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author | Thomas Zimmermann <tzimmermann@suse.de> | 2020-11-03 10:30:11 +0100 |
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committer | Thomas Zimmermann <tzimmermann@suse.de> | 2020-11-09 09:19:24 +0100 |
commit | 49a3f51dfeeecb52c5aa28c5cb9592fe5e39bf95 (patch) | |
tree | 60399216163b2213ccd45bdddc2dde62f6e0002d /drivers/gpu/drm/vc4/vc4_bo.c | |
parent | 43676605f890b218e551f396a55dbaea7799acb4 (diff) | |
download | linux-49a3f51dfeeecb52c5aa28c5cb9592fe5e39bf95.tar.bz2 |
drm/gem: Use struct dma_buf_map in GEM vmap ops and convert GEM backends
This patch replaces the vmap/vunmap's use of raw pointers in GEM object
functions with instances of struct dma_buf_map. GEM backends are
converted as well. For most of them, this simply changes the returned type.
TTM-based drivers now return information about the location of the memory,
either system or I/O memory. GEM VRAM helpers and qxl now use ttm_bo_vmap()
et al. Amdgpu, nouveau and radeon use drm_gem_ttm_vmap() et al instead of
implementing their own vmap callbacks.
v7:
* init QXL cursor to mapped BO buffer (kernel test robot)
v5:
* update vkms after switch to shmem
v4:
* use ttm_bo_vmap(), drm_gem_ttm_vmap(), et al. (Daniel, Christian)
* fix a trailing { in drm_gem_vmap()
* remove several empty functions instead of converting them (Daniel)
* comment uses of raw pointers with a TODO (Daniel)
* TODO list: convert more helpers to use struct dma_buf_map
Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Acked-by: Christian König <christian.koenig@amd.com>
Tested-by: Sam Ravnborg <sam@ravnborg.org>
Link: https://patchwork.freedesktop.org/patch/msgid/20201103093015.1063-7-tzimmermann@suse.de
Diffstat (limited to 'drivers/gpu/drm/vc4/vc4_bo.c')
-rw-r--r-- | drivers/gpu/drm/vc4/vc4_bo.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/drivers/gpu/drm/vc4/vc4_bo.c b/drivers/gpu/drm/vc4/vc4_bo.c index 557f0d1e6437..f290a9a942dc 100644 --- a/drivers/gpu/drm/vc4/vc4_bo.c +++ b/drivers/gpu/drm/vc4/vc4_bo.c @@ -785,16 +785,16 @@ int vc4_prime_mmap(struct drm_gem_object *obj, struct vm_area_struct *vma) return drm_gem_cma_prime_mmap(obj, vma); } -void *vc4_prime_vmap(struct drm_gem_object *obj) +int vc4_prime_vmap(struct drm_gem_object *obj, struct dma_buf_map *map) { struct vc4_bo *bo = to_vc4_bo(obj); if (bo->validated_shader) { DRM_DEBUG("mmaping of shader BOs not allowed.\n"); - return ERR_PTR(-EINVAL); + return -EINVAL; } - return drm_gem_cma_prime_vmap(obj); + return drm_gem_cma_prime_vmap(obj, map); } struct drm_gem_object * |