diff options
author | Nick Piggin <nickpiggin@yahoo.com.au> | 2005-05-01 08:58:37 -0700 |
---|---|---|
committer | Linus Torvalds <torvalds@ppc970.osdl.org> | 2005-05-01 08:58:37 -0700 |
commit | 20a77776c24800d1e40a73f520cfcb32239568a9 (patch) | |
tree | 8a28cc68cf10b87d35b7603b2d6f26215390cc0f /mm | |
parent | b84a35be0285229b0a8a5e2e04d79360c5b75562 (diff) | |
download | linux-20a77776c24800d1e40a73f520cfcb32239568a9.tar.bz2 |
[PATCH] mempool: simplify alloc
Mempool is pretty clever. Looks too clever for its own good :) It
shouldn't really know so much about page reclaim internals.
- don't guess about what effective page reclaim might involve.
- don't randomly flush out all dirty data if some unlikely thing
happens (alloc returns NULL). page reclaim can (sort of :P) handle
it.
I think the main motivation is trying to avoid pool->lock at all costs.
However the first allocation is attempted with __GFP_WAIT cleared, so it
will be 'can_try_harder' if it hits the page allocator. So if allocation
still fails, then we can probably afford to hit the pool->lock - and what's
the alternative? Try page reclaim and hit zone->lru_lock?
A nice upshot is that we don't need to do any fancy memory barriers or do
(intentionally) racy access to pool-> fields outside the lock.
Signed-off-by: Nick Piggin <nickpiggin@yahoo.com.au>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Diffstat (limited to 'mm')
-rw-r--r-- | mm/mempool.c | 30 |
1 files changed, 9 insertions, 21 deletions
diff --git a/mm/mempool.c b/mm/mempool.c index d691b5cb8022..e9a0a6337b21 100644 --- a/mm/mempool.c +++ b/mm/mempool.c @@ -198,36 +198,22 @@ void * mempool_alloc(mempool_t *pool, unsigned int __nocast gfp_mask) void *element; unsigned long flags; DEFINE_WAIT(wait); - int gfp_nowait; + int gfp_temp; + + might_sleep_if(gfp_mask & __GFP_WAIT); gfp_mask |= __GFP_NOMEMALLOC; /* don't allocate emergency reserves */ gfp_mask |= __GFP_NORETRY; /* don't loop in __alloc_pages */ gfp_mask |= __GFP_NOWARN; /* failures are OK */ - gfp_nowait = gfp_mask & ~(__GFP_WAIT | __GFP_IO); - might_sleep_if(gfp_mask & __GFP_WAIT); + gfp_temp = gfp_mask & ~(__GFP_WAIT|__GFP_IO); + repeat_alloc: - element = pool->alloc(gfp_nowait, pool->pool_data); + + element = pool->alloc(gfp_temp, pool->pool_data); if (likely(element != NULL)) return element; - /* - * If the pool is less than 50% full and we can perform effective - * page reclaim then try harder to allocate an element. - */ - mb(); - if ((gfp_mask & __GFP_FS) && (gfp_mask != gfp_nowait) && - (pool->curr_nr <= pool->min_nr/2)) { - element = pool->alloc(gfp_mask, pool->pool_data); - if (likely(element != NULL)) - return element; - } - - /* - * Kick the VM at this point. - */ - wakeup_bdflush(0); - spin_lock_irqsave(&pool->lock, flags); if (likely(pool->curr_nr)) { element = remove_element(pool); @@ -240,6 +226,8 @@ repeat_alloc: if (!(gfp_mask & __GFP_WAIT)) return NULL; + /* Now start performing page reclaim */ + gfp_temp = gfp_mask; prepare_to_wait(&pool->wait, &wait, TASK_UNINTERRUPTIBLE); mb(); if (!pool->curr_nr) |