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authorTakashi Sakamoto <o-takashi@sakamocchi.jp>2016-02-08 22:54:17 +0900
committerTakashi Iwai <tiwai@suse.de>2016-02-09 12:22:09 +0100
commitb9022f4d2cb4660249036768f7d09442b213d12f (patch)
tree9145786e967bf08bdd4e0201bd80589c325eb985
parent1bc8e12d9480e072a7818e9cc51ff901662f2d22 (diff)
downloadlinux-b9022f4d2cb4660249036768f7d09442b213d12f.tar.bz2
ALSA: dice: add MIDI ports according to current number of MIDI substreams
This commit changes the way to add ALSA MIDI ports. This driver read the number of multiplexed MIDI substreams from hardware register, then adds the same number of ALSA MIDI ports. This commit is based on my assumption that the number is fixed at all of supported sampling transfer frequency. Signed-off-by: Takashi Sakamoto <o-takashi@sakamocchi.jp> Signed-off-by: Takashi Iwai <tiwai@suse.de>
-rw-r--r--sound/firewire/dice/dice-midi.c23
1 files changed, 17 insertions, 6 deletions
diff --git a/sound/firewire/dice/dice-midi.c b/sound/firewire/dice/dice-midi.c
index 151b09f240f2..2461311e695a 100644
--- a/sound/firewire/dice/dice-midi.c
+++ b/sound/firewire/dice/dice-midi.c
@@ -103,16 +103,27 @@ static void set_midi_substream_names(struct snd_dice *dice,
int snd_dice_create_midi(struct snd_dice *dice)
{
+ __be32 reg;
struct snd_rawmidi *rmidi;
struct snd_rawmidi_str *str;
- unsigned int i, midi_in_ports, midi_out_ports;
+ unsigned int midi_in_ports, midi_out_ports;
int err;
- midi_in_ports = midi_out_ports = 0;
- for (i = 0; i < 3; i++) {
- midi_in_ports = max(dice->tx_midi_ports[i], midi_in_ports);
- midi_out_ports = max(dice->rx_midi_ports[i], midi_out_ports);
- }
+ /*
+ * Use the number of MIDI conformant data channel at current sampling
+ * transfer frequency.
+ */
+ err = snd_dice_transaction_read_tx(dice, TX_NUMBER_MIDI,
+ &reg, sizeof(reg));
+ if (err < 0)
+ return err;
+ midi_in_ports = be32_to_cpu(reg);
+
+ err = snd_dice_transaction_read_rx(dice, RX_NUMBER_MIDI,
+ &reg, sizeof(reg));
+ if (err < 0)
+ return err;
+ midi_out_ports = be32_to_cpu(reg);
if (midi_in_ports + midi_out_ports == 0)
return 0;