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authorEric Dumazet <eric.dumazet@gmail.com>2009-07-15 23:13:10 +0000
committerDavid S. Miller <davem@davemloft.net>2009-07-16 18:05:26 -0700
commit4dc6dc7162c08b9965163c9ab3f9375d4adff2c7 (patch)
treef4b9959e9ca5e5b8bdb6301663a15e0f67d4c68c /include
parent303d67c288319768b19ed8dbed429fef7eb7c275 (diff)
downloadlinux-4dc6dc7162c08b9965163c9ab3f9375d4adff2c7.tar.bz2
net: sock_copy() fixes
Commit e912b1142be8f1e2c71c71001dc992c6e5eb2ec1 (net: sk_prot_alloc() should not blindly overwrite memory) took care of not zeroing whole new socket at allocation time. sock_copy() is another spot where we should be very careful. We should not set refcnt to a non null value, until we are sure other fields are correctly setup, or a lockless reader could catch this socket by mistake, while not fully (re)initialized. This patch puts sk_node & sk_refcnt to the very beginning of struct sock to ease sock_copy() & sk_prot_alloc() job. We add appropriate smp_wmb() before sk_refcnt initializations to match our RCU requirements (changes to sock keys should be committed to memory before sk_refcnt setting) Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
Diffstat (limited to 'include')
-rw-r--r--include/net/sock.h32
1 files changed, 19 insertions, 13 deletions
diff --git a/include/net/sock.h b/include/net/sock.h
index 2c0da9239b95..950409dcec3d 100644
--- a/include/net/sock.h
+++ b/include/net/sock.h
@@ -104,15 +104,15 @@ struct net;
/**
* struct sock_common - minimal network layer representation of sockets
+ * @skc_node: main hash linkage for various protocol lookup tables
+ * @skc_nulls_node: main hash linkage for UDP/UDP-Lite protocol
+ * @skc_refcnt: reference count
+ * @skc_hash: hash value used with various protocol lookup tables
* @skc_family: network address family
* @skc_state: Connection state
* @skc_reuse: %SO_REUSEADDR setting
* @skc_bound_dev_if: bound device index if != 0
- * @skc_node: main hash linkage for various protocol lookup tables
- * @skc_nulls_node: main hash linkage for UDP/UDP-Lite protocol
* @skc_bind_node: bind hash linkage for various protocol lookup tables
- * @skc_refcnt: reference count
- * @skc_hash: hash value used with various protocol lookup tables
* @skc_prot: protocol handlers inside a network family
* @skc_net: reference to the network namespace of this socket
*
@@ -120,17 +120,21 @@ struct net;
* for struct sock and struct inet_timewait_sock.
*/
struct sock_common {
- unsigned short skc_family;
- volatile unsigned char skc_state;
- unsigned char skc_reuse;
- int skc_bound_dev_if;
+ /*
+ * first fields are not copied in sock_copy()
+ */
union {
struct hlist_node skc_node;
struct hlist_nulls_node skc_nulls_node;
};
- struct hlist_node skc_bind_node;
atomic_t skc_refcnt;
+
unsigned int skc_hash;
+ unsigned short skc_family;
+ volatile unsigned char skc_state;
+ unsigned char skc_reuse;
+ int skc_bound_dev_if;
+ struct hlist_node skc_bind_node;
struct proto *skc_prot;
#ifdef CONFIG_NET_NS
struct net *skc_net;
@@ -208,15 +212,17 @@ struct sock {
* don't add nothing before this first member (__sk_common) --acme
*/
struct sock_common __sk_common;
+#define sk_node __sk_common.skc_node
+#define sk_nulls_node __sk_common.skc_nulls_node
+#define sk_refcnt __sk_common.skc_refcnt
+
+#define sk_copy_start __sk_common.skc_hash
+#define sk_hash __sk_common.skc_hash
#define sk_family __sk_common.skc_family
#define sk_state __sk_common.skc_state
#define sk_reuse __sk_common.skc_reuse
#define sk_bound_dev_if __sk_common.skc_bound_dev_if
-#define sk_node __sk_common.skc_node
-#define sk_nulls_node __sk_common.skc_nulls_node
#define sk_bind_node __sk_common.skc_bind_node
-#define sk_refcnt __sk_common.skc_refcnt
-#define sk_hash __sk_common.skc_hash
#define sk_prot __sk_common.skc_prot
#define sk_net __sk_common.skc_net
kmemcheck_bitfield_begin(flags);