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author | Dave Hansen <dave.hansen@linux.intel.com> | 2014-06-04 16:06:37 -0700 |
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committer | Linus Torvalds <torvalds@linux-foundation.org> | 2014-06-04 16:53:56 -0700 |
commit | 8eae1492675d0ffc12189f8db573624413232e15 (patch) | |
tree | 922b6d5b48a6bdbfc8d9d6a1a780147618fbb6e0 /mm/slub.c | |
parent | 9a02d699935c9acdfefe431bbc33771d1d87da7f (diff) | |
download | linux-8eae1492675d0ffc12189f8db573624413232e15.tar.bz2 |
mm: slub: fix ALLOC_SLOWPATH stat
There used to be only one path out of __slab_alloc(), and ALLOC_SLOWPATH
got bumped in that exit path. Now there are two, and a bunch of gotos.
ALLOC_SLOWPATH can now get set more than once during a single call to
__slab_alloc() which is pretty bogus. Here's the sequence:
1. Enter __slab_alloc(), fall through all the way to the
stat(s, ALLOC_SLOWPATH);
2. hit 'if (!freelist)', and bump DEACTIVATE_BYPASS, jump to
new_slab (goto #1)
3. Hit 'if (c->partial)', bump CPU_PARTIAL_ALLOC, goto redo
(goto #2)
4. Fall through in the same path we did before all the way to
stat(s, ALLOC_SLOWPATH)
5. bump ALLOC_REFILL stat, then return
Doing this is obviously bogus. It keeps us from being able to
accurately compare ALLOC_SLOWPATH vs. ALLOC_FASTPATH. It also means
that the total number of allocs always exceeds the total number of
frees.
This patch moves stat(s, ALLOC_SLOWPATH) to be called from the same
place that __slab_alloc() is. This makes it much less likely that
ALLOC_SLOWPATH will get botched again in the spaghetti-code inside
__slab_alloc().
Signed-off-by: Dave Hansen <dave.hansen@linux.intel.com>
Acked-by: Christoph Lameter <cl@linux.com>
Acked-by: David Rientjes <rientjes@google.com>
Cc: Pekka Enberg <penberg@kernel.org>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
Diffstat (limited to 'mm/slub.c')
-rw-r--r-- | mm/slub.c | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/mm/slub.c b/mm/slub.c index 65a0a5c57f31..d05a5483106d 100644 --- a/mm/slub.c +++ b/mm/slub.c @@ -2326,8 +2326,6 @@ redo: if (freelist) goto load_freelist; - stat(s, ALLOC_SLOWPATH); - freelist = get_freelist(s, page); if (!freelist) { @@ -2432,10 +2430,10 @@ redo: object = c->freelist; page = c->page; - if (unlikely(!object || !node_match(page, node))) + if (unlikely(!object || !node_match(page, node))) { object = __slab_alloc(s, gfpflags, node, addr, c); - - else { + stat(s, ALLOC_SLOWPATH); + } else { void *next_object = get_freepointer_safe(s, object); /* |