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authorStuart Hopkins <stuart@linux-depot.com>2011-08-21 13:34:17 -0700
committerFlorian Tobias Schandinat <FlorianSchandinat@gmx.de>2011-08-24 10:10:44 +0000
commitd3189545ee69527e949769b89a4cbb331de97b4a (patch)
tree170eff40bdf5c47cc4c35c13f1c927a952f32783 /drivers/video/udlfb.c
parentdef76608681983c1fe70c0fa780d8fe777442ef5 (diff)
downloadlinux-d3189545ee69527e949769b89a4cbb331de97b4a.tar.bz2
udlfb: Add module option to do without shadow framebuffer
By default, udlfb allocates a 2nd buffer to shadow what's across the bus on the USB device. It can operate without this shadow, but then it cannot tell which pixels have changed, and must send all. Saves host memory, but worsens the USB 2.0 bus bottleneck. This option allows users in very low memory situations (e.g. bifferboard) to optionally turn off this shadow framebuffer. Signed-off-by: Stuart Hopkins <stuart@linux-depot.com> Signed-off-by: Bernie Thompson <bernie@plugable.com> Signed-off-by: Florian Tobias Schandinat <FlorianSchandinat@gmx.de>
Diffstat (limited to 'drivers/video/udlfb.c')
-rw-r--r--drivers/video/udlfb.c10
1 files changed, 8 insertions, 2 deletions
diff --git a/drivers/video/udlfb.c b/drivers/video/udlfb.c
index 37498abcd917..2341b275e815 100644
--- a/drivers/video/udlfb.c
+++ b/drivers/video/udlfb.c
@@ -62,6 +62,7 @@ MODULE_DEVICE_TABLE(usb, id_table);
/* module options */
static int console; /* Optionally allow fbcon to consume first framebuffer */
static int fb_defio; /* Optionally enable experimental fb_defio mmap support */
+static int shadow = 1; /* Optionally disable shadow framebuffer */
/* dlfb keeps a list of urbs for efficient bulk transfers */
static void dlfb_urb_completion(struct urb *urb);
@@ -1148,7 +1149,7 @@ static int dlfb_realloc_framebuffer(struct dlfb_data *dev, struct fb_info *info)
int new_len;
unsigned char *old_fb = info->screen_base;
unsigned char *new_fb;
- unsigned char *new_back;
+ unsigned char *new_back = 0;
pr_warn("Reallocating framebuffer. Addresses will change!\n");
@@ -1180,7 +1181,8 @@ static int dlfb_realloc_framebuffer(struct dlfb_data *dev, struct fb_info *info)
* But with imperfect damage info we may send pixels over USB
* that were, in fact, unchanged - wasting limited USB bandwidth
*/
- new_back = vzalloc(new_len);
+ if (shadow)
+ new_back = vzalloc(new_len);
if (!new_back)
pr_info("No shadow/backing buffer allocated\n");
else {
@@ -1593,6 +1595,7 @@ static int dlfb_usb_probe(struct usb_interface *interface,
usbdev->descriptor.bcdDevice, dev);
pr_info("console enable=%d\n", console);
pr_info("fb_defio enable=%d\n", fb_defio);
+ pr_info("shadow enable=%d\n", shadow);
dev->sku_pixel_limit = 2048 * 1152; /* default to maximum */
@@ -1950,6 +1953,9 @@ MODULE_PARM_DESC(console, "Allow fbcon to consume first framebuffer found");
module_param(fb_defio, bool, S_IWUSR | S_IRUSR | S_IWGRP | S_IRGRP);
MODULE_PARM_DESC(fb_defio, "Enable fb_defio mmap support. *Experimental*");
+module_param(shadow, bool, S_IWUSR | S_IRUSR | S_IWGRP | S_IRGRP);
+MODULE_PARM_DESC(shadow, "Shadow vid mem. Disable to save mem but lose perf");
+
MODULE_AUTHOR("Roberto De Ioris <roberto@unbit.it>, "
"Jaya Kumar <jayakumar.lkml@gmail.com>, "
"Bernie Thompson <bernie@plugable.com>");