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authorBen Hutchings <ben@decadent.org.uk>2013-10-06 19:21:31 +0100
committerYann E. MORIN <yann.morin.1998@free.fr>2013-10-08 23:52:16 +0200
commit00d4f8fc2c729b1baf723cacd2b5942b032b6784 (patch)
treedae8c6a4797d1d10228907264f3034f9c75e4fb6 /scripts
parent503c823048e81cc85c0e9d8c297cc70203e335e5 (diff)
downloadlinux-00d4f8fc2c729b1baf723cacd2b5942b032b6784.tar.bz2
xconfig: Fix the filename for GUI settings
Currently the qconf program invoked by 'make xconfig' stores GUI settings in the file ~/.config/Unknown\ Organization.conf. This name is apparently generated by the QSettings class when no organisation or application name are specified. This is obviously not a sensible filename (nor does it seem sensible that these QSettings parameters are optional!). Pass the names 'kernel.org' and 'qconf', resuling in the filename ~/.config/kernel.org/qconf.conf. Signed-off-by: Ben Hutchings <ben@decadent.org.uk> Reviewed-by: "Yann E. MORIN" <yann.morin.1998@free.fr> Tested-by: "Yann E. MORIN" <yann.morin.1998@free.fr> Signed-off-by: "Yann E. MORIN" <yann.morin.1998@free.fr>
Diffstat (limited to 'scripts')
-rw-r--r--scripts/kconfig/qconf.cc5
-rw-r--r--scripts/kconfig/qconf.h1
2 files changed, 6 insertions, 0 deletions
diff --git a/scripts/kconfig/qconf.cc b/scripts/kconfig/qconf.cc
index 1500c38f0cca..9d3b04b0769c 100644
--- a/scripts/kconfig/qconf.cc
+++ b/scripts/kconfig/qconf.cc
@@ -69,6 +69,11 @@ static inline QString qgettext(const QString& str)
return QString::fromLocal8Bit(gettext(str.latin1()));
}
+ConfigSettings::ConfigSettings()
+ : QSettings("kernel.org", "qconf")
+{
+}
+
/**
* Reads a list of integer values from the application settings.
*/
diff --git a/scripts/kconfig/qconf.h b/scripts/kconfig/qconf.h
index 3715b3e7212c..bde0c6b6f9e8 100644
--- a/scripts/kconfig/qconf.h
+++ b/scripts/kconfig/qconf.h
@@ -32,6 +32,7 @@ class ConfigMainWindow;
class ConfigSettings : public QSettings {
public:
+ ConfigSettings();
Q3ValueList<int> readSizes(const QString& key, bool *ok);
bool writeSizes(const QString& key, const Q3ValueList<int>& value);
};