From 395d9dd5dd13c6aa3c8c61a31126af98cd1e747d Mon Sep 17 00:00:00 2001 From: Peter Senna Tschudin Date: Fri, 28 Sep 2012 11:24:57 +0200 Subject: sound: Remove unnecessary semicolon A simplified version of the semantic patch that finds this problem is as follows: (http://coccinelle.lip6.fr/) // @r1@ statement S; position p,p1; @@ S@p1;@p @script:python r2@ p << r1.p; p1 << r1.p1; @@ if p[0].line != p1[0].line_end: cocci.include_match(False) @@ position r1.p; @@ -;@p // Signed-off-by: Peter Senna Tschudin Signed-off-by: Takashi Iwai --- sound/pci/au88x0/au88x0_game.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'sound/pci/au88x0/au88x0_game.c') diff --git a/sound/pci/au88x0/au88x0_game.c b/sound/pci/au88x0/au88x0_game.c index c07c792bde8d..30a456700d89 100644 --- a/sound/pci/au88x0/au88x0_game.c +++ b/sound/pci/au88x0/au88x0_game.c @@ -100,7 +100,7 @@ static int __devinit vortex_gameport_register(vortex_t * vortex) if (!gp) { printk(KERN_ERR "vortex: cannot allocate memory for gameport\n"); return -ENOMEM; - }; + } gameport_set_name(gp, "AU88x0 Gameport"); gameport_set_phys(gp, "pci%s/gameport0", pci_name(vortex->pci_dev)); -- cgit v1.2.3