diff options
author | Tomasz Stanislawski <t.stanislaws@samsung.com> | 2012-06-14 10:37:36 -0300 |
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committer | Mauro Carvalho Chehab <mchehab@redhat.com> | 2012-11-25 17:11:04 -0200 |
commit | 4b9c1cb641c466cd3b366132017da3c8ab9d540c (patch) | |
tree | 2ffa0298d99b5f0f1ed3e2101ad5d963d5a68542 /Documentation/DocBook/media/v4l/vidioc-reqbufs.xml | |
parent | 051c7788bcb92f2e98ef86e86651e0420765b121 (diff) | |
download | linux-4b9c1cb641c466cd3b366132017da3c8ab9d540c.tar.bz2 |
[media] Documentation: media: description of DMABUF importing in V4L2
This patch adds description and usage examples for importing
DMABUF file descriptor in V4L2.
Signed-off-by: Tomasz Stanislawski <t.stanislaws@samsung.com>
Signed-off-by: Kyungmin Park <kyungmin.park@samsung.com>
Acked-by: Hans Verkuil <hans.verkuil@cisco.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@redhat.com>
Diffstat (limited to 'Documentation/DocBook/media/v4l/vidioc-reqbufs.xml')
-rw-r--r-- | Documentation/DocBook/media/v4l/vidioc-reqbufs.xml | 47 |
1 files changed, 25 insertions, 22 deletions
diff --git a/Documentation/DocBook/media/v4l/vidioc-reqbufs.xml b/Documentation/DocBook/media/v4l/vidioc-reqbufs.xml index 2b50ef2007f3..78a06a9a5ece 100644 --- a/Documentation/DocBook/media/v4l/vidioc-reqbufs.xml +++ b/Documentation/DocBook/media/v4l/vidioc-reqbufs.xml @@ -48,28 +48,30 @@ <refsect1> <title>Description</title> - <para>This ioctl is used to initiate <link linkend="mmap">memory -mapped</link> or <link linkend="userp">user pointer</link> -I/O. Memory mapped buffers are located in device memory and must be -allocated with this ioctl before they can be mapped into the -application's address space. User buffers are allocated by -applications themselves, and this ioctl is merely used to switch the -driver into user pointer I/O mode and to setup some internal structures.</para> +<para>This ioctl is used to initiate <link linkend="mmap">memory mapped</link>, +<link linkend="userp">user pointer</link> or <link +linkend="dmabuf">DMABUF</link> based I/O. Memory mapped buffers are located in +device memory and must be allocated with this ioctl before they can be mapped +into the application's address space. User buffers are allocated by +applications themselves, and this ioctl is merely used to switch the driver +into user pointer I/O mode and to setup some internal structures. +Similarly, DMABUF buffers are allocated by applications through a device +driver, and this ioctl only configures the driver into DMABUF I/O mode without +performing any direct allocation.</para> - <para>To allocate device buffers applications initialize all -fields of the <structname>v4l2_requestbuffers</structname> structure. -They set the <structfield>type</structfield> field to the respective -stream or buffer type, the <structfield>count</structfield> field to -the desired number of buffers, <structfield>memory</structfield> -must be set to the requested I/O method and the <structfield>reserved</structfield> array -must be zeroed. When the ioctl -is called with a pointer to this structure the driver will attempt to allocate -the requested number of buffers and it stores the actual number -allocated in the <structfield>count</structfield> field. It can be -smaller than the number requested, even zero, when the driver runs out -of free memory. A larger number is also possible when the driver requires -more buffers to function correctly. For example video output requires at least two buffers, -one displayed and one filled by the application.</para> + <para>To allocate device buffers applications initialize all fields of the +<structname>v4l2_requestbuffers</structname> structure. They set the +<structfield>type</structfield> field to the respective stream or buffer type, +the <structfield>count</structfield> field to the desired number of buffers, +<structfield>memory</structfield> must be set to the requested I/O method and +the <structfield>reserved</structfield> array must be zeroed. When the ioctl is +called with a pointer to this structure the driver will attempt to allocate the +requested number of buffers and it stores the actual number allocated in the +<structfield>count</structfield> field. It can be smaller than the number +requested, even zero, when the driver runs out of free memory. A larger number +is also possible when the driver requires more buffers to function correctly. +For example video output requires at least two buffers, one displayed and one +filled by the application.</para> <para>When the I/O method is not supported the ioctl returns an &EINVAL;.</para> @@ -102,7 +104,8 @@ as the &v4l2-format; <structfield>type</structfield> field. See <xref <entry>__u32</entry> <entry><structfield>memory</structfield></entry> <entry>Applications set this field to -<constant>V4L2_MEMORY_MMAP</constant> or +<constant>V4L2_MEMORY_MMAP</constant>, +<constant>V4L2_MEMORY_DMABUF</constant> or <constant>V4L2_MEMORY_USERPTR</constant>. See <xref linkend="v4l2-memory" />.</entry> </row> |