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authorJonathan Brassow <jbrassow@redhat.com>2013-02-21 13:28:10 +1100
committerNeilBrown <neilb@suse.de>2013-02-26 11:55:30 +1100
commit475901aff15841fb0a81e7546517407779a9b061 (patch)
tree22a641d5ff0f86db53cba49f6f701b16e9148507 /drivers/md/raid10.c
parent4c0ca26bd260dddf3b9781758cb5e2df3f74d4a3 (diff)
downloadlinux-475901aff15841fb0a81e7546517407779a9b061.tar.bz2
MD RAID10: Improve redundancy for 'far' and 'offset' algorithms (part 1)
The MD RAID10 'far' and 'offset' algorithms make copies of entire stripe widths - copying them to a different location on the same devices after shifting the stripe. An example layout of each follows below: "far" algorithm dev1 dev2 dev3 dev4 dev5 dev6 ==== ==== ==== ==== ==== ==== A B C D E F G H I J K L ... F A B C D E --> Copy of stripe0, but shifted by 1 L G H I J K ... "offset" algorithm dev1 dev2 dev3 dev4 dev5 dev6 ==== ==== ==== ==== ==== ==== A B C D E F F A B C D E --> Copy of stripe0, but shifted by 1 G H I J K L L G H I J K ... Redundancy for these algorithms is gained by shifting the copied stripes one device to the right. This patch proposes that array be divided into sets of adjacent devices and when the stripe copies are shifted, they wrap on set boundaries rather than the array size boundary. That is, for the purposes of shifting, the copies are confined to their sets within the array. The sets are 'near_copies * far_copies' in size. The above "far" algorithm example would change to: "far" algorithm dev1 dev2 dev3 dev4 dev5 dev6 ==== ==== ==== ==== ==== ==== A B C D E F G H I J K L ... B A D C F E --> Copy of stripe0, shifted 1, 2-dev sets H G J I L K Dev sets are 1-2, 3-4, 5-6 ... This has the affect of improving the redundancy of the array. We can always sustain at least one failure, but sometimes more than one can be handled. In the first examples, the pairs of devices that CANNOT fail together are: (1,2) (2,3) (3,4) (4,5) (5,6) (1, 6) [40% of possible pairs] In the example where the copies are confined to sets, the pairs of devices that cannot fail together are: (1,2) (3,4) (5,6) [20% of possible pairs] We cannot simply replace the old algorithms, so the 17th bit of the 'layout' variable is used to indicate whether we use the old or new method of computing the shift. (This is similar to the way the 16th bit indicates whether the "far" algorithm or the "offset" algorithm is being used.) This patch only handles the cases where the number of total raid disks is a multiple of 'far_copies'. A follow-on patch addresses the condition where this is not true. Signed-off-by: Jonathan Brassow <jbrassow@redhat.com> Signed-off-by: NeilBrown <neilb@suse.de>
Diffstat (limited to 'drivers/md/raid10.c')
-rw-r--r--drivers/md/raid10.c58
1 files changed, 40 insertions, 18 deletions
diff --git a/drivers/md/raid10.c b/drivers/md/raid10.c
index de174ad6f8bd..70b58b4bcf89 100644
--- a/drivers/md/raid10.c
+++ b/drivers/md/raid10.c
@@ -38,21 +38,36 @@
* near_copies (stored in low byte of layout)
* far_copies (stored in second byte of layout)
* far_offset (stored in bit 16 of layout )
+ * use_far_sets (stored in bit 17 of layout )
*
- * The data to be stored is divided into chunks using chunksize.
- * Each device is divided into far_copies sections.
- * In each section, chunks are laid out in a style similar to raid0, but
- * near_copies copies of each chunk is stored (each on a different drive).
- * The starting device for each section is offset near_copies from the starting
- * device of the previous section.
- * Thus they are (near_copies*far_copies) of each chunk, and each is on a different
- * drive.
- * near_copies and far_copies must be at least one, and their product is at most
- * raid_disks.
+ * The data to be stored is divided into chunks using chunksize. Each device
+ * is divided into far_copies sections. In each section, chunks are laid out
+ * in a style similar to raid0, but near_copies copies of each chunk is stored
+ * (each on a different drive). The starting device for each section is offset
+ * near_copies from the starting device of the previous section. Thus there
+ * are (near_copies * far_copies) of each chunk, and each is on a different
+ * drive. near_copies and far_copies must be at least one, and their product
+ * is at most raid_disks.
*
* If far_offset is true, then the far_copies are handled a bit differently.
- * The copies are still in different stripes, but instead of be very far apart
- * on disk, there are adjacent stripes.
+ * The copies are still in different stripes, but instead of being very far
+ * apart on disk, there are adjacent stripes.
+ *
+ * The far and offset algorithms are handled slightly differently if
+ * 'use_far_sets' is true. In this case, the array's devices are grouped into
+ * sets that are (near_copies * far_copies) in size. The far copied stripes
+ * are still shifted by 'near_copies' devices, but this shifting stays confined
+ * to the set rather than the entire array. This is done to improve the number
+ * of device combinations that can fail without causing the array to fail.
+ * Example 'far' algorithm w/o 'use_far_sets' (each letter represents a chunk
+ * on a device):
+ * A B C D A B C D E
+ * ... ...
+ * D A B C E A B C D
+ * Example 'far' algorithm w/ 'use_far_sets' enabled (sets illustrated w/ []'s):
+ * [A B] [C D] [A B] [C D E]
+ * |...| |...| |...| | ... |
+ * [B A] [D C] [B A] [E C D]
*/
/*
@@ -551,14 +566,18 @@ static void __raid10_find_phys(struct geom *geo, struct r10bio *r10bio)
/* and calculate all the others */
for (n = 0; n < geo->near_copies; n++) {
int d = dev;
+ int set;
sector_t s = sector;
r10bio->devs[slot].devnum = d;
r10bio->devs[slot].addr = s;
slot++;
for (f = 1; f < geo->far_copies; f++) {
+ set = d / geo->far_set_size;
d += geo->near_copies;
- d %= geo->raid_disks;
+ d %= geo->far_set_size;
+ d += geo->far_set_size * set;
+
s += geo->stride;
r10bio->devs[slot].devnum = d;
r10bio->devs[slot].addr = s;
@@ -594,6 +613,8 @@ static sector_t raid10_find_virt(struct r10conf *conf, sector_t sector, int dev)
* or recovery, so reshape isn't happening
*/
struct geom *geo = &conf->geo;
+ int far_set_start = (dev / geo->far_set_size) * geo->far_set_size;
+ int far_set_size = geo->far_set_size;
offset = sector & geo->chunk_mask;
if (geo->far_offset) {
@@ -601,13 +622,13 @@ static sector_t raid10_find_virt(struct r10conf *conf, sector_t sector, int dev)
chunk = sector >> geo->chunk_shift;
fc = sector_div(chunk, geo->far_copies);
dev -= fc * geo->near_copies;
- if (dev < 0)
- dev += geo->raid_disks;
+ if (dev < far_set_start)
+ dev += far_set_size;
} else {
while (sector >= geo->stride) {
sector -= geo->stride;
- if (dev < geo->near_copies)
- dev += geo->raid_disks - geo->near_copies;
+ if (dev < (geo->near_copies + far_set_start))
+ dev += far_set_size - geo->near_copies;
else
dev -= geo->near_copies;
}
@@ -3438,7 +3459,7 @@ static int setup_geo(struct geom *geo, struct mddev *mddev, enum geo_type new)
disks = mddev->raid_disks + mddev->delta_disks;
break;
}
- if (layout >> 17)
+ if (layout >> 18)
return -1;
if (chunk < (PAGE_SIZE >> 9) ||
!is_power_of_2(chunk))
@@ -3450,6 +3471,7 @@ static int setup_geo(struct geom *geo, struct mddev *mddev, enum geo_type new)
geo->near_copies = nc;
geo->far_copies = fc;
geo->far_offset = fo;
+ geo->far_set_size = (layout & (1<<17)) ? disks / fc : disks;
geo->chunk_mask = chunk - 1;
geo->chunk_shift = ffz(~chunk);
return nc*fc;