// SPDX-License-Identifier: GPL-2.0 // // Audio Mute LED trigger // #include #include #include #include "../leds.h" static enum led_brightness audio_state[NUM_AUDIO_LEDS]; static int ledtrig_audio_mute_activate(struct led_classdev *led_cdev) { led_set_brightness_nosleep(led_cdev, audio_state[LED_AUDIO_MUTE]); return 0; } static int ledtrig_audio_micmute_activate(struct led_classdev *led_cdev) { led_set_brightness_nosleep(led_cdev, audio_state[LED_AUDIO_MICMUTE]); return 0; } static struct led_trigger ledtrig_audio[NUM_AUDIO_LEDS] = { [LED_AUDIO_MUTE] = { .name = "audio-mute", .activate = ledtrig_audio_mute_activate, }, [LED_AUDIO_MICMUTE] = { .name = "audio-micmute", .activate = ledtrig_audio_micmute_activate, }, }; enum led_brightness ledtrig_audio_get(enum led_audio type) { return audio_state[type]; } EXPORT_SYMBOL_GPL(ledtrig_audio_get); void ledtrig_audio_set(enum led_audio type, enum led_brightness state) { audio_state[type] = state; led_trigger_event(&ledtrig_audio[type], state); } EXPORT_SYMBOL_GPL(ledtrig_audio_set); static int __init ledtrig_audio_init(void) { led_trigger_register(&ledtrig_audio[LED_AUDIO_MUTE]); led_trigger_register(&ledtrig_audio[LED_AUDIO_MICMUTE]); return 0; } module_init(ledtrig_audio_init); static void __exit ledtrig_audio_exit(void) { led_trigger_unregister(&ledtrig_audio[LED_AUDIO_MUTE]); led_trigger_unregister(&ledtrig_audio[LED_AUDIO_MICMUTE]); } module_exit(ledtrig_audio_exit); MODULE_DESCRIPTION("LED trigger for audio mute control"); MODULE_LICENSE("GPL v2");