diff options
author | Takashi Iwai <tiwai@suse.de> | 2020-04-13 10:20:33 +0200 |
---|---|---|
committer | Takashi Iwai <tiwai@suse.de> | 2020-04-13 18:03:16 +0200 |
commit | c4c8dd6ef807663e42a5f04ea77cd62029eb99fa (patch) | |
tree | 7bbe97344e9b110df2b7616e59943883f01b3af6 /include | |
parent | 9479e75fca370a5220784f7596bf598c4dad0b9b (diff) | |
download | linux-c4c8dd6ef807663e42a5f04ea77cd62029eb99fa.tar.bz2 |
ALSA: hda: Skip controller resume if not needed
The HD-audio controller does system-suspend and resume operations by
directly calling its helpers __azx_runtime_suspend() and
__azx_runtime_resume(). However, in general, we don't have to resume
always the device fully at the system resume; typically, if a device
has been runtime-suspended, we can leave it to runtime resume.
Usually for achieving this, the driver would call
pm_runtime_force_suspend() and pm_runtime_force_resume() pairs in the
system suspend and resume ops. Unfortunately, this doesn't work for
the resume path in our case. For handling the jack detection at the
system resume, a child codec device may need the (literally) forcibly
resume even if it's been runtime-suspended, and for that, the
controller device must be also resumed even if it's been suspended.
This patch is an attempt to improve the situation. It replaces the
direct __azx_runtime_suspend()/_resume() calls with with
pm_runtime_force_suspend() and pm_runtime_force_resume() with a slight
trick as we've done for the codec side. More exactly:
- azx_has_pm_runtime() check is dropped from azx_runtime_suspend() and
azx_runtime_resume(), so that it can be properly executed from the
system-suspend/resume path
- The WAKEEN handling depends on the card's power state now; it's set
and cleared only for the runtime-suspend
- azx_resume() checks whether any codec may need the forcible resume
beforehand. If the forcible resume is required, it does temporary
PM refcount up/down for actually triggering the runtime resume.
- A new helper function, hda_codec_need_resume(), is introduced for
checking whether the codec needs a forcible runtime-resume, and the
existing code is rewritten with that.
BugLink: https://bugzilla.kernel.org/show_bug.cgi?id=207043
Link: https://lore.kernel.org/r/20200413082034.25166-6-tiwai@suse.de
Signed-off-by: Takashi Iwai <tiwai@suse.de>
Diffstat (limited to 'include')
-rw-r--r-- | include/sound/hda_codec.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/include/sound/hda_codec.h b/include/sound/hda_codec.h index 3ee8036f5436..225154a4f2ed 100644 --- a/include/sound/hda_codec.h +++ b/include/sound/hda_codec.h @@ -494,6 +494,11 @@ void snd_hda_update_power_acct(struct hda_codec *codec); static inline void snd_hda_set_power_save(struct hda_bus *bus, int delay) {} #endif +static inline bool hda_codec_need_resume(struct hda_codec *codec) +{ + return !codec->relaxed_resume && codec->jacktbl.used; +} + #ifdef CONFIG_SND_HDA_PATCH_LOADER /* * patch firmware |