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author | Jordan Crouse <jcrouse@codeaurora.org> | 2018-07-24 10:33:27 -0600 |
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committer | Rob Clark <robdclark@gmail.com> | 2018-07-30 08:49:56 -0400 |
commit | c0fec7f562ec76404ef0f074a89113a703587f3d (patch) | |
tree | d88efd150b3c010d6d1ed8c94f26f347c46228d4 /Documentation/gpu | |
parent | 65a3c2748e882da03102369edb6991e1dd88456e (diff) | |
download | linux-c0fec7f562ec76404ef0f074a89113a703587f3d.tar.bz2 |
drm/msm/gpu: Capture the GPU state on a GPU hang
Capture the GPU state on a GPU hang and store it for later playback
via the devcoredump facility. Only one crash state is stored at a
time on the assumption that the first hang is usually the most
interesting. The existing crash state can be cleared after capturing
it and then a new one will be captured on the next hang.
Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
Diffstat (limited to 'Documentation/gpu')
0 files changed, 0 insertions, 0 deletions