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author | David Howells <dhowells@redhat.com> | 2009-11-19 18:11:48 +0000 |
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committer | David Howells <dhowells@redhat.com> | 2009-11-19 18:11:48 +0000 |
commit | 868411be3f445a83fafbd734f3e426400138add5 (patch) | |
tree | 5eb855730adfa903abae29a9a20a78f1cfe597af /fs/fscache/object.c | |
parent | 60d543ca724be155c2b6166e36a00c80b21bd810 (diff) | |
download | linux-868411be3f445a83fafbd734f3e426400138add5.tar.bz2 |
FS-Cache: Actually requeue an object when requested
FS-Cache objects have an FSCACHE_OBJECT_EV_REQUEUE event that can theoretically
be raised to ask the state machine to requeue the object for further processing
before the work function returns to the slow-work facility.
However, fscache_object_work_execute() was clearing that bit before checking
the event mask to see whether the object has any pending events that require it
to be requeued immediately.
Instead, the bit should be cleared after the check and enqueue.
Signed-off-by: David Howells <dhowells@redhat.com>
Diffstat (limited to 'fs/fscache/object.c')
-rw-r--r-- | fs/fscache/object.c | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/fs/fscache/object.c b/fs/fscache/object.c index c85c9f582166..f3f952cf887e 100644 --- a/fs/fscache/object.c +++ b/fs/fscache/object.c @@ -353,13 +353,12 @@ static void fscache_object_slow_work_execute(struct slow_work *work) _enter("{OBJ%x}", object->debug_id); - clear_bit(FSCACHE_OBJECT_EV_REQUEUE, &object->events); - start = jiffies; fscache_object_state_machine(object); fscache_hist(fscache_objs_histogram, start); if (object->events & object->event_mask) fscache_enqueue_object(object); + clear_bit(FSCACHE_OBJECT_EV_REQUEUE, &object->events); } /* |