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authorBenjamin Herrenschmidt <benh@kernel.crashing.org>2016-07-05 15:03:51 +1000
committerMichael Ellerman <mpe@ellerman.id.au>2016-07-21 18:56:38 +1000
commit166dd7d3fbf2df183926f0e4b4855f6cbd8da945 (patch)
tree5f13de87384d672c1ceeaba5ac7dc07d5eca6205 /arch/powerpc/include/asm/ps3.h
parent91b6fad5cf16c5fcf0ab2a08fcdbd1483d871d43 (diff)
downloadlinux-166dd7d3fbf2df183926f0e4b4855f6cbd8da945.tar.bz2
powerpc/64: Move MMU backend selection out of platform code
We move it into early_mmu_init() based on firmware features. For PS3, we have to move the setting of these into early_init_devtree(). Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org> Signed-off-by: Michael Ellerman <mpe@ellerman.id.au>
Diffstat (limited to 'arch/powerpc/include/asm/ps3.h')
-rw-r--r--arch/powerpc/include/asm/ps3.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/arch/powerpc/include/asm/ps3.h b/arch/powerpc/include/asm/ps3.h
index a1bc7e758422..a19f831a4cc9 100644
--- a/arch/powerpc/include/asm/ps3.h
+++ b/arch/powerpc/include/asm/ps3.h
@@ -526,4 +526,6 @@ void ps3_sync_irq(int node);
u32 ps3_get_hw_thread_id(int cpu);
u64 ps3_get_spe_id(void *arg);
+void ps3_early_mm_init(void);
+
#endif