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author | Eric Dumazet <edumazet@google.com> | 2014-11-11 05:54:28 -0800 |
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committer | David S. Miller <davem@davemloft.net> | 2014-11-11 13:00:06 -0500 |
commit | 2c8c56e15df3d4c2af3d656e44feb18789f75837 (patch) | |
tree | e3c81c868a7c14ca2bac7efd69b6b21e25c355d4 /arch/sparc | |
parent | 3d97379a67486bc481ab5b8f7aa5b7ceb6154a95 (diff) | |
download | linux-2c8c56e15df3d4c2af3d656e44feb18789f75837.tar.bz2 |
net: introduce SO_INCOMING_CPU
Alternative to RPS/RFS is to use hardware support for multiple
queues.
Then split a set of million of sockets into worker threads, each
one using epoll() to manage events on its own socket pool.
Ideally, we want one thread per RX/TX queue/cpu, but we have no way to
know after accept() or connect() on which queue/cpu a socket is managed.
We normally use one cpu per RX queue (IRQ smp_affinity being properly
set), so remembering on socket structure which cpu delivered last packet
is enough to solve the problem.
After accept(), connect(), or even file descriptor passing around
processes, applications can use :
int cpu;
socklen_t len = sizeof(cpu);
getsockopt(fd, SOL_SOCKET, SO_INCOMING_CPU, &cpu, &len);
And use this information to put the socket into the right silo
for optimal performance, as all networking stack should run
on the appropriate cpu, without need to send IPI (RPS/RFS).
Signed-off-by: Eric Dumazet <edumazet@google.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
Diffstat (limited to 'arch/sparc')
-rw-r--r-- | arch/sparc/include/uapi/asm/socket.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/arch/sparc/include/uapi/asm/socket.h b/arch/sparc/include/uapi/asm/socket.h index 54d9608681b6..4a8003a94163 100644 --- a/arch/sparc/include/uapi/asm/socket.h +++ b/arch/sparc/include/uapi/asm/socket.h @@ -76,6 +76,8 @@ #define SO_BPF_EXTENSIONS 0x0032 +#define SO_INCOMING_CPU 0x0033 + /* Security levels - as per NRL IPv6 - don't actually do anything */ #define SO_SECURITY_AUTHENTICATION 0x5001 #define SO_SECURITY_ENCRYPTION_TRANSPORT 0x5002 |