From 6d75dfc3e86500eda78fc2ddc6e2cdb52b9e2a1a Mon Sep 17 00:00:00 2001 From: Kuninori Morimoto Date: Tue, 16 Jun 2020 14:21:29 +0900 Subject: ASoC: codecs: wm*: rename to snd_soc_component_read() We need to use snd_soc_component_read() instead of snd_soc_component_read32() This patch renames _read32() to _read() Signed-off-by: Kuninori Morimoto Link: https://lore.kernel.org/r/87eeqf4mcl.wl-kuninori.morimoto.gx@renesas.com Signed-off-by: Mark Brown --- sound/soc/codecs/wm8985.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'sound/soc/codecs/wm8985.c') diff --git a/sound/soc/codecs/wm8985.c b/sound/soc/codecs/wm8985.c index a62907d0f340..62f2c603eb2d 100644 --- a/sound/soc/codecs/wm8985.c +++ b/sound/soc/codecs/wm8985.c @@ -592,7 +592,7 @@ static int eqmode_get(struct snd_kcontrol *kcontrol, struct snd_soc_component *component = snd_soc_kcontrol_component(kcontrol); unsigned int reg; - reg = snd_soc_component_read32(component, WM8985_EQ1_LOW_SHELF); + reg = snd_soc_component_read(component, WM8985_EQ1_LOW_SHELF); if (reg & WM8985_EQ3DMODE) ucontrol->value.enumerated.item[0] = 1; else @@ -612,7 +612,7 @@ static int eqmode_put(struct snd_kcontrol *kcontrol, && ucontrol->value.enumerated.item[0] != 1) return -EINVAL; - reg_eq = snd_soc_component_read32(component, WM8985_EQ1_LOW_SHELF); + reg_eq = snd_soc_component_read(component, WM8985_EQ1_LOW_SHELF); switch ((reg_eq & WM8985_EQ3DMODE) >> WM8985_EQ3DMODE_SHIFT) { case 0: if (!ucontrol->value.enumerated.item[0]) @@ -624,8 +624,8 @@ static int eqmode_put(struct snd_kcontrol *kcontrol, break; } - regpwr2 = snd_soc_component_read32(component, WM8985_POWER_MANAGEMENT_2); - regpwr3 = snd_soc_component_read32(component, WM8985_POWER_MANAGEMENT_3); + regpwr2 = snd_soc_component_read(component, WM8985_POWER_MANAGEMENT_2); + regpwr3 = snd_soc_component_read(component, WM8985_POWER_MANAGEMENT_3); /* disable the DACs and ADCs */ snd_soc_component_update_bits(component, WM8985_POWER_MANAGEMENT_2, WM8985_ADCENR_MASK | WM8985_ADCENL_MASK, 0); -- cgit v1.2.3