diff options
author | Jeff Layton <jlayton@redhat.com> | 2008-02-06 11:34:11 -0500 |
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committer | J. Bruce Fields <bfields@citi.umich.edu> | 2008-02-10 18:09:36 -0500 |
commit | 90bd17c87821fe0e055e0f9a7446c2875f31eb4c (patch) | |
tree | 21524f248ed516570dcc1a0f6a66a74e3a275e95 | |
parent | 031fd3aa20fcf6d1862ea7814ee8b2caf36c0d78 (diff) | |
download | linux-90bd17c87821fe0e055e0f9a7446c2875f31eb4c.tar.bz2 |
NLM: have server-side RPC clients default to soft RPC tasks
Now that it no longer does an RPC ping, lockd always ends up queueing
an RPC task for the GRANT_MSG callback. But, it also requeues the block
for later attempts. Since these are hard RPC tasks, if the client we're
calling back goes unresponsive the GRANT_MSG callbacks can stack up in
the RPC queue.
Fix this by making server-side RPC clients default to soft RPC tasks.
lockd requeues the block anyway, so this should be OK.
Signed-off-by: Jeff Layton <jlayton@redhat.com>
Signed-off-by: J. Bruce Fields <bfields@citi.umich.edu>
-rw-r--r-- | fs/lockd/host.c | 11 |
1 files changed, 9 insertions, 2 deletions
diff --git a/fs/lockd/host.c b/fs/lockd/host.c index 00063ee0b55c..f1ef49fff118 100644 --- a/fs/lockd/host.c +++ b/fs/lockd/host.c @@ -243,11 +243,18 @@ nlm_bind_host(struct nlm_host *host) .program = &nlm_program, .version = host->h_version, .authflavor = RPC_AUTH_UNIX, - .flags = (RPC_CLNT_CREATE_HARDRTRY | - RPC_CLNT_CREATE_NOPING | + .flags = (RPC_CLNT_CREATE_NOPING | RPC_CLNT_CREATE_AUTOBIND), }; + /* + * lockd retries server side blocks automatically so we want + * those to be soft RPC calls. Client side calls need to be + * hard RPC tasks. + */ + if (!host->h_server) + args.flags |= RPC_CLNT_CREATE_HARDRTRY; + clnt = rpc_create(&args); if (!IS_ERR(clnt)) host->h_rpcclnt = clnt; |