diff options
-rw-r--r-- | include/linux/backing-dev.h | 3 | ||||
-rw-r--r-- | mm/backing-dev.c | 1 | ||||
-rw-r--r-- | mm/page-writeback.c | 71 |
3 files changed, 74 insertions, 1 deletions
diff --git a/include/linux/backing-dev.h b/include/linux/backing-dev.h index dff0ff78e878..c3b92010d894 100644 --- a/include/linux/backing-dev.h +++ b/include/linux/backing-dev.h @@ -83,8 +83,11 @@ struct backing_dev_info { /* * The base dirty throttle rate, re-calculated on every 200ms. * All the bdi tasks' dirty rate will be curbed under it. + * @dirty_ratelimit tracks the estimated @balanced_dirty_ratelimit + * in small steps and is much more smooth/stable than the latter. */ unsigned long dirty_ratelimit; + unsigned long balanced_dirty_ratelimit; struct prop_local_percpu completions; int dirty_exceeded; diff --git a/mm/backing-dev.c b/mm/backing-dev.c index ba20f94cde93..5dcaa3c756d1 100644 --- a/mm/backing-dev.c +++ b/mm/backing-dev.c @@ -686,6 +686,7 @@ int bdi_init(struct backing_dev_info *bdi) bdi->bw_time_stamp = jiffies; bdi->written_stamp = 0; + bdi->balanced_dirty_ratelimit = INIT_BW; bdi->dirty_ratelimit = INIT_BW; bdi->write_bandwidth = INIT_BW; bdi->avg_write_bandwidth = INIT_BW; diff --git a/mm/page-writeback.c b/mm/page-writeback.c index 1721b6523c04..d4a6e91bd9e5 100644 --- a/mm/page-writeback.c +++ b/mm/page-writeback.c @@ -792,12 +792,17 @@ static void bdi_update_dirty_ratelimit(struct backing_dev_info *bdi, unsigned long dirtied, unsigned long elapsed) { + unsigned long freerun = dirty_freerun_ceiling(thresh, bg_thresh); + unsigned long limit = hard_dirty_limit(thresh); + unsigned long setpoint = (freerun + limit) / 2; unsigned long write_bw = bdi->avg_write_bandwidth; unsigned long dirty_ratelimit = bdi->dirty_ratelimit; unsigned long dirty_rate; unsigned long task_ratelimit; unsigned long balanced_dirty_ratelimit; unsigned long pos_ratio; + unsigned long step; + unsigned long x; /* * The dirty rate will match the writeout rate in long term, except @@ -847,7 +852,71 @@ static void bdi_update_dirty_ratelimit(struct backing_dev_info *bdi, balanced_dirty_ratelimit = div_u64((u64)task_ratelimit * write_bw, dirty_rate | 1); - bdi->dirty_ratelimit = max(balanced_dirty_ratelimit, 1UL); + /* + * We could safely do this and return immediately: + * + * bdi->dirty_ratelimit = balanced_dirty_ratelimit; + * + * However to get a more stable dirty_ratelimit, the below elaborated + * code makes use of task_ratelimit to filter out sigular points and + * limit the step size. + * + * The below code essentially only uses the relative value of + * + * task_ratelimit - dirty_ratelimit + * = (pos_ratio - 1) * dirty_ratelimit + * + * which reflects the direction and size of dirty position error. + */ + + /* + * dirty_ratelimit will follow balanced_dirty_ratelimit iff + * task_ratelimit is on the same side of dirty_ratelimit, too. + * For example, when + * - dirty_ratelimit > balanced_dirty_ratelimit + * - dirty_ratelimit > task_ratelimit (dirty pages are above setpoint) + * lowering dirty_ratelimit will help meet both the position and rate + * control targets. Otherwise, don't update dirty_ratelimit if it will + * only help meet the rate target. After all, what the users ultimately + * feel and care are stable dirty rate and small position error. + * + * |task_ratelimit - dirty_ratelimit| is used to limit the step size + * and filter out the sigular points of balanced_dirty_ratelimit. Which + * keeps jumping around randomly and can even leap far away at times + * due to the small 200ms estimation period of dirty_rate (we want to + * keep that period small to reduce time lags). + */ + step = 0; + if (dirty < setpoint) { + x = min(bdi->balanced_dirty_ratelimit, + min(balanced_dirty_ratelimit, task_ratelimit)); + if (dirty_ratelimit < x) + step = x - dirty_ratelimit; + } else { + x = max(bdi->balanced_dirty_ratelimit, + max(balanced_dirty_ratelimit, task_ratelimit)); + if (dirty_ratelimit > x) + step = dirty_ratelimit - x; + } + + /* + * Don't pursue 100% rate matching. It's impossible since the balanced + * rate itself is constantly fluctuating. So decrease the track speed + * when it gets close to the target. Helps eliminate pointless tremors. + */ + step >>= dirty_ratelimit / (2 * step + 1); + /* + * Limit the tracking speed to avoid overshooting. + */ + step = (step + 7) / 8; + + if (dirty_ratelimit < balanced_dirty_ratelimit) + dirty_ratelimit += step; + else + dirty_ratelimit -= step; + + bdi->dirty_ratelimit = max(dirty_ratelimit, 1UL); + bdi->balanced_dirty_ratelimit = balanced_dirty_ratelimit; } void __bdi_update_bandwidth(struct backing_dev_info *bdi, |