From 333f7909a8573145811c4ab7d8c9092301707721 Mon Sep 17 00:00:00 2001 From: Al Viro Date: Fri, 5 Jul 2019 20:14:16 +0100 Subject: coallocate socket_wq with socket itself socket->wq is assign-once, set when we are initializing both struct socket it's in and struct socket_wq it points to. As the matter of fact, the only reason for separate allocation was the ability to RCU-delay freeing of socket_wq. RCU-delaying the freeing of socket itself gets rid of that need, so we can just fold struct socket_wq into the end of struct socket and simplify the life both for sock_alloc_inode() (one allocation instead of two) and for tun/tap oddballs, where we used to embed struct socket and struct socket_wq into the same structure (now - embedding just the struct socket). Note that reference to struct socket_wq in struct sock does remain a reference - that's unchanged. Signed-off-by: Al Viro Signed-off-by: David S. Miller --- net/core/sock.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'net/core/sock.c') diff --git a/net/core/sock.c b/net/core/sock.c index 0eb21384079d..3e073ca6138f 100644 --- a/net/core/sock.c +++ b/net/core/sock.c @@ -2847,7 +2847,7 @@ void sock_init_data(struct socket *sock, struct sock *sk) if (sock) { sk->sk_type = sock->type; - RCU_INIT_POINTER(sk->sk_wq, sock->wq); + RCU_INIT_POINTER(sk->sk_wq, &sock->wq); sock->sk = sk; sk->sk_uid = SOCK_INODE(sock)->i_uid; } else { -- cgit v1.2.3