diff options
author | Chris Wilson <chris@chris-wilson.co.uk> | 2019-10-04 14:39:58 +0100 |
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committer | Chris Wilson <chris@chris-wilson.co.uk> | 2019-10-04 15:39:02 +0100 |
commit | 2850748ef8763ab46958e43a4d1c445f29eeb37d (patch) | |
tree | ba213c8039460e33090e9d8bb39b91d102a3a85d /drivers/gpu/drm/i915/gem/i915_gem_object.h | |
parent | 11331125e1480ff786be9d2051301401b652bbe1 (diff) | |
download | linux-2850748ef8763ab46958e43a4d1c445f29eeb37d.tar.bz2 |
drm/i915: Pull i915_vma_pin under the vm->mutex
Replace the struct_mutex requirement for pinning the i915_vma with the
local vm->mutex instead. Note that the vm->mutex is tainted by the
shrinker (we require unbinding from inside fs-reclaim) and so we cannot
allocate while holding that mutex. Instead we have to preallocate
workers to do allocate and apply the PTE updates after we have we
reserved their slot in the drm_mm (using fences to order the PTE writes
with the GPU work and with later unbind).
In adding the asynchronous vma binding, one subtle requirement is to
avoid coupling the binding fence into the backing object->resv. That is
the asynchronous binding only applies to the vma timeline itself and not
to the pages as that is a more global timeline (the binding of one vma
does not need to be ordered with another vma, nor does the implicit GEM
fencing depend on a vma, only on writes to the backing store). Keeping
the vma binding distinct from the backing store timelines is verified by
a number of async gem_exec_fence and gem_exec_schedule tests. The way we
do this is quite simple, we keep the fence for the vma binding separate
and only wait on it as required, and never add it to the obj->resv
itself.
Another consequence in reducing the locking around the vma is the
destruction of the vma is no longer globally serialised by struct_mutex.
A natural solution would be to add a kref to i915_vma, but that requires
decoupling the reference cycles, possibly by introducing a new
i915_mm_pages object that is own by both obj->mm and vma->pages.
However, we have not taken that route due to the overshadowing lmem/ttm
discussions, and instead play a series of complicated games with
trylocks to (hopefully) ensure that only one destruction path is called!
v2: Add some commentary, and some helpers to reduce patch churn.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20191004134015.13204-4-chris@chris-wilson.co.uk
Diffstat (limited to 'drivers/gpu/drm/i915/gem/i915_gem_object.h')
-rw-r--r-- | drivers/gpu/drm/i915/gem/i915_gem_object.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/drivers/gpu/drm/i915/gem/i915_gem_object.h b/drivers/gpu/drm/i915/gem/i915_gem_object.h index 53c7069ba3e8..086a9bf5adcc 100644 --- a/drivers/gpu/drm/i915/gem/i915_gem_object.h +++ b/drivers/gpu/drm/i915/gem/i915_gem_object.h @@ -106,6 +106,11 @@ static inline void i915_gem_object_lock(struct drm_i915_gem_object *obj) dma_resv_lock(obj->base.resv, NULL); } +static inline bool i915_gem_object_trylock(struct drm_i915_gem_object *obj) +{ + return dma_resv_trylock(obj->base.resv); +} + static inline int i915_gem_object_lock_interruptible(struct drm_i915_gem_object *obj) { |