Reserved + +Sample sequence of Multi-finger, Multi-coordinate mode: + + notify packet (valid bit == 1), abs pkt 1, abs pkt 2, abs pkt 1, + abs pkt 2, ..., notify packet (valid bit == 0) + +Absolute position for STL3888-Cx and STL3888-Dx +=============================================== + +:: + + Single Finger, Absolute Coordinate Mode (SFAC) + Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 + BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------| + 1 |0|1|0|P|1|M|R|L| 2 |X|X|X|X|X|X|X|X| 3 |Y|Y|Y|Y|Y|Y|Y|Y| 4 |r|l|B|F|X|X|Y|Y| + |---------------| |---------------| |---------------| |---------------| + + Byte 1: Bit7~Bit6 => 00, Normal data packet + => 01, Absolute coordinates packet + => 10, Notify packet + Bit5 => Coordinate mode(always 0 in SFAC mode): + 0: single-finger absolute coordinates (SFAC) mode + 1: multi-finger, multiple coordinates (MFMC) mode + Bit4 => 0: The LEFT button is generated by on-pad command (OPC) + 1: The LEFT button is generated by external button + Default is 1 even if the LEFT button is not pressed. + Bit3 => Always 1, as specified by PS/2 protocol. + Bit2 => Middle Button, 1 is pressed, 0 is not pressed. + Bit1 => Right Button, 1 is pressed, 0 is not pressed. + Bit0 => Left Button, 1 is pressed, 0 is not pressed. + Byte 2: X coordinate (xpos[9:2]) + Byte 3: Y coordinate (ypos[9:2]) + Byte 4: Bit1~Bit0 => Y coordinate (xpos[1:0]) + Bit3~Bit2 => X coordinate (ypos[1:0]) + Bit4 => 4th mouse button(forward one page) + Bit5 => 5th mouse button(backward one page) + Bit6 => scroll left button + Bit7 => scroll right button + + Multi Finger, Multiple Coordinates Mode (MFMC): + Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 + BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------| + 1 |0|1|1|P|1|F|R|L| 2 |X|X|X|X|X|X|X|X| 3 |Y|Y|Y|Y|Y|Y|Y|Y| 4 |r|l|B|F|X|X|Y|Y| + |---------------| |---------------| |---------------| |---------------| + + Byte 1: Bit7~Bit6 => 00, Normal data packet + => 01, Absolute coordination packet + => 10, Notify packet + Bit5 => Coordinate mode (always 1 in MFMC mode): + 0: single-finger absolute coordinates (SFAC) mode + 1: multi-finger, multiple coordinates (MFMC) mode + Bit4 => 0: The LEFT button is generated by on-pad command (OPC) + 1: The LEFT button is generated by external button + Default is 1 even if the LEFT button is not pressed. + Bit3 => Always 1, as specified by PS/2 protocol. + Bit2 => Finger index, 0 is the first finger, 1 is the second finger. + If bit 1 and 0 are all 1 and bit 4 is 0, the middle external + button is pressed. + Bit1 => Right Button, 1 is pressed, 0 is not pressed. + Bit0 => Left Button, 1 is pressed, 0 is not pressed. + Byte 2: X coordinate (xpos[9:2]) + Byte 3: Y coordinate (ypos[9:2]) + Byte 4: Bit1~Bit0 => Y coordinate (xpos[1:0]) + Bit3~Bit2 => X coordinate (ypos[1:0]) + Bit4 => 4th mouse button(forward one page) + Bit5 => 5th mouse button(backward one page) + Bit6 => scroll left button + Bit7 => scroll right button + +When one of the two fingers is up, the device will output four consecutive +MFMC#0 report packets with zero X and Y to represent 1st finger is up or +four consecutive MFMC#1 report packets with zero X and Y to represent that +the 2nd finger is up. On the other hand, if both fingers are up, the device +will output four consecutive single-finger, absolute coordinate(SFAC) packets +with zero X and Y. + +Notify Packet for STL3888-Cx/Dx:: + + Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 + BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------| + 1 |1|0|0|P|1|M|R|L| 2 |C|C|C|C|C|C|C|C| 3 |0|0|F|F|0|0|0|i| 4 |r|l|u|d|0|0|0|0| + |---------------| |---------------| |---------------| |---------------| + + Byte 1: Bit7~Bit6 => 00, Normal data packet + => 01, Absolute coordinates packet + => 10, Notify packet + Bit5 => Always 0 + Bit4 => 0: The LEFT button is generated by on-pad command(OPC) + 1: The LEFT button is generated by external button + Default is 1 even if the LEFT button is not pressed. + Bit3 => 1 + Bit2 => Middle Button, 1 is pressed, 0 is not pressed. + Bit1 => Right Button, 1 is pressed, 0 is not pressed. + Bit0 => Left Button, 1 is pressed, 0 is not pressed. + Byte 2: Message type: + 0xba => gesture information + 0xc0 => one finger hold-rotating gesture + Byte 3: The first parameter for the received message: + 0xba => gesture ID (refer to the 'Gesture ID' section) + 0xc0 => region ID + Byte 4: The second parameter for the received message: + 0xba => N/A + 0xc0 => finger up/down information + +Sample sequence of Multi-finger, Multi-coordinates mode: + + notify packet (valid bit == 1), MFMC packet 1 (byte 1, bit 2 == 0), + MFMC packet 2 (byte 1, bit 2 == 1), MFMC packet 1, MFMC packet 2, + ..., notify packet (valid bit == 0) + + That is, when the device is in MFMC mode, the host will receive + interleaved absolute coordinate packets for each finger. + +FSP Enable/Disable packet +========================= + +:: + + Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 + BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------| + 1 |Y|X|0|0|1|M|R|L| 2 |0|1|0|1|1|0|1|E| 3 | | | | | | | | | 4 | | | | | | | | | + |---------------| |---------------| |---------------| |---------------| + + FSP will send out enable/disable packet when FSP receive PS/2 enable/disable + command. Host will receive the packet which Middle, Right, Left button will + be set. The packet only use byte 0 and byte 1 as a pattern of original packet. + Ignore the other bytes of the packet. + + Byte 1: Bit7 => 0, Y overflow + Bit6 => 0, X overflow + Bit5 => 0, Y sign bit + Bit4 => 0, X sign bit + Bit3 => 1 + Bit2 => 1, Middle Button + Bit1 => 1, Right Button + Bit0 => 1, Left Button + Byte 2: Bit7~1 => (0101101b) + Bit0 => 1 = Enable + 0 = Disable + Byte 3: Don't care + Byte 4: Don't care (MOUSE ID 3, 4) + Byte 5~8: Don't care (Absolute packet) + +PS/2 Command Set +================ + +FSP supports basic PS/2 commanding set and modes, refer to following URL for +details about PS/2 commands: + +http://www.computer-engineering.org/ps2mouse/ + +Programming Sequence for Determining Packet Parsing Flow +======================================================== + +1. Identify FSP by reading device ID(0x00) and version(0x01) register + +2. For FSP version < STL3888 Cx, determine number of buttons by reading + the 'test mode status' (0x20) register:: + + buttons = reg[0x20] & 0x30 + + if buttons == 0x30 or buttons == 0x20: + # two/four buttons + Refer to 'Finger Sensing Pad PS/2 Mouse Intellimouse' + section A for packet parsing detail(ignore byte 4, bit ~ 7) + elif buttons == 0x10: + # 6 buttons + Refer to 'Finger Sensing Pad PS/2 Mouse Intellimouse' + section B for packet parsing detail + elif buttons == 0x00: + # 6 buttons + Refer to 'Finger Sensing Pad PS/2 Mouse Intellimouse' + section A for packet parsing detail + +3. For FSP version >= STL3888 Cx: + Refer to 'Finger Sensing Pad PS/2 Mouse Intellimouse' + section A for packet parsing detail (ignore byte 4, bit ~ 7) + +Programming Sequence for Register Reading/Writing +================================================= + +Register inversion requirement: + +Following values needed to be inverted(the '~' operator in C) before being +sent to FSP:: + + 0xe8, 0xe9, 0xee, 0xf2, 0xf3 and 0xff. + +Register swapping requirement: + +Following values needed to have their higher 4 bits and lower 4 bits being +swapped before being sent to FSP:: + + 10, 20, 40, 60, 80, 100 and 200. + +Register reading sequence: + + 1. send 0xf3 PS/2 command to FSP; + + 2. send 0x66 PS/2 command to FSP; + + 3. send 0x88 PS/2 command to FSP; + + 4. send 0xf3 PS/2 command to FSP; + + 5. if the register address being to read is not required to be + inverted(refer to the 'Register inversion requirement' section), + goto step 6 + + a. send 0x68 PS/2 command to FSP; + + b. send the inverted register address to FSP and goto step 8; + + 6. if the register address being to read is not required to be + swapped(refer to the 'Register swapping requirement' section), + goto step 7 + + a. send 0xcc PS/2 command to FSP; + + b. send the swapped register address to FSP and goto step 8; + + 7. send 0x66 PS/2 command to FSP; + + a. send the original register address to FSP and goto step 8; + + 8. send 0xe9(status request) PS/2 command to FSP; + + 9. the 4th byte of the response read from FSP should be the + requested register value(?? indicates don't care byte):: + + host: 0xe9 + 3888: 0xfa (??) (??) (val) + + * Note that since the Cx release, the hardware will return 1's + complement of the register value at the 3rd byte of status request + result:: + + host: 0xe9 + 3888: 0xfa (??) (~val) (val) + +Register writing sequence: + + 1. send 0xf3 PS/2 command to FSP; + + 2. if the register address being to write is not required to be + inverted(refer to the 'Register inversion requirement' section), + goto step 3 + + a. send 0x74 PS/2 command to FSP; + + b. send the inverted register address to FSP and goto step 5; + + 3. if the register address being to write is not required to be + swapped(refer to the 'Register swapping requirement' section), + goto step 4 + + a. send 0x77 PS/2 command to FSP; + + b. send the swapped register address to FSP and goto step 5; + + 4. send 0x55 PS/2 command to FSP; + + a. send the register address to FSP and goto step 5; + + 5. send 0xf3 PS/2 command to FSP; + + 6. if the register value being to write is not required to be + inverted(refer to the 'Register inversion requirement' section), + goto step 7 + + a. send 0x47 PS/2 command to FSP; + + b. send the inverted register value to FSP and goto step 9; + + 7. if the register value being to write is not required to be + swapped(refer to the 'Register swapping requirement' section), + goto step 8 + + a. send 0x44 PS/2 command to FSP; + + b. send the swapped register value to FSP and goto step 9; + + 8. send 0x33 PS/2 command to FSP; + + a. send the register value to FSP; + + 9. the register writing sequence is completed. + + * Since the Cx release, the hardware will return 1's + complement of the register value at the 3rd byte of status request + result. Host can optionally send another 0xe9 (status request) PS/2 + command to FSP at the end of register writing to verify that the + register writing operation is successful (?? indicates don't care + byte):: + + host: 0xe9 + 3888: 0xfa (??) (~val) (val) + +Programming Sequence for Page Register Reading/Writing +====================================================== + +In order to overcome the limitation of maximum number of registers +supported, the hardware separates register into different groups called +'pages.' Each page is able to include up to 255 registers. + +The default page after power up is 0x82; therefore, if one has to get +access to register 0x8301, one has to use following sequence to switch +to page 0x83, then start reading/writing from/to offset 0x01 by using +the register read/write sequence described in previous section. + +Page register reading sequence: + + 1. send 0xf3 PS/2 command to FSP; + + 2. send 0x66 PS/2 command to FSP; + + 3. send 0x88 PS/2 command to FSP; + + 4. send 0xf3 PS/2 command to FSP; + + 5. send 0x83 PS/2 command to FSP; + + 6. send 0x88 PS/2 command to FSP; + + 7. send 0xe9(status request) PS/2 command to FSP; + + 8. the response read from FSP should be the requested page value. + + +Page register writing sequence: + + 1. send 0xf3 PS/2 command to FSP; + + 2. send 0x38 PS/2 command to FSP; + + 3. send 0x88 PS/2 command to FSP; + + 4. send 0xf3 PS/2 command to FSP; + + 5. if the page address being written is not required to be + inverted(refer to the 'Register inversion requirement' section), + goto step 6 + + a. send 0x47 PS/2 command to FSP; + + b. send the inverted page address to FSP and goto step 9; + + 6. if the page address being written is not required to be + swapped(refer to the 'Register swapping requirement' section), + goto step 7 + + a. send 0x44 PS/2 command to FSP; + + b. send the swapped page address to FSP and goto step 9; + + 7. send 0x33 PS/2 command to FSP; + + 8. send the page address to FSP; + + 9. the page register writing sequence is completed. + +Gesture ID +========== + +Unlike other devices which sends multiple fingers' coordinates to host, +FSP processes multiple fingers' coordinates internally and convert them +into a 8 bits integer, namely 'Gesture ID.' Following is a list of +supported gesture IDs: + + ======= ================================== + ID Description + ======= ================================== + 0x86 2 finger straight up + 0x82 2 finger straight down + 0x80 2 finger straight right + 0x84 2 finger straight left + 0x8f 2 finger zoom in + 0x8b 2 finger zoom out + 0xc0 2 finger curve, counter clockwise + 0xc4 2 finger curve, clockwise + 0x2e 3 finger straight up + 0x2a 3 finger straight down + 0x28 3 finger straight right + 0x2c 3 finger straight left + 0x38 palm + ======= ================================== + +Register Listing +================ + +Registers are represented in 16 bits values. The higher 8 bits represent +the page address and the lower 8 bits represent the relative offset within +that particular page. Refer to the 'Programming Sequence for Page Register +Reading/Writing' section for instructions on how to change current page +address:: + + offset width default r/w name + 0x8200 bit7~bit0 0x01 RO device ID + + 0x8201 bit7~bit0 RW version ID + 0xc1: STL3888 Ax + 0xd0 ~ 0xd2: STL3888 Bx + 0xe0 ~ 0xe1: STL3888 Cx + 0xe2 ~ 0xe3: STL3888 Dx + + 0x8202 bit7~bit0 0x01 RO vendor ID + + 0x8203 bit7~bit0 0x01 RO product ID + + 0x8204 bit3~bit0 0x01 RW revision ID + + 0x820b test mode status 1 + bit3 1 RO 0: rotate 180 degree + 1: no rotation + *only supported by H/W prior to Cx + + 0x820f register file page control + bit2 0 RW 1: rotate 180 degree + 0: no rotation + *supported since Cx + + bit0 0 RW 1 to enable page 1 register files + *only supported by H/W prior to Cx + + 0x8210 RW system control 1 + bit0 1 RW Reserved, must be 1 + bit1 0 RW Reserved, must be 0 + bit4 0 RW Reserved, must be 0 + bit5 1 RW register clock gating enable + 0: read only, 1: read/write enable + (Note that following registers does not require clock gating being + enabled prior to write: 05 06 07 08 09 0c 0f 10 11 12 16 17 18 23 2e + 40 41 42 43. In addition to that, this bit must be 1 when gesture + mode is enabled) + + 0x8220 test mode status + bit5~bit4 RO number of buttons + 11 => 2, lbtn/rbtn + 10 => 4, lbtn/rbtn/scru/scrd + 01 => 6, lbtn/rbtn/scru/scrd/scrl/scrr + 00 => 6, lbtn/rbtn/scru/scrd/fbtn/bbtn + *only supported by H/W prior to Cx + + 0x8231 RW on-pad command detection + bit7 0 RW on-pad command left button down tag + enable + 0: disable, 1: enable + *only supported by H/W prior to Cx + + 0x8234 RW on-pad command control 5 + bit4~bit0 0x05 RW XLO in 0s/4/1, so 03h = 0010.1b = 2.5 + (Note that position unit is in 0.5 scanline) + *only supported by H/W prior to Cx + + bit7 0 RW on-pad tap zone enable + 0: disable, 1: enable + *only supported by H/W prior to Cx + + 0x8235 RW on-pad command control 6 + bit4~bit0 0x1d RW XHI in 0s/4/1, so 19h = 1100.1b = 12.5 + (Note that position unit is in 0.5 scanline) + *only supported by H/W prior to Cx + + 0x8236 RW on-pad command control 7 + bit4~bit0 0x04 RW YLO in 0s/4/1, so 03h = 0010.1b = 2.5 + (Note that position unit is in 0.5 scanline) + *only supported by H/W prior to Cx + + 0x8237 RW on-pad command control 8 + bit4~bit0 0x13 RW YHI in 0s/4/1, so 11h = 1000.1b = 8.5 + (Note that position unit is in 0.5 scanline) + *only supported by H/W prior to Cx + + 0x8240 RW system control 5 + bit1 0 RW FSP Intellimouse mode enable + 0: disable, 1: enable + *only supported by H/W prior to Cx + + bit2 0 RW movement + abs. coordinate mode enable + 0: disable, 1: enable + (Note that this function has the functionality of bit 1 even when + bit 1 is not set. However, the format is different from that of bit 1. + In addition, when bit 1 and bit 2 are set at the same time, bit 2 will + override bit 1.) + *only supported by H/W prior to Cx + + bit3 0 RW abs. coordinate only mode enable + 0: disable, 1: enable + (Note that this function has the functionality of bit 1 even when + bit 1 is not set. However, the format is different from that of bit 1. + In addition, when bit 1, bit 2 and bit 3 are set at the same time, + bit 3 will override bit 1 and 2.) + *only supported by H/W prior to Cx + + bit5 0 RW auto switch enable + 0: disable, 1: enable + *only supported by H/W prior to Cx + + bit6 0 RW G0 abs. + notify packet format enable + 0: disable, 1: enable + (Note that the absolute/relative coordinate output still depends on + bit 2 and 3. That is, if any of those bit is 1, host will receive + absolute coordinates; otherwise, host only receives packets with + relative coordinate.) + *only supported by H/W prior to Cx + + bit7 0 RW EN_PS2_F2: PS/2 gesture mode 2nd + finger packet enable + 0: disable, 1: enable + *only supported by H/W prior to Cx + + 0x8243 RW on-pad control + bit0 0 RW on-pad control enable + 0: disable, 1: enable + (Note that if this bit is cleared, bit 3/5 will be ineffective) + *only supported by H/W prior to Cx + + bit3 0 RW on-pad fix vertical scrolling enable + 0: disable, 1: enable + *only supported by H/W prior to Cx + + bit5 0 RW on-pad fix horizontal scrolling enable + 0: disable, 1: enable + *only supported by H/W prior to Cx + + 0x8290 RW software control register 1 + bit0 0 RW absolute coordination mode + 0: disable, 1: enable + *supported since Cx + + bit1 0 RW gesture ID output + 0: disable, 1: enable + *supported since Cx + + bit2 0 RW two fingers' coordinates output + 0: disable, 1: enable + *supported since Cx + + bit3 0 RW finger up one packet output + 0: disable, 1: enable + *supported since Cx + + bit4 0 RW absolute coordination continuous mode + 0: disable, 1: enable + *supported since Cx + + bit6~bit5 00 RW gesture group selection + 00: basic + 01: suite + 10: suite pro + 11: advanced + *supported since Cx + + bit7 0 RW Bx packet output compatible mode + 0: disable, 1: enable + *supported since Cx + *supported since Cx + + + 0x833d RW on-pad command control 1 + bit7 1 RW on-pad command detection enable + 0: disable, 1: enable + *supported since Cx + + 0x833e RW on-pad command detection + bit7 0 RW on-pad command left button down tag + enable. Works only in H/W based PS/2 + data packet mode. + 0: disable, 1: enable + *supported since Cx |