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authorTakashi Iwai <tiwai@suse.de>2017-09-04 14:50:49 +0200
committerTakashi Iwai <tiwai@suse.de>2017-09-04 14:50:49 +0200
commitb06898d119f6b8dba7b318ad73558ce2d39161e8 (patch)
treedf85bc0cd9047202faa6b02ee8ce706f155ba896 /net/ipv4/udp.c
parentb24a5f293058b512f1685930f2983a20ee3e15ab (diff)
parentf5fd4a67bef5f2c5c2c9eb0cb2900e12d192ae23 (diff)
downloadlinux-b06898d119f6b8dba7b318ad73558ce2d39161e8.tar.bz2
Merge tag 'asoc-v4.14' of git://git.kernel.org/pub/scm/linux/kernel/git/broonie/sound into for-linus
ASoC: Updates for v4.14 This is quite a large release by volume of patches and diff, a lot of that is mechanical cleanup patches but it's great to also see a range of vendors actively working on adding new features and fixing issues in their drivers. Intel and Realtek have been especially active here. - Continued work towards moving everything to the component model from Morimoto-san. - Use of devres for jack detection GPIOs, eliminating some potential resource leaks. - Jack detection support for Qualcomm MSM8916. - Support for Allwinner H3, Cirrus Logic CS43130, Intel Kabylake systems with RT5663, Realtek RT274, TI TLV320AIC32x6 and Wolfson WM8523.
Diffstat (limited to 'net/ipv4/udp.c')
-rw-r--r--net/ipv4/udp.c46
1 files changed, 23 insertions, 23 deletions
diff --git a/net/ipv4/udp.c b/net/ipv4/udp.c
index b057653ceca9..cd1d044a7fa5 100644
--- a/net/ipv4/udp.c
+++ b/net/ipv4/udp.c
@@ -802,7 +802,7 @@ static int udp_send_skb(struct sk_buff *skb, struct flowi4 *fl4)
if (is_udplite) /* UDP-Lite */
csum = udplite_csum(skb);
- else if (sk->sk_no_check_tx) { /* UDP csum disabled */
+ else if (sk->sk_no_check_tx && !skb_is_gso(skb)) { /* UDP csum off */
skb->ip_summed = CHECKSUM_NONE;
goto send;
@@ -1163,34 +1163,32 @@ out:
return ret;
}
-#if BITS_PER_LONG == 64
+#define UDP_SKB_IS_STATELESS 0x80000000
+
static void udp_set_dev_scratch(struct sk_buff *skb)
{
- struct udp_dev_scratch *scratch;
+ struct udp_dev_scratch *scratch = udp_skb_scratch(skb);
BUILD_BUG_ON(sizeof(struct udp_dev_scratch) > sizeof(long));
- scratch = (struct udp_dev_scratch *)&skb->dev_scratch;
- scratch->truesize = skb->truesize;
+ scratch->_tsize_state = skb->truesize;
+#if BITS_PER_LONG == 64
scratch->len = skb->len;
scratch->csum_unnecessary = !!skb_csum_unnecessary(skb);
scratch->is_linear = !skb_is_nonlinear(skb);
+#endif
+ if (likely(!skb->_skb_refdst))
+ scratch->_tsize_state |= UDP_SKB_IS_STATELESS;
}
static int udp_skb_truesize(struct sk_buff *skb)
{
- return ((struct udp_dev_scratch *)&skb->dev_scratch)->truesize;
-}
-#else
-static void udp_set_dev_scratch(struct sk_buff *skb)
-{
- skb->dev_scratch = skb->truesize;
+ return udp_skb_scratch(skb)->_tsize_state & ~UDP_SKB_IS_STATELESS;
}
-static int udp_skb_truesize(struct sk_buff *skb)
+static bool udp_skb_has_head_state(struct sk_buff *skb)
{
- return skb->dev_scratch;
+ return !(udp_skb_scratch(skb)->_tsize_state & UDP_SKB_IS_STATELESS);
}
-#endif
/* fully reclaim rmem/fwd memory allocated for skb */
static void udp_rmem_release(struct sock *sk, int size, int partial,
@@ -1388,10 +1386,10 @@ void skb_consume_udp(struct sock *sk, struct sk_buff *skb, int len)
unlock_sock_fast(sk, slow);
}
- /* we cleared the head states previously only if the skb lacks any IP
- * options, see __udp_queue_rcv_skb().
+ /* In the more common cases we cleared the head states previously,
+ * see __udp_queue_rcv_skb().
*/
- if (unlikely(IPCB(skb)->opt.optlen > 0))
+ if (unlikely(udp_skb_has_head_state(skb)))
skb_release_head_state(skb);
consume_stateless_skb(skb);
}
@@ -1576,7 +1574,8 @@ int udp_recvmsg(struct sock *sk, struct msghdr *msg, size_t len, int noblock,
return ip_recv_error(sk, msg, len, addr_len);
try_again:
- peeking = off = sk_peek_offset(sk, flags);
+ peeking = flags & MSG_PEEK;
+ off = sk_peek_offset(sk, flags);
skb = __skb_recv_udp(sk, flags, noblock, &peeked, &off, &err);
if (!skb)
return err;
@@ -1784,11 +1783,11 @@ static int __udp_queue_rcv_skb(struct sock *sk, struct sk_buff *skb)
sk_mark_napi_id_once(sk, skb);
}
- /* At recvmsg() time we need skb->dst to process IP options-related
- * cmsg, elsewhere can we clear all pending head states while they are
- * hot in the cache
+ /* At recvmsg() time we may access skb->dst or skb->sp depending on
+ * the IP options and the cmsg flags, elsewhere can we clear all
+ * pending head states while they are hot in the cache
*/
- if (likely(IPCB(skb)->opt.optlen == 0))
+ if (likely(IPCB(skb)->opt.optlen == 0 && !skb_sec_path(skb)))
skb_release_head_state(skb);
rc = __udp_enqueue_schedule_skb(sk, skb);
@@ -1930,7 +1929,7 @@ drop:
/* For TCP sockets, sk_rx_dst is protected by socket lock
* For UDP, we use xchg() to guard against concurrent changes.
*/
-static void udp_sk_rx_dst_set(struct sock *sk, struct dst_entry *dst)
+void udp_sk_rx_dst_set(struct sock *sk, struct dst_entry *dst)
{
struct dst_entry *old;
@@ -1939,6 +1938,7 @@ static void udp_sk_rx_dst_set(struct sock *sk, struct dst_entry *dst)
dst_release(old);
}
}
+EXPORT_SYMBOL(udp_sk_rx_dst_set);
/*
* Multicasts and broadcasts go to each listener.