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-rw-r--r--kernel/workqueue.c10
1 files changed, 10 insertions, 0 deletions
diff --git a/kernel/workqueue.c b/kernel/workqueue.c
index a86688fabc55..abe4a4971c24 100644
--- a/kernel/workqueue.c
+++ b/kernel/workqueue.c
@@ -3929,6 +3929,16 @@ struct workqueue_struct *__alloc_workqueue_key(const char *fmt,
struct workqueue_struct *wq;
struct pool_workqueue *pwq;
+ /*
+ * Unbound && max_active == 1 used to imply ordered, which is no
+ * longer the case on NUMA machines due to per-node pools. While
+ * alloc_ordered_workqueue() is the right way to create an ordered
+ * workqueue, keep the previous behavior to avoid subtle breakages
+ * on NUMA.
+ */
+ if ((flags & WQ_UNBOUND) && max_active == 1)
+ flags |= __WQ_ORDERED;
+
/* see the comment above the definition of WQ_POWER_EFFICIENT */
if ((flags & WQ_POWER_EFFICIENT) && wq_power_efficient)
flags |= WQ_UNBOUND;