From 72a671ced66db6d1c2bfff1c930a101ac8d08204 Mon Sep 17 00:00:00 2001 From: Suresh Siddha Date: Tue, 24 Jul 2012 16:05:29 -0700 Subject: x86, fpu: Unify signal handling code paths for x86 and x86_64 kernels Currently for x86 and x86_32 binaries, fpstate in the user sigframe is copied to/from the fpstate in the task struct. And in the case of signal delivery for x86_64 binaries, if the fpstate is live in the CPU registers, then the live state is copied directly to the user sigframe. Otherwise fpstate in the task struct is copied to the user sigframe. During restore, fpstate in the user sigframe is restored directly to the live CPU registers. Historically, different code paths led to different bugs. For example, x86_64 code path was not preemption safe till recently. Also there is lot of code duplication for support of new features like xsave etc. Unify signal handling code paths for x86 and x86_64 kernels. New strategy is as follows: Signal delivery: Both for 32/64-bit frames, align the core math frame area to 64bytes as needed by xsave (this where the main fpu/extended state gets copied to and excludes the legacy compatibility fsave header for the 32-bit [f]xsave frames). If the state is live, copy the register state directly to the user frame. If not live, copy the state in the thread struct to the user frame. And for 32-bit [f]xsave frames, construct the fsave header separately before the actual [f]xsave area. Signal return: As the 32-bit frames with [f]xstate has an additional 'fsave' header, copy everything back from the user sigframe to the fpstate in the task structure and reconstruct the fxstate from the 'fsave' header (Also user passed pointers may not be correctly aligned for any attempt to directly restore any partial state). At the next fpstate usage, everything will be restored to the live CPU registers. For all the 64-bit frames and the 32-bit fsave frame, restore the state from the user sigframe directly to the live CPU registers. 64-bit signals always restored the math frame directly, so we can expect the math frame pointer to be correctly aligned. For 32-bit fsave frames, there are no alignment requirements, so we can restore the state directly. "lat_sig catch" microbenchmark numbers (for x86, x86_64, x86_32 binaries) are with in the noise range with this change. Signed-off-by: Suresh Siddha Link: http://lkml.kernel.org/r/1343171129-2747-4-git-send-email-suresh.b.siddha@intel.com [ Merged in compilation fix ] Link: http://lkml.kernel.org/r/1344544736.8326.17.camel@sbsiddha-desk.sc.intel.com Signed-off-by: H. Peter Anvin --- arch/x86/kernel/i387.c | 246 +------------------------------------------------ 1 file changed, 4 insertions(+), 242 deletions(-) (limited to 'arch/x86/kernel/i387.c') diff --git a/arch/x86/kernel/i387.c b/arch/x86/kernel/i387.c index f250431fb505..ab6a2e8028ae 100644 --- a/arch/x86/kernel/i387.c +++ b/arch/x86/kernel/i387.c @@ -19,20 +19,6 @@ #include #include -#ifdef CONFIG_X86_64 -# include -# include -#else -# define save_i387_xstate_ia32 save_i387_xstate -# define restore_i387_xstate_ia32 restore_i387_xstate -# define _fpstate_ia32 _fpstate -# define _xstate_ia32 _xstate -# define sig_xstate_ia32_size sig_xstate_size -# define fx_sw_reserved_ia32 fx_sw_reserved -# define user_i387_ia32_struct user_i387_struct -# define user32_fxsr_struct user_fxsr_struct -#endif - /* * Were we in an interrupt that interrupted kernel mode? * @@ -113,16 +99,9 @@ void unlazy_fpu(struct task_struct *tsk) } EXPORT_SYMBOL(unlazy_fpu); -#ifdef CONFIG_MATH_EMULATION -# define HAVE_HWFP (boot_cpu_data.hard_math) -#else -# define HAVE_HWFP 1 -#endif - -static unsigned int mxcsr_feature_mask __read_mostly = 0xffffffffu; +unsigned int mxcsr_feature_mask __read_mostly = 0xffffffffu; unsigned int xstate_size; EXPORT_SYMBOL_GPL(xstate_size); -unsigned int sig_xstate_ia32_size = sizeof(struct _fpstate_ia32); static struct i387_fxsave_struct fx_scratch __cpuinitdata; static void __cpuinit mxcsr_feature_mask_init(void) @@ -454,7 +433,7 @@ static inline u32 twd_fxsr_to_i387(struct i387_fxsave_struct *fxsave) * FXSR floating point environment conversions. */ -static void +void convert_from_fxsr(struct user_i387_ia32_struct *env, struct task_struct *tsk) { struct i387_fxsave_struct *fxsave = &tsk->thread.fpu.state->fxsave; @@ -491,8 +470,8 @@ convert_from_fxsr(struct user_i387_ia32_struct *env, struct task_struct *tsk) memcpy(&to[i], &from[i], sizeof(to[0])); } -static void convert_to_fxsr(struct task_struct *tsk, - const struct user_i387_ia32_struct *env) +void convert_to_fxsr(struct task_struct *tsk, + const struct user_i387_ia32_struct *env) { struct i387_fxsave_struct *fxsave = &tsk->thread.fpu.state->fxsave; @@ -588,223 +567,6 @@ int fpregs_set(struct task_struct *target, const struct user_regset *regset, return ret; } -/* - * Signal frame handlers. - */ - -static inline int save_i387_fsave(struct _fpstate_ia32 __user *buf) -{ - struct task_struct *tsk = current; - struct i387_fsave_struct *fp = &tsk->thread.fpu.state->fsave; - - fp->status = fp->swd; - if (__copy_to_user(buf, fp, sizeof(struct i387_fsave_struct))) - return -1; - return 1; -} - -static int save_i387_fxsave(struct _fpstate_ia32 __user *buf) -{ - struct task_struct *tsk = current; - struct i387_fxsave_struct *fx = &tsk->thread.fpu.state->fxsave; - struct user_i387_ia32_struct env; - int err = 0; - - convert_from_fxsr(&env, tsk); - if (__copy_to_user(buf, &env, sizeof(env))) - return -1; - - err |= __put_user(fx->swd, &buf->status); - err |= __put_user(X86_FXSR_MAGIC, &buf->magic); - if (err) - return -1; - - if (__copy_to_user(&buf->_fxsr_env[0], fx, xstate_size)) - return -1; - return 1; -} - -static int save_i387_xsave(void __user *buf) -{ - struct task_struct *tsk = current; - struct _fpstate_ia32 __user *fx = buf; - int err = 0; - - - sanitize_i387_state(tsk); - - /* - * For legacy compatible, we always set FP/SSE bits in the bit - * vector while saving the state to the user context. - * This will enable us capturing any changes(during sigreturn) to - * the FP/SSE bits by the legacy applications which don't touch - * xstate_bv in the xsave header. - * - * xsave aware applications can change the xstate_bv in the xsave - * header as well as change any contents in the memory layout. - * xrestore as part of sigreturn will capture all the changes. - */ - tsk->thread.fpu.state->xsave.xsave_hdr.xstate_bv |= XSTATE_FPSSE; - - if (save_i387_fxsave(fx) < 0) - return -1; - - err = __copy_to_user(&fx->sw_reserved, &fx_sw_reserved_ia32, - sizeof(struct _fpx_sw_bytes)); - err |= __put_user(FP_XSTATE_MAGIC2, - (__u32 __user *) (buf + sig_xstate_ia32_size - - FP_XSTATE_MAGIC2_SIZE)); - if (err) - return -1; - - return 1; -} - -int save_i387_xstate_ia32(void __user *buf) -{ - struct _fpstate_ia32 __user *fp = (struct _fpstate_ia32 __user *) buf; - struct task_struct *tsk = current; - - if (!used_math()) - return 0; - - if (!access_ok(VERIFY_WRITE, buf, sig_xstate_ia32_size)) - return -EACCES; - /* - * This will cause a "finit" to be triggered by the next - * attempted FPU operation by the 'current' process. - */ - clear_used_math(); - - if (!HAVE_HWFP) { - return fpregs_soft_get(current, NULL, - 0, sizeof(struct user_i387_ia32_struct), - NULL, fp) ? -1 : 1; - } - - unlazy_fpu(tsk); - - if (cpu_has_xsave) - return save_i387_xsave(fp); - if (cpu_has_fxsr) - return save_i387_fxsave(fp); - else - return save_i387_fsave(fp); -} - -static inline int restore_i387_fsave(struct _fpstate_ia32 __user *buf) -{ - struct task_struct *tsk = current; - - return __copy_from_user(&tsk->thread.fpu.state->fsave, buf, - sizeof(struct i387_fsave_struct)); -} - -static int restore_i387_fxsave(struct _fpstate_ia32 __user *buf, - unsigned int size) -{ - struct task_struct *tsk = current; - struct user_i387_ia32_struct env; - int err; - - err = __copy_from_user(&tsk->thread.fpu.state->fxsave, &buf->_fxsr_env[0], - size); - /* mxcsr reserved bits must be masked to zero for security reasons */ - tsk->thread.fpu.state->fxsave.mxcsr &= mxcsr_feature_mask; - if (err || __copy_from_user(&env, buf, sizeof(env))) - return 1; - convert_to_fxsr(tsk, &env); - - return 0; -} - -static int restore_i387_xsave(void __user *buf) -{ - struct _fpx_sw_bytes fx_sw_user; - struct _fpstate_ia32 __user *fx_user = - ((struct _fpstate_ia32 __user *) buf); - struct i387_fxsave_struct __user *fx = - (struct i387_fxsave_struct __user *) &fx_user->_fxsr_env[0]; - struct xsave_hdr_struct *xsave_hdr = - ¤t->thread.fpu.state->xsave.xsave_hdr; - u64 mask; - int err; - - if (check_for_xstate(fx, buf, &fx_sw_user)) - goto fx_only; - - mask = fx_sw_user.xstate_bv; - - err = restore_i387_fxsave(buf, fx_sw_user.xstate_size); - - xsave_hdr->xstate_bv &= pcntxt_mask; - /* - * These bits must be zero. - */ - xsave_hdr->reserved1[0] = xsave_hdr->reserved1[1] = 0; - - /* - * Init the state that is not present in the memory layout - * and enabled by the OS. - */ - mask = ~(pcntxt_mask & ~mask); - xsave_hdr->xstate_bv &= mask; - - return err; -fx_only: - /* - * Couldn't find the extended state information in the memory - * layout. Restore the FP/SSE and init the other extended state - * enabled by the OS. - */ - xsave_hdr->xstate_bv = XSTATE_FPSSE; - return restore_i387_fxsave(buf, sizeof(struct i387_fxsave_struct)); -} - -int restore_i387_xstate_ia32(void __user *buf) -{ - int err; - struct task_struct *tsk = current; - struct _fpstate_ia32 __user *fp = (struct _fpstate_ia32 __user *) buf; - - if (HAVE_HWFP) - clear_fpu(tsk); - - if (!buf) { - if (used_math()) { - clear_fpu(tsk); - clear_used_math(); - } - - return 0; - } else - if (!access_ok(VERIFY_READ, buf, sig_xstate_ia32_size)) - return -EACCES; - - if (!used_math()) { - err = init_fpu(tsk); - if (err) - return err; - } - - if (HAVE_HWFP) { - if (cpu_has_xsave) - err = restore_i387_xsave(buf); - else if (cpu_has_fxsr) - err = restore_i387_fxsave(fp, sizeof(struct - i387_fxsave_struct)); - else - err = restore_i387_fsave(fp); - } else { - err = fpregs_soft_set(current, NULL, - 0, sizeof(struct user_i387_ia32_struct), - NULL, fp) != 0; - } - set_used_math(); - - return err; -} - /* * FPU state for core dumps. * This is only used for a.out dumps now. -- cgit v1.2.3