From fa3a5a1880c91bb92594ad42dfe9eedad7996b86 Mon Sep 17 00:00:00 2001 From: Oliver Neukum Date: Fri, 15 Nov 2019 11:35:05 -0800 Subject: Input: ff-memless - kill timer in destroy() No timer must be left running when the device goes away. Signed-off-by: Oliver Neukum Reported-and-tested-by: syzbot+b6c55daa701fc389e286@syzkaller.appspotmail.com Cc: stable@vger.kernel.org Link: https://lore.kernel.org/r/1573726121.17351.3.camel@suse.com Signed-off-by: Dmitry Torokhov --- drivers/input/ff-memless.c | 9 +++++++++ 1 file changed, 9 insertions(+) diff --git a/drivers/input/ff-memless.c b/drivers/input/ff-memless.c index 1cb40c7475af..8229a9006917 100644 --- a/drivers/input/ff-memless.c +++ b/drivers/input/ff-memless.c @@ -489,6 +489,15 @@ static void ml_ff_destroy(struct ff_device *ff) { struct ml_device *ml = ff->private; + /* + * Even though we stop all playing effects when tearing down + * an input device (via input_device_flush() that calls into + * input_ff_flush() that stops and erases all effects), we + * do not actually stop the timer, and therefore we should + * do it here. + */ + del_timer_sync(&ml->timer); + kfree(ml->private); } -- cgit v1.2.3