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author | Jens Axboe <axboe@kernel.dk> | 2018-11-30 13:18:06 -0700 |
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committer | Jens Axboe <axboe@kernel.dk> | 2018-11-30 14:47:45 -0700 |
commit | ea86ea2cdced20057da4d2c32965c1219c238197 (patch) | |
tree | 08926009b00df1229668f131d41d2b467a78cc87 /lib | |
parent | 531724abc3bfb556c1dd68086cf9cb51f76464e3 (diff) | |
download | linux-ea86ea2cdced20057da4d2c32965c1219c238197.tar.bz2 |
sbitmap: ammortize cost of clearing bits
sbitmap maintains a set of words that we use to set and clear bits, with
each bit representing a tag for blk-mq. Even though we spread the bits
out and maintain a hint cache, one particular bit allocated will end up
being cleared in the exact same spot.
This introduces batched clearing of bits. Instead of clearing a given
bit, the same bit is set in a cleared/free mask instead. If we fail
allocating a bit from a given word, then we check the free mask, and
batch move those cleared bits at that time. This trades 64 atomic bitops
for 2 cmpxchg().
In a threaded poll test case, half the overhead of getting and clearing
tags is removed with this change. On another poll test case with a
single thread, performance is unchanged.
Reviewed-by: Omar Sandoval <osandov@fb.com>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
Diffstat (limited to 'lib')
-rw-r--r-- | lib/sbitmap.c | 81 |
1 files changed, 73 insertions, 8 deletions
diff --git a/lib/sbitmap.c b/lib/sbitmap.c index 45cab6bbc1c7..f99382e59314 100644 --- a/lib/sbitmap.c +++ b/lib/sbitmap.c @@ -59,6 +59,7 @@ int sbitmap_init_node(struct sbitmap *sb, unsigned int depth, int shift, for (i = 0; i < sb->map_nr; i++) { sb->map[i].depth = min(depth, bits_per_word); depth -= sb->map[i].depth; + spin_lock_init(&sb->map[i].swap_lock); } return 0; } @@ -111,6 +112,57 @@ static int __sbitmap_get_word(unsigned long *word, unsigned long depth, return nr; } +/* + * See if we have deferred clears that we can batch move + */ +static inline bool sbitmap_deferred_clear(struct sbitmap *sb, int index) +{ + unsigned long mask, val; + bool ret = false; + + spin_lock(&sb->map[index].swap_lock); + + if (!sb->map[index].cleared) + goto out_unlock; + + /* + * First get a stable cleared mask, setting the old mask to 0. + */ + do { + mask = sb->map[index].cleared; + } while (cmpxchg(&sb->map[index].cleared, mask, 0) != mask); + + /* + * Now clear the masked bits in our free word + */ + do { + val = sb->map[index].word; + } while (cmpxchg(&sb->map[index].word, val, val & ~mask) != val); + + ret = true; +out_unlock: + spin_unlock(&sb->map[index].swap_lock); + return ret; +} + +static int sbitmap_find_bit_in_index(struct sbitmap *sb, int index, + unsigned int alloc_hint, bool round_robin) +{ + int nr; + + do { + nr = __sbitmap_get_word(&sb->map[index].word, + sb->map[index].depth, alloc_hint, + !round_robin); + if (nr != -1) + break; + if (!sbitmap_deferred_clear(sb, index)) + break; + } while (1); + + return nr; +} + int sbitmap_get(struct sbitmap *sb, unsigned int alloc_hint, bool round_robin) { unsigned int i, index; @@ -129,9 +181,8 @@ int sbitmap_get(struct sbitmap *sb, unsigned int alloc_hint, bool round_robin) alloc_hint = 0; for (i = 0; i < sb->map_nr; i++) { - nr = __sbitmap_get_word(&sb->map[index].word, - sb->map[index].depth, alloc_hint, - !round_robin); + nr = sbitmap_find_bit_in_index(sb, index, alloc_hint, + round_robin); if (nr != -1) { nr += index << sb->shift; break; @@ -206,23 +257,36 @@ bool sbitmap_any_bit_clear(const struct sbitmap *sb) } EXPORT_SYMBOL_GPL(sbitmap_any_bit_clear); -unsigned int sbitmap_weight(const struct sbitmap *sb) +static unsigned int __sbitmap_weight(const struct sbitmap *sb, bool set) { unsigned int i, weight = 0; for (i = 0; i < sb->map_nr; i++) { const struct sbitmap_word *word = &sb->map[i]; - weight += bitmap_weight(&word->word, word->depth); + if (set) + weight += bitmap_weight(&word->word, word->depth); + else + weight += bitmap_weight(&word->cleared, word->depth); } return weight; } -EXPORT_SYMBOL_GPL(sbitmap_weight); + +static unsigned int sbitmap_weight(const struct sbitmap *sb) +{ + return __sbitmap_weight(sb, true); +} + +static unsigned int sbitmap_cleared(const struct sbitmap *sb) +{ + return __sbitmap_weight(sb, false); +} void sbitmap_show(struct sbitmap *sb, struct seq_file *m) { seq_printf(m, "depth=%u\n", sb->depth); - seq_printf(m, "busy=%u\n", sbitmap_weight(sb)); + seq_printf(m, "busy=%u\n", sbitmap_weight(sb) - sbitmap_cleared(sb)); + seq_printf(m, "cleared=%u\n", sbitmap_cleared(sb)); seq_printf(m, "bits_per_word=%u\n", 1U << sb->shift); seq_printf(m, "map_nr=%u\n", sb->map_nr); } @@ -514,7 +578,8 @@ EXPORT_SYMBOL_GPL(sbitmap_queue_wake_up); void sbitmap_queue_clear(struct sbitmap_queue *sbq, unsigned int nr, unsigned int cpu) { - sbitmap_clear_bit_unlock(&sbq->sb, nr); + sbitmap_deferred_clear_bit(&sbq->sb, nr); + /* * Pairs with the memory barrier in set_current_state() to ensure the * proper ordering of clear_bit_unlock()/waitqueue_active() in the waker |