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authorBhawanpreet Lakha <Bhawanpreet.Lakha@amd.com>2020-05-11 14:21:17 -0400
committerAlex Deucher <alexander.deucher@amd.com>2020-05-22 13:42:04 -0400
commitcdaae8371aa9d4ea1648a299b1a75946b9556944 (patch)
tree34e0ceb84e19f50e0e8403b3abe2724372d06d4b /Kbuild
parent54f78a7655e20792253fdf6969513c5f9169c897 (diff)
downloadlinux-cdaae8371aa9d4ea1648a299b1a75946b9556944.tar.bz2
drm/amd/display: Handle GPU reset for DC block
[Why] Previously we used the s3 codepath for gpu reset. This can lead to issues in certain case where we end of waiting for fences which will never come (because parts of the hw are off due to gpu reset) and we end up waiting forever causing a deadlock. [How] Handle GPU reset separately from normal s3 case. We essentially need to redo everything we do in s3, but avoid any drm calls. For GPU reset case suspend: -Acquire DC lock -Cache current dc_state -Commit 0 stream/planes to dc (this puts dc into a state where it can be powered off) -Disable interrupts resume -Edit cached state to force full update -Commit cached state from suspend -Build stream and plane updates from the cached state -Commit stream/plane updates -Enable interrupts -Release DC lock v2: -Formatting -Release dc_state Signed-off-by: Bhawanpreet Lakha <Bhawanpreet.Lakha@amd.com> Acked-by: Alex Deucher <alexander.deucher@amd.com> Reviewed-by: Nicholas Kazlauskas <nicholas.kazlauskas@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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