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-rw-r--r--include/sound/uda134x.h12
-rw-r--r--sound/soc/codecs/uda134x.c5
2 files changed, 1 insertions, 16 deletions
diff --git a/include/sound/uda134x.h b/include/sound/uda134x.h
index e475659bd3be..509efb050176 100644
--- a/include/sound/uda134x.h
+++ b/include/sound/uda134x.h
@@ -18,18 +18,6 @@ struct uda134x_platform_data {
struct l3_pins l3;
void (*power) (int);
int model;
- /*
- ALSA SOC usually puts the device in standby mode when it's not used
- for sometime. If you unset is_powered_on_standby the driver will
- turn off the ADC/DAC when this callback is invoked and turn it back
- on when needed. Unfortunately this will result in a very light bump
- (it can be audible only with good earphones). If this bothers you
- set is_powered_on_standby, you will have slightly higher power
- consumption. Please note that sending the L3 command for ADC is
- enough to make the bump, so it doesn't make difference if you
- completely take off power from the codec.
- */
- int is_powered_on_standby;
#define UDA134X_UDA1340 1
#define UDA134X_UDA1341 2
#define UDA134X_UDA1344 3
diff --git a/sound/soc/codecs/uda134x.c b/sound/soc/codecs/uda134x.c
index 32b2f78aa62c..54240f14211f 100644
--- a/sound/soc/codecs/uda134x.c
+++ b/sound/soc/codecs/uda134x.c
@@ -518,10 +518,7 @@ static int uda134x_soc_probe(struct snd_soc_codec *codec)
uda134x_reset(codec);
- if (pd->is_powered_on_standby)
- uda134x_set_bias_level(codec, SND_SOC_BIAS_ON);
- else
- uda134x_set_bias_level(codec, SND_SOC_BIAS_STANDBY);
+ uda134x_set_bias_level(codec, SND_SOC_BIAS_STANDBY);
if (pd->model == UDA134X_UDA1341) {
widgets = uda1341_dapm_widgets;