diff options
author | Daniel Borkmann <daniel@iogearbox.net> | 2017-01-24 01:06:28 +0100 |
---|---|---|
committer | David S. Miller <davem@davemloft.net> | 2017-01-24 14:46:06 -0500 |
commit | d1b662adcdb87944b7f6f7bd2f95cbb1404dbf18 (patch) | |
tree | ce847a4583aff07f03b6218180915d066949d403 /net/core | |
parent | 2492d3b867043f6880708d095a7a5d65debcfc32 (diff) | |
download | linux-d1b662adcdb87944b7f6f7bd2f95cbb1404dbf18.tar.bz2 |
bpf: allow option for setting bpf_l4_csum_replace from scratch
When programs need to calculate the csum from scratch for small UDP
packets and use bpf_l4_csum_replace() to feed the result from helpers
like bpf_csum_diff(), then we need a flag besides BPF_F_MARK_MANGLED_0
that would ignore the case of current csum being 0, and which would
still allow for the helper to set the csum and transform when needed
to CSUM_MANGLED_0.
Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
Acked-by: Alexei Starovoitov <ast@kernel.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Diffstat (limited to 'net/core')
-rw-r--r-- | net/core/filter.c | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/net/core/filter.c b/net/core/filter.c index e2263da505be..1e00737e3bc3 100644 --- a/net/core/filter.c +++ b/net/core/filter.c @@ -1522,10 +1522,11 @@ BPF_CALL_5(bpf_l4_csum_replace, struct sk_buff *, skb, u32, offset, { bool is_pseudo = flags & BPF_F_PSEUDO_HDR; bool is_mmzero = flags & BPF_F_MARK_MANGLED_0; + bool do_mforce = flags & BPF_F_MARK_ENFORCE; __sum16 *ptr; - if (unlikely(flags & ~(BPF_F_MARK_MANGLED_0 | BPF_F_PSEUDO_HDR | - BPF_F_HDR_FIELD_MASK))) + if (unlikely(flags & ~(BPF_F_MARK_MANGLED_0 | BPF_F_MARK_ENFORCE | + BPF_F_PSEUDO_HDR | BPF_F_HDR_FIELD_MASK))) return -EINVAL; if (unlikely(offset > 0xffff || offset & 1)) return -EFAULT; @@ -1533,7 +1534,7 @@ BPF_CALL_5(bpf_l4_csum_replace, struct sk_buff *, skb, u32, offset, return -EFAULT; ptr = (__sum16 *)(skb->data + offset); - if (is_mmzero && !*ptr) + if (is_mmzero && !do_mforce && !*ptr) return 0; switch (flags & BPF_F_HDR_FIELD_MASK) { |