diff options
Diffstat (limited to 'lib/debugobjects.c')
-rw-r--r-- | lib/debugobjects.c | 58 |
1 files changed, 46 insertions, 12 deletions
diff --git a/lib/debugobjects.c b/lib/debugobjects.c index 04c1ef717fe0..8c28cbd7e104 100644 --- a/lib/debugobjects.c +++ b/lib/debugobjects.c @@ -52,9 +52,18 @@ static int debug_objects_fixups __read_mostly; static int debug_objects_warnings __read_mostly; static int debug_objects_enabled __read_mostly = CONFIG_DEBUG_OBJECTS_ENABLE_DEFAULT; - +static int debug_objects_pool_size __read_mostly + = ODEBUG_POOL_SIZE; +static int debug_objects_pool_min_level __read_mostly + = ODEBUG_POOL_MIN_LEVEL; static struct debug_obj_descr *descr_test __read_mostly; +/* + * Track numbers of kmem_cache_alloc()/free() calls done. + */ +static int debug_objects_allocated; +static int debug_objects_freed; + static void free_obj_work(struct work_struct *work); static DECLARE_WORK(debug_obj_work, free_obj_work); @@ -88,13 +97,13 @@ static void fill_pool(void) struct debug_obj *new; unsigned long flags; - if (likely(obj_pool_free >= ODEBUG_POOL_MIN_LEVEL)) + if (likely(obj_pool_free >= debug_objects_pool_min_level)) return; if (unlikely(!obj_cache)) return; - while (obj_pool_free < ODEBUG_POOL_MIN_LEVEL) { + while (obj_pool_free < debug_objects_pool_min_level) { new = kmem_cache_zalloc(obj_cache, gfp); if (!new) @@ -102,6 +111,7 @@ static void fill_pool(void) raw_spin_lock_irqsave(&pool_lock, flags); hlist_add_head(&new->node, &obj_pool); + debug_objects_allocated++; obj_pool_free++; raw_spin_unlock_irqrestore(&pool_lock, flags); } @@ -162,24 +172,39 @@ alloc_object(void *addr, struct debug_bucket *b, struct debug_obj_descr *descr) /* * workqueue function to free objects. + * + * To reduce contention on the global pool_lock, the actual freeing of + * debug objects will be delayed if the pool_lock is busy. We also free + * the objects in a batch of 4 for each lock/unlock cycle. */ +#define ODEBUG_FREE_BATCH 4 + static void free_obj_work(struct work_struct *work) { - struct debug_obj *obj; + struct debug_obj *objs[ODEBUG_FREE_BATCH]; unsigned long flags; + int i; - raw_spin_lock_irqsave(&pool_lock, flags); - while (obj_pool_free > ODEBUG_POOL_SIZE) { - obj = hlist_entry(obj_pool.first, typeof(*obj), node); - hlist_del(&obj->node); - obj_pool_free--; + if (!raw_spin_trylock_irqsave(&pool_lock, flags)) + return; + while (obj_pool_free >= debug_objects_pool_size + ODEBUG_FREE_BATCH) { + for (i = 0; i < ODEBUG_FREE_BATCH; i++) { + objs[i] = hlist_entry(obj_pool.first, + typeof(*objs[0]), node); + hlist_del(&objs[i]->node); + } + + obj_pool_free -= ODEBUG_FREE_BATCH; + debug_objects_freed += ODEBUG_FREE_BATCH; /* * We release pool_lock across kmem_cache_free() to * avoid contention on pool_lock. */ raw_spin_unlock_irqrestore(&pool_lock, flags); - kmem_cache_free(obj_cache, obj); - raw_spin_lock_irqsave(&pool_lock, flags); + for (i = 0; i < ODEBUG_FREE_BATCH; i++) + kmem_cache_free(obj_cache, objs[i]); + if (!raw_spin_trylock_irqsave(&pool_lock, flags)) + return; } raw_spin_unlock_irqrestore(&pool_lock, flags); } @@ -198,7 +223,7 @@ static void free_object(struct debug_obj *obj) * schedule work when the pool is filled and the cache is * initialized: */ - if (obj_pool_free > ODEBUG_POOL_SIZE && obj_cache) + if (obj_pool_free > debug_objects_pool_size && obj_cache) sched = 1; hlist_add_head(&obj->node, &obj_pool); obj_pool_free++; @@ -758,6 +783,8 @@ static int debug_stats_show(struct seq_file *m, void *v) seq_printf(m, "pool_min_free :%d\n", obj_pool_min_free); seq_printf(m, "pool_used :%d\n", obj_pool_used); seq_printf(m, "pool_max_used :%d\n", obj_pool_max_used); + seq_printf(m, "objs_allocated:%d\n", debug_objects_allocated); + seq_printf(m, "objs_freed :%d\n", debug_objects_freed); return 0; } @@ -1116,4 +1143,11 @@ void __init debug_objects_mem_init(void) pr_warn("out of memory.\n"); } else debug_objects_selftest(); + + /* + * Increase the thresholds for allocating and freeing objects + * according to the number of possible CPUs available in the system. + */ + debug_objects_pool_size += num_possible_cpus() * 32; + debug_objects_pool_min_level += num_possible_cpus() * 4; } |