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authorIngo Molnar <mingo@elte.hu>2009-04-24 10:11:18 +0200
committerIngo Molnar <mingo@elte.hu>2009-04-24 10:11:23 +0200
commit416dfdcdb894432547ead4fcb9fa6a36b396059e (patch)
tree8033fdda07397a59c5fa98c88927040906ce6c1a /drivers/input/gameport/gameport.c
parent56449f437add737a1e5e1cb7e00f63ac8ead1938 (diff)
parent091069740304c979f957ceacec39c461d0192158 (diff)
downloadlinux-416dfdcdb894432547ead4fcb9fa6a36b396059e.tar.bz2
Merge commit 'v2.6.30-rc3' into tracing/hw-branch-tracing
Conflicts: arch/x86/kernel/ptrace.c Merge reason: fix the conflict above, and also pick up the CONFIG_BROKEN dependency change from upstream so that we can remove it here. Signed-off-by: Ingo Molnar <mingo@elte.hu>
Diffstat (limited to 'drivers/input/gameport/gameport.c')
-rw-r--r--drivers/input/gameport/gameport.c14
1 files changed, 6 insertions, 8 deletions
diff --git a/drivers/input/gameport/gameport.c b/drivers/input/gameport/gameport.c
index ebf4be5b7c4e..2d175b5928ff 100644
--- a/drivers/input/gameport/gameport.c
+++ b/drivers/input/gameport/gameport.c
@@ -50,9 +50,8 @@ static LIST_HEAD(gameport_list);
static struct bus_type gameport_bus;
-static void gameport_add_driver(struct gameport_driver *drv);
static void gameport_add_port(struct gameport *gameport);
-static void gameport_destroy_port(struct gameport *gameport);
+static void gameport_attach_driver(struct gameport_driver *drv);
static void gameport_reconnect_port(struct gameport *gameport);
static void gameport_disconnect_port(struct gameport *gameport);
@@ -230,7 +229,6 @@ static void gameport_find_driver(struct gameport *gameport)
enum gameport_event_type {
GAMEPORT_REGISTER_PORT,
- GAMEPORT_REGISTER_DRIVER,
GAMEPORT_ATTACH_DRIVER,
};
@@ -374,8 +372,8 @@ static void gameport_handle_event(void)
gameport_add_port(event->object);
break;
- case GAMEPORT_REGISTER_DRIVER:
- gameport_add_driver(event->object);
+ case GAMEPORT_ATTACH_DRIVER:
+ gameport_attach_driver(event->object);
break;
default:
@@ -706,14 +704,14 @@ static int gameport_driver_remove(struct device *dev)
return 0;
}
-static void gameport_add_driver(struct gameport_driver *drv)
+static void gameport_attach_driver(struct gameport_driver *drv)
{
int error;
- error = driver_register(&drv->driver);
+ error = driver_attach(&drv->driver);
if (error)
printk(KERN_ERR
- "gameport: driver_register() failed for %s, error: %d\n",
+ "gameport: driver_attach() failed for %s, error: %d\n",
drv->driver.name, error);
}