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authorFlorian Westphal <fw@strlen.de>2020-05-16 10:46:18 +0200
committerDavid S. Miller <davem@davemloft.net>2020-05-17 12:35:34 -0700
commitfb529e62d3f3e85001108213dc323c35f2765575 (patch)
treeaaa7d625f00a3437813f5dabfaa3a950a7a78d04 /net/mptcp
parenta0e17064d43e445181bc004d949a4855ea8ccf9c (diff)
downloadlinux-fb529e62d3f3e85001108213dc323c35f2765575.tar.bz2
mptcp: break and restart in case mptcp sndbuf is full
Its not enough to check for available tcp send space. We also hold on to transmitted data for mptcp-level retransmits. Right now we will send more and more data if the peer can ack data at the tcp level fast enough, since that frees up tcp send buffer space. But we also need to check that data was acked and reclaimed at the mptcp level. Therefore add needed check in mptcp_sendmsg, flush tcp data and wait until more mptcp snd space becomes available if we are over the limit. Before we wait for more data, also make sure we start the retransmit timer if we ran out of sndbuf space. Otherwise there is a very small chance that we wait forever: * receiver is waiting for data * sender is blocked because mptcp socket buffer is full * at tcp level, all data was acked * mptcp-level snd_una was not updated, because last ack that acknowledged the last data packet carried an older MPTCP-ack. Restarting the retransmit timer avoids this problem: if TCP subflow is idle, data is retransmitted from the RTX queue. New data will make the peer send a new, updated MPTCP-Ack. Signed-off-by: Florian Westphal <fw@strlen.de> Signed-off-by: David S. Miller <davem@davemloft.net>
Diffstat (limited to 'net/mptcp')
-rw-r--r--net/mptcp/protocol.c36
1 files changed, 36 insertions, 0 deletions
diff --git a/net/mptcp/protocol.c b/net/mptcp/protocol.c
index 0413454fcdaf..75be8d662ac5 100644
--- a/net/mptcp/protocol.c
+++ b/net/mptcp/protocol.c
@@ -739,9 +739,23 @@ fallback:
mptcp_clean_una(sk);
+wait_for_sndbuf:
__mptcp_flush_join_list(msk);
ssk = mptcp_subflow_get_send(msk);
while (!sk_stream_memory_free(sk) || !ssk) {
+ if (ssk) {
+ /* make sure retransmit timer is
+ * running before we wait for memory.
+ *
+ * The retransmit timer might be needed
+ * to make the peer send an up-to-date
+ * MPTCP Ack.
+ */
+ mptcp_set_timeout(sk, ssk);
+ if (!mptcp_timer_pending(sk))
+ mptcp_reset_timer(sk);
+ }
+
ret = sk_stream_wait_memory(sk, &timeo);
if (ret)
goto out;
@@ -776,6 +790,28 @@ fallback:
}
copied += ret;
+
+ /* memory is charged to mptcp level socket as well, i.e.
+ * if msg is very large, mptcp socket may run out of buffer
+ * space. mptcp_clean_una() will release data that has
+ * been acked at mptcp level in the mean time, so there is
+ * a good chance we can continue sending data right away.
+ */
+ if (unlikely(!sk_stream_memory_free(sk))) {
+ tcp_push(ssk, msg->msg_flags, mss_now,
+ tcp_sk(ssk)->nonagle, size_goal);
+ mptcp_clean_una(sk);
+ if (!sk_stream_memory_free(sk)) {
+ /* can't send more for now, need to wait for
+ * MPTCP-level ACKs from peer.
+ *
+ * Wakeup will happen via mptcp_clean_una().
+ */
+ mptcp_set_timeout(sk, ssk);
+ release_sock(ssk);
+ goto wait_for_sndbuf;
+ }
+ }
}
mptcp_set_timeout(sk, ssk);