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author | Alex Deucher <alexander.deucher@amd.com> | 2012-05-31 19:00:25 -0400 |
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committer | Dave Airlie <airlied@redhat.com> | 2012-06-01 17:00:14 +0100 |
commit | 416a2bd274566a6f607a271f524b2dc0b84d9106 (patch) | |
tree | 502720262c07cdb14bc14155bc8295cc20a7d411 /drivers/gpu/drm/radeon/evergreend.h | |
parent | 95c4b23ec4e2fa5604df229ddf134e31d7b3b378 (diff) | |
download | linux-416a2bd274566a6f607a271f524b2dc0b84d9106.tar.bz2 |
drm/radeon: fixup tiling group size and backendmap on r6xx-r9xx (v4)
Tiling group size is always 256bits on r6xx/r7xx/r8xx/9xx. Also fix and
simplify render backend map. This now properly sets up the backend map
on r6xx-9xx which should improve 3D performance.
Vadim benchmarked also:
Some benchmarks on juniper (5750), fullscreen 1920x1080,
first result - kernel 3.4.0+ (fb21affa), second - with these patches:
Lightsmark: 91 fps => 123 fps +35%
Doom3: 74 fps => 101 fps +36%
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Diffstat (limited to 'drivers/gpu/drm/radeon/evergreend.h')
-rw-r--r-- | drivers/gpu/drm/radeon/evergreend.h | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/drivers/gpu/drm/radeon/evergreend.h b/drivers/gpu/drm/radeon/evergreend.h index 3dd43e760362..2773039b4902 100644 --- a/drivers/gpu/drm/radeon/evergreend.h +++ b/drivers/gpu/drm/radeon/evergreend.h @@ -37,6 +37,15 @@ #define EVERGREEN_MAX_PIPES_MASK 0xFF #define EVERGREEN_MAX_LDS_NUM 0xFFFF +#define CYPRESS_GB_ADDR_CONFIG_GOLDEN 0x02011003 +#define BARTS_GB_ADDR_CONFIG_GOLDEN 0x02011003 +#define CAYMAN_GB_ADDR_CONFIG_GOLDEN 0x02011003 +#define JUNIPER_GB_ADDR_CONFIG_GOLDEN 0x02010002 +#define REDWOOD_GB_ADDR_CONFIG_GOLDEN 0x02010002 +#define TURKS_GB_ADDR_CONFIG_GOLDEN 0x02010002 +#define CEDAR_GB_ADDR_CONFIG_GOLDEN 0x02010001 +#define CAICOS_GB_ADDR_CONFIG_GOLDEN 0x02010001 + /* Registers */ #define RCU_IND_INDEX 0x100 @@ -54,6 +63,7 @@ #define BACKEND_DISABLE(x) ((x) << 16) #define GB_ADDR_CONFIG 0x98F8 #define NUM_PIPES(x) ((x) << 0) +#define NUM_PIPES_MASK 0x0000000f #define PIPE_INTERLEAVE_SIZE(x) ((x) << 4) #define BANK_INTERLEAVE_SIZE(x) ((x) << 8) #define NUM_SHADER_ENGINES(x) ((x) << 12) |