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authorChris Wilson <chris@chris-wilson.co.uk>2019-03-05 18:03:30 +0000
committerChris Wilson <chris@chris-wilson.co.uk>2019-03-05 18:19:50 +0000
commit8a68d464366efb5b294fa11ccf23b51306cc2695 (patch)
tree88e6452aacc873a5c77e55c6ac396d27b5c094dd /sound/aoa/aoa-gpio.h
parentc8b502422bfe04422261cb2861977a5cd31cc1da (diff)
downloadlinux-8a68d464366efb5b294fa11ccf23b51306cc2695.tar.bz2
drm/i915: Store the BIT(engine->id) as the engine's mask
In the next patch, we are introducing a broad virtual engine to encompass multiple physical engines, losing the 1:1 nature of BIT(engine->id). To reflect the broader set of engines implied by the virtual instance, lets store the full bitmask. v2: Use intel_engine_mask_t (s/ring_mask/engine_mask/) v3: Tvrtko voted for moah churn so teach everyone to not mention ring and use $class$instance throughout. v4: Comment upon the disparity in bspec for using VCS1,VCS2 in gen8 and VCS[0-4] in later gen. We opt to keep the code consistent and use 0-index naming throughout. Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20190305180332.30900-1-chris@chris-wilson.co.uk
Diffstat (limited to 'sound/aoa/aoa-gpio.h')
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