diff options
author | Lyude Paul <lyude@redhat.com> | 2020-02-12 18:11:49 -0500 |
---|---|---|
committer | Ben Skeggs <bskeggs@redhat.com> | 2020-02-17 17:19:00 +1000 |
commit | f287d3d19769b1d22cba4e51fa0487f2697713c9 (patch) | |
tree | 249d193807c79ed622fb5b9487b83b7720b374b9 /drivers/gpu | |
parent | b99ef12b80cfe48a14e7918c2f799c37d2195aca (diff) | |
download | linux-f287d3d19769b1d22cba4e51fa0487f2697713c9.tar.bz2 |
drm/nouveau/kms/gv100-: Re-set LUT after clearing for modesets
While certain modeset operations on gv100+ need us to temporarily
disable the LUT, we make the mistake of sometimes neglecting to
reprogram the LUT after such modesets. In particular, moving a head from
one encoder to another seems to trigger this quite often. GV100+ is very
picky about having a LUT in most scenarios, so this causes the display
engine to hang with the following error code:
disp: chid 1 stat 00005080 reason 5 [INVALID_STATE] mthd 0200 data
00000001 code 0000002d)
So, fix this by always re-programming the LUT if we're clearing it in a
state where the wndw is still visible, and has a XLUT handle programmed.
Signed-off-by: Lyude Paul <lyude@redhat.com>
Fixes: facaed62b4cb ("drm/nouveau/kms/gv100: initial support")
Cc: <stable@vger.kernel.org> # v4.18+
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Diffstat (limited to 'drivers/gpu')
-rw-r--r-- | drivers/gpu/drm/nouveau/dispnv50/wndw.c | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/drivers/gpu/drm/nouveau/dispnv50/wndw.c b/drivers/gpu/drm/nouveau/dispnv50/wndw.c index 890315291b01..bb737f9281e6 100644 --- a/drivers/gpu/drm/nouveau/dispnv50/wndw.c +++ b/drivers/gpu/drm/nouveau/dispnv50/wndw.c @@ -458,6 +458,8 @@ nv50_wndw_atomic_check(struct drm_plane *plane, struct drm_plane_state *state) asyw->clr.ntfy = armw->ntfy.handle != 0; asyw->clr.sema = armw->sema.handle != 0; asyw->clr.xlut = armw->xlut.handle != 0; + if (asyw->clr.xlut && asyw->visible) + asyw->set.xlut = asyw->xlut.handle != 0; asyw->clr.csc = armw->csc.valid; if (wndw->func->image_clr) asyw->clr.image = armw->image.handle[0] != 0; |