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2008-09-01debugobjects: fix lockdep warningVegard Nossum1-8/+23
Daniel J. Blueman reported: > ======================================================= > [ INFO: possible circular locking dependency detected ] > 2.6.27-rc4-224c #1 > ------------------------------------------------------- > hald/4680 is trying to acquire lock: > (&n->list_lock){++..}, at: [<ffffffff802bfa26>] add_partial+0x26/0x80 > > but task is already holding lock: > (&obj_hash[i].lock){++..}, at: [<ffffffff8041cfdc>] > debug_object_free+0x5c/0x120 We fix it by moving the actual freeing to outside the lock (the lock now only protects the list). The pool lock is also promoted to irq-safe (suggested by Dan). It's necessary because free_pool is now called outside the irq disabled region. So we need to protect against an interrupt handler which calls debug_object_init(). [tglx@linutronix.de: added hlist_move_list helper to avoid looping through the list twice] Reported-by: Daniel J Blueman <daniel.blueman@gmail.com> Signed-off-by: Vegard Nossum <vegard.nossum@gmail.com> Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
2008-07-26Use WARN() in lib/Arjan van de Ven1-10/+5
Use WARN() instead of a printk+WARN_ON() pair; this way the message becomes part of the warning section for better reporting/collection. In addition, one of the if() clauses collapes into the WARN() entirely now. Signed-off-by: Arjan van de Ven <arjan@linux.intel.com> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-07-24add a helper function to test if an object is on the stackFUJITA Tomonori1-3/+1
lib/debugobjects.c has a function to test if an object is on the stack. The block layer and ide needs it (they need to avoid DMA from/to stack buffers). This patch moves the function to include/linux/sched.h so that everyone can use it. lib/debugobjects.c uses current->stack but this patch uses a task_stack_page() accessor, which is a preferable way to access the stack. Signed-off-by: FUJITA Tomonori <fujita.tomonori@lab.ntt.co.jp> Cc: Christoph Lameter <cl@linux-foundation.org> Cc: Andy Whitcroft <apw@shadowen.org> Cc: Ingo Molnar <mingo@elte.hu> Cc: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-06-18debugobjects: fix lockdep warningVegard Nossum1-9/+6
Daniel J Blueman reported: | ======================================================= | [ INFO: possible circular locking dependency detected ] | 2.6.26-rc5-201c #1 | ------------------------------------------------------- | nscd/3669 is trying to acquire lock: | (&n->list_lock){.+..}, at: [<ffffffff802bab03>] deactivate_slab+0x173/0x1e0 | | but task is already holding lock: | (&obj_hash[i].lock){++..}, at: [<ffffffff803fa56f>] | __debug_object_init+0x2f/0x350 | | which lock already depends on the new lock. There are two locks involved here; the first is a SLUB-local lock, and the second is a debugobjects-local lock. They are basically taken in two different orders: 1. SLUB { debugobjects { ... } } 2. debugobjects { SLUB { ... } } This patch changes pattern #2 by trying to fill the memory pool (e.g. the call into SLUB/kmalloc()) outside the debugobjects lock, so now the two patterns look like this: 1. SLUB { debugobjects { ... } } 2. SLUB { } debugobjects { ... } [ daniel.blueman@gmail.com: pool_lock needs to be taken irq safe in fill_pool ] Reported-by: Daniel J Blueman <daniel.blueman@gmail.com> Signed-off-by: Vegard Nossum <vegard.nossum@gmail.com> Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
2008-04-30infrastructure to debug (dynamic) objectsThomas Gleixner1-0/+890
We can see an ever repeating problem pattern with objects of any kind in the kernel: 1) freeing of active objects 2) reinitialization of active objects Both problems can be hard to debug because the crash happens at a point where we have no chance to decode the root cause anymore. One problem spot are kernel timers, where the detection of the problem often happens in interrupt context and usually causes the machine to panic. While working on a timer related bug report I had to hack specialized code into the timer subsystem to get a reasonable hint for the root cause. This debug hack was fine for temporary use, but far from a mergeable solution due to the intrusiveness into the timer code. The code further lacked the ability to detect and report the root cause instantly and keep the system operational. Keeping the system operational is important to get hold of the debug information without special debugging aids like serial consoles and special knowledge of the bug reporter. The problems described above are not restricted to timers, but timers tend to expose it usually in a full system crash. Other objects are less explosive, but the symptoms caused by such mistakes can be even harder to debug. Instead of creating specialized debugging code for the timer subsystem a generic infrastructure is created which allows developers to verify their code and provides an easy to enable debug facility for users in case of trouble. The debugobjects core code keeps track of operations on static and dynamic objects by inserting them into a hashed list and sanity checking them on object operations and provides additional checks whenever kernel memory is freed. The tracked object operations are: - initializing an object - adding an object to a subsystem list - deleting an object from a subsystem list Each operation is sanity checked before the operation is executed and the subsystem specific code can provide a fixup function which allows to prevent the damage of the operation. When the sanity check triggers a warning message and a stack trace is printed. The list of operations can be extended if the need arises. For now it's limited to the requirements of the first user (timers). The core code enqueues the objects into hash buckets. The hash index is generated from the address of the object to simplify the lookup for the check on kfree/vfree. Each bucket has it's own spinlock to avoid contention on a global lock. The debug code can be compiled in without being active. The runtime overhead is minimal and could be optimized by asm alternatives. A kernel command line option enables the debugging code. Thanks to Ingo Molnar for review, suggestions and cleanup patches. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Ingo Molnar <mingo@elte.hu> Cc: Greg KH <greg@kroah.com> Cc: Randy Dunlap <randy.dunlap@oracle.com> Cc: Kay Sievers <kay.sievers@vrfy.org> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>