diff options
author | Takashi Iwai <tiwai@suse.de> | 2015-02-19 16:00:22 +0100 |
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committer | Takashi Iwai <tiwai@suse.de> | 2015-02-23 09:16:07 +0100 |
commit | cc72da7d4d063ab9e690e56e0ef1ca1c24ee1635 (patch) | |
tree | 7dbde009e56e7e3c9d555df9cb41d1b434657218 /sound/pci/hda/hda_codec.h | |
parent | 59ed1eade1d6ec24751baca99305f9713a5d779e (diff) | |
download | linux-cc72da7d4d063ab9e690e56e0ef1ca1c24ee1635.tar.bz2 |
ALSA: hda - Use standard runtime PM for codec power-save control
Like the previous transition of suspend/resume, now move the
power-save code to the standard runtime PM. As usual for runtime PM,
it's a bit tricky, but this simplified codes a lot in the end.
For keeping the usage compatibility, power_save module option still
controls the whole power-saving behavior on all codecs. The value is
translated to pm_runtime_*_autosuspend() and pm_runtime_allow() /
pm_runtime_forbid() calls.
snd_hda_power_up() and snd_hda_power_down() are translated to
pm_runtime_get_sync() and pm_runtime_put_autosuspend(), respectively.
Since we can do call pm_runtime_get_sync() more reliably, the sync
version is used always and snd_hda_power_up_d3wait() is dropped.
Another slight difference is that snd_hda_power_up()/down() don't call
runtime_pm code during the suspend/resume transition phase. Calling
them there isn't safe unlike our own code, resulted in unexpected
behavior (endless wakeups).
The hda_power_count tracepoint was removed, as it doesn't match well
with the new code.
Last but not least, we need to set ignore_children flag in the parent
dev.power field so that the runtime PM of the controller chip won't
get confused. The notification is still done in the bus pm_notify
callback. We'll get rid of this hack in the later patch.
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Diffstat (limited to 'sound/pci/hda/hda_codec.h')
-rw-r--r-- | sound/pci/hda/hda_codec.h | 67 |
1 files changed, 7 insertions, 60 deletions
diff --git a/sound/pci/hda/hda_codec.h b/sound/pci/hda/hda_codec.h index 1fa3dd9baf52..593956fc384b 100644 --- a/sound/pci/hda/hda_codec.h +++ b/sound/pci/hda/hda_codec.h @@ -372,17 +372,12 @@ struct hda_codec { unsigned int dp_mst:1; /* support DP1.2 Multi-stream transport */ unsigned int dump_coef:1; /* dump processing coefs in codec proc file */ #ifdef CONFIG_PM - unsigned int power_on :1; /* current (global) power-state */ unsigned int d3_stop_clk:1; /* support D3 operation without BCLK */ unsigned int pm_up_notified:1; /* PM notified to controller */ - unsigned int in_pm:1; /* suspend/resume being performed */ - int power_transition; /* power-state in transition */ - int power_count; /* current (global) power refcount */ - struct delayed_work power_work; /* delayed task for powerdown */ + atomic_t in_pm; /* suspend/resume being performed */ unsigned long power_on_acct; unsigned long power_off_acct; unsigned long power_jiffies; - spinlock_t power_lock; #endif /* filter the requested power state per nid */ @@ -595,64 +590,16 @@ const char *snd_hda_get_jack_location(u32 cfg); * power saving */ #ifdef CONFIG_PM -void snd_hda_power_save(struct hda_codec *codec, int delta, bool d3wait); +void snd_hda_power_up(struct hda_codec *codec); +void snd_hda_power_down(struct hda_codec *codec); +void snd_hda_power_sync(struct hda_codec *codec); void snd_hda_update_power_acct(struct hda_codec *codec); #else -static inline void snd_hda_power_save(struct hda_codec *codec, int delta, - bool d3wait) {} +static inline void snd_hda_power_up(struct hda_codec *codec) {} +static inline void snd_hda_power_down(struct hda_codec *codec) {} +static inline void snd_hda_power_sync(struct hda_codec *codec) {} #endif -/** - * snd_hda_power_up - Power-up the codec - * @codec: HD-audio codec - * - * Increment the power-up counter and power up the hardware really when - * not turned on yet. - */ -static inline void snd_hda_power_up(struct hda_codec *codec) -{ - snd_hda_power_save(codec, 1, false); -} - -/** - * snd_hda_power_up_d3wait - Power-up the codec after waiting for any pending - * D3 transition to complete. This differs from snd_hda_power_up() when - * power_transition == -1. snd_hda_power_up sees this case as a nop, - * snd_hda_power_up_d3wait waits for the D3 transition to complete then powers - * back up. - * @codec: HD-audio codec - * - * Cancel any power down operation hapenning on the work queue, then power up. - */ -static inline void snd_hda_power_up_d3wait(struct hda_codec *codec) -{ - snd_hda_power_save(codec, 1, true); -} - -/** - * snd_hda_power_down - Power-down the codec - * @codec: HD-audio codec - * - * Decrement the power-up counter and schedules the power-off work if - * the counter rearches to zero. - */ -static inline void snd_hda_power_down(struct hda_codec *codec) -{ - snd_hda_power_save(codec, -1, false); -} - -/** - * snd_hda_power_sync - Synchronize the power-save status - * @codec: HD-audio codec - * - * Synchronize the actual power state with the power account; - * called when power_save parameter is changed - */ -static inline void snd_hda_power_sync(struct hda_codec *codec) -{ - snd_hda_power_save(codec, 0, false); -} - #ifdef CONFIG_SND_HDA_PATCH_LOADER /* * patch firmware |